Level 99 Crossbow "Gonna find out who's naughty and nice" paintkit_proto_def_index (391) No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
Quality 15 Loose Cannon
Level 99 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (391) Cannonballs do not explode on impact
( Not Tradable or Marketable )
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (391) -25% clip size
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 9
( Not Tradable or Marketable )
Genuine Brimstone
Level 1 Horns
Physician's Procedure Mask
Level 18 Mask #Attrib_MakersMark
Aqua Flops #89758
Level 22 Flip-Flops #Attrib_MakersMark
( Not Tradable or Marketable )
The Rogue's Brogues #82615
Level 73 Shoes #Attrib_MakersMark
( Not Tradable or Marketable )
Refined Metal
Level 3 Craft Item
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Soul Gargoyle
Level 56 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Power Up Canteen
Level 35 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
( Not Tradable or Marketable )
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (391) -20% slower firing speed
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
( Not Tradable or Marketable )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
( Not Tradable or Marketable )
Refined Metal
Level 3 Craft Item
( Not Tradable or Marketable )
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Bust of Hippocrates "It's the other one...." Allows you to see enemy health -10% slower firing speed
The Flying Guillotine
Level 46 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Heavy-Weight Champ
Level 25 Championship Belt
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Fortified Compound
Level 10 Bow
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Back Scatter
Level 99 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Tide Turner
Level 52 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Smoking Skid Lid
Level 20 Hat
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Buff Banner
Level 5 Battle Banner
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Iron Bomber
Level 33 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Huo-Long Heater
Level 3 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The B.A.S.E. Jumper
Level 94 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 95 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty #Attrib_MakersMark
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
"Just a pistol!"
Level 1 Pistol "Nothing more!"
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
"Whip of Whipping"
Level 10 Riding Crop "Ouch!" On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 58 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
Level 20 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 98 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Neon Annihilator
Level 69 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Classic
Level 10 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
"Chopper"
Level 5 Katana "Slice of Life...." Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Grizzled Veteran
Level 15 Badge Hire Date: December 30, 2007 (03:22:40 GMT)
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Humanitarian's Hachimaki
Level 10 Bandana
( Not Tradable or Marketable, Not Usable in Crafting )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
The Idiot Box
Level 82 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Hustler's Hallmark
Level 33 Hat
German Gonzila
Level 13 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Sammy Cap #53027
Level 46 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Spook Specs #38229
Level 72 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Trencher's Topper #4384
Level 36 Helmet #Attrib_MakersMark
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
Pyrovision Goggles
Level 60 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 66 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Champ Stamp #56891
Level 22 Tattoos #Attrib_MakersMark
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage