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KorDen

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The Amputator
Bonk! Atomic Punch
Genuine Faerie Solitaire Pin
The Solemn Vow
Ali Baba's Wee Booties
The Buff Banner
The Ambassador
The Flare Gun
The Holiday Punch
The Short Circuit
The Wrangler
The Huo-Long Heater
The Force-A-Nature
The Ubersaw
The Atomizer
The Manmelter
The Homewrecker
The Kritzkrieg
The Holy Mackerel
The Candy Cane
The Solemn Vow
The Solemn Vow
The Wrangler
The Escape Plan
The Tribalman's Shiv
Gloves of Running Urgently
The Sun-on-a-Stick
Bonk! Atomic Punch
Conniver's Kunai
The Splendid Screen
The Dead Ringer
The Enforcer
The Battalion's Backup
Baby Face's Blaster #92527
The Reserve Shooter #113113
Reclaimed Metal
Reclaimed Metal
The Winger #185447
The Hitman's Heatmaker
Scrap Metal
The Bootlegger
Scrap Metal
Scrap Metal
Scrap Metal
Crit-a-Cola
Mad Milk
The Void Monk Hair
The Eviction Notice
Natascha
1/20
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(129 ITEMS IN INVENTORY)
Soldier
(139 ITEMS IN INVENTORY)
Pyro
(128 ITEMS IN INVENTORY)
Demoman
(130 ITEMS IN INVENTORY)
Heavy
(114 ITEMS IN INVENTORY)
Engineer
(106 ITEMS IN INVENTORY)
Medic
(116 ITEMS IN INVENTORY)
Sniper
(120 ITEMS IN INVENTORY)
Spy
(108 ITEMS IN INVENTORY)

The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Bonk! Atomic Punch

Level 5 Lunch Box


Genuine Faerie Solitaire Pin

Level 1 Pin


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Buff Banner

Level 5 Battle Banner


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Huo-Long Heater

Level 42 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Holy Mackerel

Level 42 Fish


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Wrangler

Level 5 Laser Pointer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


Bonk! Atomic Punch

Level 5 Lunch Box


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Baby Face's Blaster #92527

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Reserve Shooter #113113

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


The Winger #185447

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box


Mad Milk

Level 5 Non-Milk Substance


The Void Monk Hair

Level 1 Hair


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
On Hit: Gain a speed boost
-60% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Red-Tape Recorder

Level 22 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Buff Banner

Level 5 Battle Banner


The Huntsman

Level 10 Bow


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Hound's Hood

Level 79 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Haunted Bone-Cut Belt

Level 70 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Scaly Scrapers

Level 78 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Shadowman's Shade

Level 34 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Colonial Clogs

Level 85 Shoes


Haunted Vampire Makeover

Level 28 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Ghoul Gibbin' Gear

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Kriegsmaschine-9000

Level 81 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Samson Skewer

Level 7 Decorative Knife

( Not Tradable or Marketable )


Soul Gargoyle

Level 57 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 2
Pages of Audere: 8
This weapon deploys 50% faster

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 16 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 95 Parachute

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Bonk! Atomic Punch

Level 5 Lunch Box


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Mad Milk

Level 5 Non-Milk Substance

( Not Usable in Crafting )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Neon Annihilator

Level 62 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Bonk! Atomic Punch

Level 5 Lunch Box


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Conscientious Objector

Level 25 Sign


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Crit-a-Cola

Level 5 Lunch Box


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Neon Annihilator

Level 10 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Texas Ten Gallon

Level 88 Hat

( Not Usable in Crafting )


The Voodoo JuJu (Slight Return)

Level 42 Hat


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Neon Annihilator

Level 66 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 3 Badge

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Flying Guillotine

Level 79 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Huntsman

Level 10 Bow


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Teddy Roosebelt

Level 21 Pocket Buddy


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Rescue Ranger

Level 61 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Conscientious Objector

Level 25 Sign


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Vintage Football Helmet

Level 31 Helmet


Safe'n'Sound

Level 38 Hat


The Robot Running Man

Level 74 Hat


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Spellbook Magazine

Level 56
This weapon deploys 50% faster


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Vintage Bloke's Bucket Hat

Level 64 Hat


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Red-Tape Recorder

Level 4 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Sandvich

Level 1 Lunch Box


The Original

Level 5 Rocket Launcher


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


Vintage Camera Beard

Level 89 Facial Hair


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Mad Milk

Level 5 Non-Milk Substance


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Mad Milk

Level 5 Non-Milk Substance

( Not Tradable or Marketable )


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Usable in Crafting )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Vintage Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-30% slower firing speed
-20% damage vs players


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Crit-a-Cola

Level 5 Lunch Box


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Holy Mackerel

Level 42 Fish


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Black Box

Level 5 Rocket Launcher
Exorcism
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Original

Level 5 Rocket Launcher


The Beggar's Bazooka #33519

Level 5 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
#Attrib_MakersMark

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Buff Banner

Level 5 Battle Banner


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Usable in Crafting )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


Grenadier's Softcap

Level 32 Hat


Googly Gazer

Level 27 Cosmetic Augmentation


The Black Box

Level 5 Rocket Launcher
Exorcism
On Hit: Gain up to +20 health per attack
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted
#Attrib_MakersMark

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings
#Attrib_MakersMark

( Not Tradable or Marketable )


The Market Gardener #33617

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Scorch Shot #105809

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Phlogistinator #294533

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vintage Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


"Banhammer"

%s7%s6 Sledgehammer - %s5: 35
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Manmelter #223190

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Portable Smissmas Spirit Dispenser

Level 10 Snow Globe


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Genuine Faerie Solitaire Pin

Level 1 Pin


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


SpaceChem Pin

Level 20 Badge
#Attrib_MakersMark


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer
#Attrib_MakersMark


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Genuine Stahlhelm

Level 10 Helmet


Genuine Robot Chicken Hat

Level 10 Hat


The Ninja Cowl

Level 1 Mask


The Tribal Bones

Level 1 Bones


The Grenadier Helm

Level 1 Helmet


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces
#Attrib_MakersMark

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Splendid Screen #203410

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Scottish Handshake

Level 10 Bottle


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Ali Baba's Wee Booties #27676

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer
+10% faster move speed on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Huo-Long Heater #51393

Level 71 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time
#Attrib_MakersMark

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Usable in Crafting )


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Eviction Notice #51406

Level 10 Boxing Gloves
+50% faster firing speed
On Hit: Gain a speed boost
-60% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch
#Attrib_MakersMark

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
On Hit: Gain up to +10 health
30% damage vulnerability on wearer
-20 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Tomislav #22833

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed
#Attrib_MakersMark

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


The Vintage Southern Hospitality

Level 20 Wrench
Pumpkin Bombs
Killstreaks Active
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Wrangler

Level 5 Laser Pointer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Wrangler

Level 5 Laser Pointer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Rescue Ranger

Level 21 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size
#Attrib_MakersMark


The Widowmaker #84072

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Widowmaker #84068

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Pomson 6000 #151090

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
#Attrib_MakersMark

( Not Tradable or Marketable )


The Short Circuit #4714

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vintage Blutsauger

Level 100 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Vintage Ubersaw

Level 100 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vintage Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Vintage Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Vintage Physician's Procedure Mask

Level 20 Mask


The Vintage Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Shahanshah #47226

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Spy-cicle #548458

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Red-Tape Recorder #26546

Level 60 Sapper
Reverses enemy building construction
-100% sapper damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Tux

Level 10 Mascot

( Not Tradable or Marketable )


Power Up Canteen

Level 62 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


"Firewall"

%s7%s6 Flame Thrower - %s5: 1366
"iptables -A INPUT -s ENEMY -j BURN"
Exorcism
Sheen: 7
Killstreaks Active


Genuine King of Scotland Cape

Level 1 Cape


Genuine Distinguished Rogue

Level 1 Apparel


Genuine K-9 Mane

Level 1 Spirit Animal


Genuine Stovepipe Sniper Shako

Level 1 Hat


Genuine Foppish Physician

Level 1 Apparel


Genuine Killer Exclusive

Level 10 Hat


Genuine Point and Shoot

Level 10 Hat


Genuine War Head

Level 10 Helmet


Genuine Pilotka

Level 10 Hat


The Viking Braider

Level 43 Facial Hair


Genuine Aperture Labs Hard Hat

Level 10 Helmet


Genuine Aperture Labs Hard Hat

Level 10 Helmet


Genuine Companion Cube Pin

Level 20 Badge


Resurrection Associate Pin

Level 13 Badge


Alien Swarm Parasite

Level 20 Mascot


Pyro's Beanie

Level 95 Hat


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


Ellis' Cap

Level 10 Hat


Ellis' Cap

Level 10 Hat


Ellis' Cap

Level 10 Hat


Modest Metal Pile of Scrap

Level 1 Hat


The Foul Cowl

Level 48 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Lo-Grav Loafers

Level 41 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Spectralnaut

Level 38 Helmet


( Not Tradable or Marketable, Not Usable in Crafting )


The Grease Monkey

Level 89 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candleer

Level 58 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Hard-Headed Hardware

Level 58 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Grub Grenades

Level 81 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hollowhead

Level 95 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Cadaver's Capper

Level 38 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Squid's Lid

Level 94 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Surgeon's Space Suit

Level 44 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Horsemann's Hand-Me-Down

Level 7 Cape


( Not Tradable or Marketable, Not Usable in Crafting )


The Legend of Bugfoot

Level 92 Costume Piece

This is a special Halloween 2011 item


PY-40 Incinibot

Level 97 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 41 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



The Einstein

Level 80 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


B-ankh!

Level 34 Costume Piece

This is a special Halloween 2011 item


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Necronomicrown

Level 91 Hat

( Not Tradable or Marketable )


The Dapper Disguise

Level 81 Mask

( Not Tradable or Marketable )


The Flamingo Kid

Level 10 Hat

( Not Tradable or Marketable )


The Triclops

Level 10 Mask

( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Noise Maker - Gong

Level 5 Party Favor

( Not Tradable or Marketable, Not Usable in Crafting )


Noise Maker - Koto

Level 5 Party Favor

( Not Usable in Crafting )


Antique Halloween Goodie Cauldron

Level 1 Package

( Not Tradable or Marketable )


"НАУШНИКИ ОТ GT-S3650 Corby"

Level 44 Headphones


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Bounty Hat

Level 30 Hat

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


"Aircrack-ng"

Level 20 Helmet

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 91 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 22, 2010 (11:05:36 GMT)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 8

( Not Tradable or Marketable )


Pyrovision Goggles

Level 40 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Meet the Medic

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Schadenfreude

Level 5 Special Taunt

( Not Usable in Crafting )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


The Blazing Bull

Level 4 Costume Piece

This is a special Halloween 2011 item


Haunted Blazing Bull

Level 33 Costume Piece

This is a special Halloween 2011 item


Haunted Fallen Angel

Level 30 Costume Piece

This is a special Halloween 2011 item


Haunted Tail from the Crypt

Level 14 Costume Piece

This is a special Halloween 2011 item


The Steel-Toed Stompers

Level 5 Costume Piece

This is a special Halloween 2011 item


The Steel Pipes

Level 5 Costume Piece

This is a special Halloween 2011 item


The Frontier Flyboy

Level 84 Costume Piece

This is a special Halloween 2011 item


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 17

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Scout Mask

Level 10 Hat



Soldier Mask

Level 10 Hat



Pyro Mask

Level 10 Hat



Demoman Mask

Level 10 Hat



Heavy Mask

Level 10 Hat



Engineer Mask

Level 10 Hat



Medic Mask

Level 10 Hat



Sniper Mask

Level 10 Hat



Spy Mask

Level 10 Hat



Saxton Hale Mask

Level 10 Hat


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 782

Item Summary

Item TypeCount
Normal429
Hats0
Misc118
Metal7 items worth 11 scrap
Total554

Historical data

The item data was loaded from cache.
Cached 436 weeks ago on Thu, 10 Dec 15 08:09:23 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.3147sec