Level 48 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Scrap Metal
Level 1 Craft Item
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Vintage Axtinguisher
Level 72 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Vintage Sandvich
Level 1 Lunch Box
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
"Gravity"
Level 10 Bow "Do you believe in it?"
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Vintage Jarate
Level 89 Jar Based Karate "Wreak havoc on your opponent's mental state, dignity doesn't exist!" Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Vintage Ambassador
Level 26 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 5 Battle Banner "If you know what's good for ya, you will run!"
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Eyelander
Level 5 Sword "Thanks for the head." is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Vintage Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Vintage Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Vintage Wrangler
Level 5 Laser Pointer
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Holy Mackerel
Level 42 Fish
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Degreaser
Level 10 Flame Thrower "Probably, you have been Axtinguised one second ago." flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Frying Pan
Level 5 Frying Pan
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
"Don Patch Hammer"
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Crusader's Crossbow
Level 15 Crossbow -75% max primary ammo on wearer No headshots
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Maul
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Big Earner #2286
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer #Attrib_MakersMark
The Bazaar Bargain #21781
Level 10 Sniper Rifle Base charge rate decreased by 50% #Attrib_MakersMark
The Shahanshah #3932
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max #Attrib_MakersMark
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Soda Popper #4011
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size #Attrib_MakersMark
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size #Attrib_MakersMark
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal #Attrib_MakersMark
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Detonator #4951
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty #Attrib_MakersMark
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings #Attrib_MakersMark
The Original #8969
Level 5 Rocket Launcher #Attrib_MakersMark
The Widowmaker #5468
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo #Attrib_MakersMark
The Short Circuit #9436
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits #Attrib_MakersMark
The Machina #14512
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
The Diamondback #6356
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits #Attrib_MakersMark
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Scottish Handshake
Level 10 Bottle
The Iron Bomber
Level 91 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Back Scatter
Level 23 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Iron Bomber
Level 70 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Tradable or Marketable )
The Beggar's Bazooka #5756
Level 54 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius #Attrib_MakersMark
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
The Lollichop
Level 12 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Air Strike
Level 69 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
Level 23 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Panic Attack
Level 51 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
"El Golfo"
Level 1 Rocket Launcher "Y lo de chulo ya se sabe, se me nota en los andares"
"F-Bomb Lawnchair"
Level 1 Rocket Launcher "If God had wanted you in one piece, he would not have created me!" +80% projectile speed +25% damage bonus Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -70% explosion radius
"Don Patch Sword"
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
"Prosecutor's convicting crop" (equipped)
Level 10 Riding Crop "Franziska von Karma's present for her 13th birthday" On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty #Attrib_MakersMark
"Trashed Usopp's invention"
Level 10 Flare Gun "Hissatsu! Kaen Boshi!" 100% critical hit vs burning players
"Gib-based elevator"
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
"The Machtinguisher"
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
"Mane Mane no Mi knife (or Okama knife)" (equipped)
Level 1 Knife "One may stray from the path of a man or woman but not from of a
human! OKAMA WAY" Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
"Don Patch Sword"
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Huo-Long Heater
Level 12 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Power Up Canteen
Level 88 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Gas Passer
Level 14 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Thermal Thruster
Level 58 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Classic
Level 70 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Quickiebomb Launcher
Level 28 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Tide Turner
Level 57 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The B.A.S.E. Jumper
Level 68 Parachute
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Flying Guillotine
Level 22 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
Level 95 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
( Not Tradable or Marketable )
The Hot Hand
Level 36 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
"Judge"
Level 25 Sign
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
( Not Tradable or Marketable )
Shotgun
Level 1 Shotgun "I AM THE DEFENSE!!!"
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Red-Tape Recorder #33895
Level 69 Sapper Reverses enemy building construction -100% sapper damage penalty #Attrib_MakersMark
Unarmed Combat #143555
Level 44 Severed Arm
The Ham Shank #368163
Level 5 Pork Product
Jarate
%s7%s6 Jar Based Karate - %s5: 1196 "Stealing people's dignity away since 26th of August of 2011" Extinguishing teammates reduces cooldown by -20% jarate description (1)
"Present Launcher"
Level 99 Rocket Launcher "Ho ho ho! Merry Smissmas!" -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill paintkit_proto_def_index (391) -10% explosion radius -15% damage penalty
( Not Tradable or Marketable )
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Summer Shades
Level 10 Glasses
Mercenary
Level 5 Badge Hire Date: July 9, 2009 (19:48:16 GMT)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Community Wiki Cap
Level 20 Hat "Given for his Spanish contributions to TF2 wiki
http://wiki.teamfortress.com/" ★ Unusual Effect: Community Sparkle
( Not Tradable or Marketable, Not Usable in Crafting )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Lumbricus Lid
Level 48 Helmet
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Manniversary Paper Hat
Level 10 Hat
Saxton Hale Mask
Level 10 Hat #Attrib_MakersMark
Foster's Facade
Level 1 Mask
Stockbroker's Scarf
Level 1 Hat
SpaceChem Pin
Level 20 Badge #Attrib_MakersMark
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Master's Yellow Belt
Level 7 Hat
"Master's Yellow Veil"
Level 87 Bandana
( Not Usable in Crafting )
Familiar Fez
Level 39 Hat "Crafted by Jag Gentlemann. Not tradable or usable in crafting."
Grenadier's Softcap
Level 84 Hat
The Attendant
Level 73 Hat
Vintage Pyrovision Goggles
Level 78 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Pyrovision Goggles
Level 97 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Bounty Hat
Level 30 Hat
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: The Schadenfreude
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: Kazotsky Kick
Level 70 Special Taunt "I sold my Unusual Horseless Headless Horsemann's Headtaker for this."
Glengarry Bonnet
Level 22 Hat
Texas Ten Gallon
Level 51 Hat
Fancy Dress Uniform #1179
Level 41 Uniform
The Cool Breeze #64620
Level 20 Kilt #Attrib_MakersMark
The Vigilant Pin #67172
Level 86 Badge #Attrib_MakersMark
The Hermes
Level 10 Hat
The Borscht Belt #56240
Level 59 Bandolier #Attrib_MakersMark
( Not Tradable or Marketable )
The Fashionable Megalomaniac #46099
Level 49 Facial Hair #Attrib_MakersMark
( Not Tradable or Marketable )
The Tuxxy
Level 81 Tuxedo
Screamin' Eagle
Level 23 Hat
The Compatriot
Level 7 Mascot
Spellbook Magazine
Level 42 This weapon deploys 50% faster
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Soldier Mask
Level 10 Hat
( Not Tradable or Marketable )
Haunted Minsk Beef
Level 53 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Tail from the Crypt
Level 91 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Lollichop Licker
Level 69 Mask
( Not Tradable or Marketable )
The Carious Chameleon
Level 89 Undead Pet
( Not Tradable or Marketable )
The Mannhattan Project
Level 68 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Corpsemopolitan
Level 89 Costume Piece
( Not Tradable or Marketable )
The Birdie Bonnet
Level 46 Costume Piece
( Not Tradable or Marketable )
The Candyman's Cap
Level 80 Costume Piece
( Not Tradable or Marketable )
Ethereal Hood
Level 94 Costume Piece
( Not Tradable or Marketable )
Haunted Holy Hunter
Level 76 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
B-ankh!
Level 16 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 5
( Not Tradable or Marketable )
The Coffin Kit
Level 18 Backpack
( Not Tradable or Marketable )
The Exorcizor
Level 31 Apparel
( Not Tradable or Marketable )
The Scarecrow
Level 94 Hat
( Not Tradable or Marketable )
The Rump-o'-Lantern
Level 66 Lantern
( Not Tradable or Marketable )
Silver Bullets
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Crone's Dome
Level 97 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Soul Gargoyle
Level 43 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
RIFT Well Spun Hat Claim Code
Level 1 Claim Code
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Scattergun
Level 1 Scattergun "Look down. Back up. Where are you? In hell with the men that don't
smell like me"
Pistol
Level 1 Pistol "Who said that size matters?"
Bat
Level 1 Bat "How long does it take to beat a moron to death? BAM Sorry time's up,
you're dead"
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
"Prosecutor's convicting crop"
Level 10 Riding Crop "Franziska von Karma's present for her 13th birthday" On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty #Attrib_MakersMark
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
"Sascha"
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Syringe Gun
Level 1 Syringe Gun
Medi Gun
Level 1 Medi Gun
Bonesaw
Level 1 Bonesaw
Sniper Rifle
Level 1 Sniper Rifle
SMG
Level 1 SMG
Kukri
Level 1 Kukri
Revolver
Level 1 Revolver
"Mane Mane no Mi knife (or Okama knife)"
Level 1 Knife "One may stray from the path of a man or woman but not from of a
human! OKAMA WAY" Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Invis Watch
Level 1 Invis Watch
Scattergun
Level 1 Scattergun "Look down. Back up. Where are you? In hell with the men that don't
smell like me"
Pistol
Level 1 Pistol "Who said that size matters?"
Bat
Level 1 Bat "How long does it take to beat a moron to death? BAM Sorry time's up,
you're dead"
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
"Prosecutor's convicting crop"
Level 10 Riding Crop "Franziska von Karma's present for her 13th birthday" On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty #Attrib_MakersMark
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
"Sascha"
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Syringe Gun
Level 1 Syringe Gun
Medi Gun
Level 1 Medi Gun
Bonesaw
Level 1 Bonesaw
Sniper Rifle
Level 1 Sniper Rifle
SMG
Level 1 SMG
Kukri
Level 1 Kukri
Revolver
Level 1 Revolver
Invis Watch
Level 1 Invis Watch
"Mane Mane no Mi knife (or Okama knife)"
Level 1 Knife "One may stray from the path of a man or woman but not from of a
human! OKAMA WAY" Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter