Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Gas Passer
Level 35 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Quality 15 Pistol
Level 1 Pistol paintkit_proto_def_index (61)
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Air Strike
Level 17 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Thermal Thruster
Level 48 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Level 30 Severed Arm "He Make Sperm With This. I Love His Sperm" Killstreaks Active #Attrib_MakersMark
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Shotgun
Level 48 Shotgun Killstreaks Active
The Panic Attack
Level 46 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
The Rescue Ranger
Level 63 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
( Not Tradable or Marketable )
The Conscientious Objector
Level 25 Sign
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
( Not Tradable or Marketable )
The AWPer Hand #128730
Level 1 Sniper Rifle #Attrib_MakersMark
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
"You'r Dads Head"
%s7%s6 Wrench - %s5: 22 (%s3: 13) "Despacito Quiero respirar tu cuello despacitoDeja que te diga cosas
al oído"
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Wraith Wrap
Level 88 Apparel #Attrib_MakersMark
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: February 7, 2013 (02:47:21 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 2
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
Sir Shootsalot
Level 1 Bird Head
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
The Dogfighter
Level 60 Coat
The Hidden Dragon
Level 45 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Glob
Level 51 Costume Piece
( Not Tradable or Marketable )
The Frontier Flyboy
Level 27 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Hellhunter's Headpiece
Level 29 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hellhunter's Headpiece
Level 96 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Templar's Spirit
Level 40 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
"Jewish Golden Unique Beard"
Level 56 Facial Hair "My Name Is Józef From Israel. I Have Wife, Son, Mother, Dauther,
Father, Uncle."
The Dead Little Buddy
Level 20 Ghost
( Not Tradable or Marketable )
The Deus Specs
Level 10 Glasses
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Merc's Mohawk #44679
Level 22 Hair #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 89 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 26 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 57
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Zipperface
Level 17 Hat
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
Pyrovision Goggles
Level 60 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer +50% increase in charge recharge rate
( Not Tradable or Marketable )
The Tide Turner
Level 92 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
"Jewish Fedora"
Level 50 Apparel "Give me your fucking money"
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Name Tag
Level 1 Tool
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed