Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
The Cockfighter #20481
Level 10 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Frenchman's Beret
Level 11 Hat #Attrib_MakersMark
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Refined Metal
Level 3 Craft Item
The Wrangler
Level 5 Laser Pointer
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Frying Pan
Level 5 Frying Pan
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Scrap Metal
Level 1 Craft Item
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Big Elfin Deal
Level 49 Hat
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Conscientious Objector
Level 25 Sign
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Mercenary (equipped)
Level 5 Badge Hire Date: December 31, 2008 (13:02:56 GMT)
( Not Tradable or Marketable )
The Huo-Long Heater
Level 61 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Bronze Dueling Badge (equipped)
Level 1 Badge
( Not Tradable or Marketable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Eureka Effect #114728
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers #Attrib_MakersMark
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Spellbook Magazine
Level 27 This weapon deploys 50% faster
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Frying Pan
Level 5 Frying Pan
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Level 45 Sapper Reverses enemy building construction -100% sapper damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Neon Annihilator
Level 86 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) -25 max health on wearer No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Crusader's Crossbow
Level 15 Crossbow -75% max primary ammo on wearer No headshots
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Original
Level 5 Rocket Launcher
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
"BoD_PoWeR"
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
Shovel
Level 1 Shovel
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Mercenary
Level 5 Badge Hire Date: December 31, 2008 (13:02:56 GMT)
( Not Tradable or Marketable )
Syringe Gun
Level 1 Syringe Gun
Medi Gun
Level 1 Medi Gun
Bonesaw
Level 1 Bonesaw
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Sniper Rifle
Level 1 Sniper Rifle
SMG
Level 1 SMG
Kukri
Level 1 Kukri
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Revolver
Level 1 Revolver
Knife
Level 1 Knife
Invis Watch
Level 1 Invis Watch
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
"BoD_PoWeR"
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
Shovel
Level 1 Shovel
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Mercenary
Level 5 Badge Hire Date: December 31, 2008 (13:02:56 GMT)