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Scrap Metal
Reclaimed Metal
1
Summer Claim Check
#87
End of the Line Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#71
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#71
Mann Co. Supply Crate
#71
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
#82
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#78
Naughty Winter Crate 2013
#78
Naughty Winter Crate 2013
#78
Naughty Winter Crate 2013
#78
Naughty Winter Crate 2013
#78
Naughty Winter Crate 2013
#79
Nice Winter Crate 2013
#79
Nice Winter Crate 2013
#79
Nice Winter Crate 2013
#79
Nice Winter Crate 2013
#79
Nice Winter Crate 2013
#88
Naughty Winter Crate 2014
#89
Nice Winter Crate 2014
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
Fancy Spellbook
Spellbook Magazine
Spellbook Magazine
1
Description Tag
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(50 ITEMS IN INVENTORY)
Soldier
(55 ITEMS IN INVENTORY)
Pyro
(49 ITEMS IN INVENTORY)
Demoman
(46 ITEMS IN INVENTORY)
Heavy
(41 ITEMS IN INVENTORY)
Engineer
(41 ITEMS IN INVENTORY)
Medic
(42 ITEMS IN INVENTORY)
Sniper
(51 ITEMS IN INVENTORY)
Spy
(44 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Summer Claim Check

Level 67 Supply Crate


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #71


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #71


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #71


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 10
Pages of Audere: 8
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 66
This weapon deploys 50% faster


Spellbook Magazine

Level 67
This weapon deploys 50% faster


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Battery Canteens

Level 56 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Power Up Canteen #254480

Level 47 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



"dickfuck"

Level 5 Axe
Exorcism
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
Halloween Fire
Exorcism
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost
#Attrib_MakersMark

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Iron Bomber

Level 64 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius

( Not Tradable or Marketable )


The Manmelter #218806

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Usable in Crafting )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Air Strike

Level 83 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 94 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Neon Annihilator

Level 82 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Usable in Crafting )


The Bazaar Bargain #159730

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark

( Not Tradable or Marketable )


The Classic

Level 39 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Exorcizor

Level 87 Apparel

( Not Usable in Crafting )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Grisly Gumbo

Level 91 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Freedom Feathers

Level 21 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Medimedes

Level 22 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Sir Shootsalot

Level 82 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Long Fall Loafers

Level 97 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Level Three Chin

Level 3 Chin


Exquisite Rack

Level 13 Cosmetic Item
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cranial Conspiracy

Level 85 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Eyeborg

Level 20 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Bone-Cut Belt

Level 74 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Wings of Purity

Level 60 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Roo Rippers

Level 62 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Horrific Head of Hare

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Horrific Head of Hare

Level 94 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Grub Grenades

Level 76 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Monster's Stompers

Level 64 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Cauterizer's Caudal Appendage

Level 87 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Foul Cowl

Level 36 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Foul Cowl

Level 69 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Grease Monkey

Level 11 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Grease Monkey

Level 19 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candyman's Cap

Level 46 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candyman's Cap

Level 82 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicar's Vestments

Level 37 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaolin Sash

Level 6 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Pin Pals

Level 98 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 59 Hat

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat
Gangreen Footprints
Voices from Below

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 59 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 78 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Engineer Mask

Level 10 Hat



Medic Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 20

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Snaggletoothed Stetson

Level 64 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 19 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Cadaver's Capper

Level 7 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The One-Way Ticket

Level 15 Hat

Voices from Below

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Necronomicrown

Level 9 Hat

( Not Tradable or Marketable )


Haunted Nightmare Hunter

Level 8 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Faun Feet

Level 46 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


The Samson Skewer

Level 88 Decorative Knife

( Not Tradable or Marketable )


Tux

Level 29 Mascot

( Not Tradable or Marketable )


The Dapper Disguise

Level 24 Mask

( Not Tradable or Marketable )


Hard-Headed Hardware

Level 99 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Cap'n Calamari

Level 37 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Mandible

Level 42 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Parasight

Level 69 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Fortified Compound

Level 10 Bow

( Not Tradable or Marketable, Not Usable in Crafting )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Back Scatter

Level 96 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Guano

Level 22 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Sprinting Cephalopod

Level 50 Tentacles


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 59 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Carious Chameleon

Level 53 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Enchantment: Eternaween

Level 5 Server Enchantment


Mann Co. Stockpile Crate

Level 20 Supply Crate


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 36

Item Summary

Item TypeCount
Normal141
Hats0
Misc70
Metal2 items worth 4 scrap
Total213

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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