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Mercenary
The Liberty Launcher #168267
The Loch-n-Load
Baby Face's Blaster
Pyrovision Goggles
The Buffalo Steak Sandvich
The Ubersaw
The Neon Annihilator
The Razorback
The Concheror
Jarate
The Solemn Vow
Ghostly Gibus
The Bootlegger
The Flying Guillotine
The Huntsman
The Huntsman
The Persian Persuader
The Degreaser
Taunt: The Meet the Medic
The Pomson 6000
The Quick-Fix
The Shortstop
The Ubersaw
The Pain Train
Mad Milk
The Pomson 6000
The Chargin' Targe
Gloves of Running Urgently
The Cozy Camper
The Holy Mackerel
The Neon Annihilator
The Gunslinger
The Escape Plan
The Manmelter
The Flare Gun
Jarate
The Eureka Effect
The Ambassador
The Scottish Resistance
The Scottish Resistance
The Wrangler
Scrap Metal
The Razorback
The Gunboats
The Third Degree
The Direct Hit
The Huo-Long Heater
The Huo-Long Heater
The Rescue Ranger
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(8 ITEMS IN INVENTORY)
Soldier
(9 ITEMS IN INVENTORY)
Pyro
(9 ITEMS IN INVENTORY)
Demoman
(10 ITEMS IN INVENTORY)
Heavy
(7 ITEMS IN INVENTORY)
Engineer
(9 ITEMS IN INVENTORY)
Medic
(8 ITEMS IN INVENTORY)
Sniper
(10 ITEMS IN INVENTORY)
Spy
(4 ITEMS IN INVENTORY)

Mercenary

Level 5 Badge
Hire Date: April 19, 2012 (18:18:18 GMT)

( Not Tradable or Marketable )


The Liberty Launcher #168267

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+20% damage bonus
+25% projectile speed
-50% clip size
Launched bombs shatter on surfaces
+25% damage to self


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Pyrovision Goggles

Level 25 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Neon Annihilator

Level 73 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


Jarate

Level 5 Jar Based Karate
jarate description (1)

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Flying Guillotine

Level 33 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Taunt: The Meet the Medic

Level 5 Special Taunt


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


The Holy Mackerel

Level 42 Fish


The Neon Annihilator

Level 97 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Wrangler

Level 5 Laser Pointer


Scrap Metal

Level 1 Craft Item


The Razorback

Level 10 Shield
Blocks a single backstab attempt

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Huo-Long Heater

Level 84 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 63 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Rescue Ranger

Level 32 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal46
Hats0
Misc3
Metal1 item worth 1 scrap
Total50

Historical data

The item data was loaded from cache.
Cached 535 weeks ago on Sun, 24 Aug 14 08:05:40 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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