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#32
Mann Co. Supply Crate
#34
Mann Co. Supply Crate
#34
Mann Co. Supply Crate
#38
Mann Co. Supply Crate
#38
Mann Co. Supply Crate
#38
Mann Co. Supply Crate
#39
Mann Co. Supply Crate
Ghastly Gibus
Mercenary
Taunt: The Schadenfreude
Scrap Metal
The Shortstop
Mad Milk
Crit-a-Cola
The Boston Basher
The Sandman
The Sydney Sleeper
The Huntsman
Darwin's Danger Shield
The Ambassador
The Gunslinger
The Half-Zatoichi
The Equalizer
The Chargin' Targe
The Persian Persuader
Ellis' Cap
The Overdose
The Kritzkrieg
The Quick-Fix
The Solemn Vow
Tomislav
Natascha
The Family Business
The Sandvich
The Fists of Steel
The Degreaser
The Powerjack
Sharpened Volcano Fragment
L'Etranger
Your Eternal Reward
Ali Baba's Wee Booties
The Cloak and Dagger
The Dead Ringer
The Pomson 6000
Frontier Justice
The Cow Mangler 5000
The Southern Hospitality
The Gunslinger
The Eyelander
The Original
1/6

The following items were overlapping other items or in invalid backpack positions:

The Escape Plan
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(9 ITEMS IN INVENTORY)
Soldier
(9 ITEMS IN INVENTORY)
Pyro
(7 ITEMS IN INVENTORY)
Demoman
(9 ITEMS IN INVENTORY)
Heavy
(9 ITEMS IN INVENTORY)
Engineer
(9 ITEMS IN INVENTORY)
Medic
(8 ITEMS IN INVENTORY)
Sniper
(7 ITEMS IN INVENTORY)
Spy
(9 ITEMS IN INVENTORY)

Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #32


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #34


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #34


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #38


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #38


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #38


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #39


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 8, 2012 (08:08:13 GMT)

( Not Tradable or Marketable )


Taunt: The Schadenfreude

Level 5 Special Taunt


Scrap Metal

Level 1 Craft Item


The Shortstop

Level 1 Peppergun
Increase in push force taken from damage and airblast


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Ambassador

Level 5 Revolver
Crits on headshot


The Gunslinger

Level 15 Robot Arm


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+30% explosive damage resistance on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max primary ammo on wearer
-80% max secondary ammo on wearer


Ellis' Cap

Level 10 Hat


The Overdose

Level 5 Syringe Gun Prototype


The Kritzkrieg

Level 8 Medi Gun
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Degreaser

Level 10 Flame Thrower


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
20% damage vulnerability on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Cloak and Dagger

Level 5 Invis Watch
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector


The Southern Hospitality

Level 20 Wrench
20% fire damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword


The Original

Level 5 Rocket Launcher


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal47
Hats0
Misc3
Metal1 item worth 1 scrap
Total51

Historical data

The item data was loaded from cache.
Cached 633 weeks ago on Sun, 19 Aug 12 23:33:08 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 5.4269sec