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Unusual Haunted Metal Scrap
The Back Scratcher
The Hitman's Heatmaker
The Equalizer
The Cow Mangler 5000
The Bolt Action Blitzer
The Southern Hospitality
"pukawka zawodowca"
The Sticky Jumper
The Winger #251141
The Atomizer #150641
The Rainblower #60935
"Koksik"
The Bazaar Bargain
The Persian Persuader
The Pomson 6000
25
Noise Maker - Winter Holiday
The Huo-Long Heater
The Red-Tape Recorder
The Shahanshah
The Fortified Compound
Scrap Metal
The Sydney Sleeper
Taunt: The High Five!
The Gunslinger
Tomislav
The Lollichop
The Ubersaw
The Liberty Launcher
The Huntsman
The Backburner
The Dead Ringer
The Widowmaker
Operation Oil Spill Badge
The Flare Gun
The Loch-n-Load
The Boston Basher
The Sandvich
Strange Spirit of Giving
The Cozy Camper
The Bootlegger
The Buffalo Steak Sandvich
The Buff Banner
The Blutsauger
The Quick-Fix
Baby Face's Blaster
1
Giftapult
1
Power Up Canteen
The Market Gardener
The Rescue Ranger
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(22 ITEMS IN INVENTORY)
Soldier
(24 ITEMS IN INVENTORY)
Pyro
(25 ITEMS IN INVENTORY)
Demoman
(25 ITEMS IN INVENTORY)
Heavy
(19 ITEMS IN INVENTORY)
Engineer
(21 ITEMS IN INVENTORY)
Medic
(18 ITEMS IN INVENTORY)
Sniper
(24 ITEMS IN INVENTORY)
Spy
(17 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


"pukawka zawodowca"

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Winger #251141

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Atomizer #150641

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players
#Attrib_MakersMark

( Not Tradable or Marketable )


The Rainblower #60935

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland
#Attrib_MakersMark

( Not Tradable or Marketable )


"Koksik"

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Huo-Long Heater

Level 76 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Exorcism
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Red-Tape Recorder

Level 76 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Fortified Compound

Level 10 Bow


Scrap Metal

Level 1 Craft Item


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Taunt: The High Five!

Level 5 Special Taunt


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Lollichop

Level 30 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Huntsman

Level 10 Bow
"najlepsza polska bron"

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sandvich

Level 1 Lunch Box


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Power Up Canteen

Level 88 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Rescue Ranger

Level 70 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer


The Fortified Compound

Level 10 Bow


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 1 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 89 Hat

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Scottish Handshake

Level 10 Bottle


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Tide Turner

Level 99 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Haunted Battle Bird

Level 67 Helmet


( Not Tradable or Marketable, Not Usable in Crafting )


The Tiny Texan

Level 100 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Eyeborg

Level 79 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Flying Guillotine

Level 79 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Gift-Stuffed Stocking

Level 13 Gift

( Not Tradable or Marketable )


Secret Saxton

Level 1 Gift


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Soul Gargoyle

Level 84 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Tide Turner

Level 97 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal94
Hats0
Misc10
Metal1 item worth 1 scrap
Total105

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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