( Not Tradable or Marketable, Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Iron Bomber
Level 29 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Bonk! Atomic Punch
Level 5 Lunch Box
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Level 54 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Usable in Crafting )
Quality 15 Panic Attack
Level 99 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster paintkit_proto_def_index (391) Successive shots become less accurate -20% damage penalty
Level 63 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Sandvich
Level 1 Lunch Box
The AWPer Hand #265445
Level 1 Sniper Rifle
The Original #615781
Level 5 Rocket Launcher #Attrib_MakersMark
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Ham Shank #274841
Level 5 Pork Product #Attrib_MakersMark
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Bat Outta Hell #273254
Level 5 Skull Bat #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +50% cloak regen rate +40% cloak duration set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Soviet Gentleman
Level 15 Hat
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Cosa Nostra Cap #80586
Level 64 Hat #Attrib_MakersMark
Pyromancer's Mask
Level 73 Mask #Attrib_MakersMark
The Brawling Buccaneer #54448
Level 49 Coat #Attrib_MakersMark
The Anger #80680
Level 10 Hood #Attrib_MakersMark
The Caribbean Conqueror
Level 80 Hat
The All-Father #82632
Level 15 Facial Hair #Attrib_MakersMark
The Rogue's Robe #38658
Level 48 Apparel #Attrib_MakersMark
The Flamboyant Flamenco
Level 10 Hat
The Beastly Bonnet #67047
Level 75 Hat #Attrib_MakersMark
The Gentleman's Ushanka #48105
Level 48 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Heat of Winter #35236
Level 48 Coat #Attrib_MakersMark
The Heavy Lifter #17728
Level 8 Apparel #Attrib_MakersMark
The Little Drummer Mann
Level 29 Shirt
Taunt: Rock, Paper, Scissors
Level 82 Special Taunt
Buckaroo's Hat
Level 75 Hat
The Scotch Saver #62654
Level 3 Facial Hair #Attrib_MakersMark
Barefoot Brawler
Level 100 Pants
Blast Blocker
Level 41 Vest
Sleuth Suit
Level 11 Suit
Blast Defense
Level 1 Headgear
The Hot Case
Level 74 Coat
Down Tundra Coat
Level 73 Coat
The Bruiser's Bandanna #38107
Level 88 Bandana #Attrib_MakersMark
Power Up Canteen #248200
Level 78 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Dueling Mini-Game
Level 5 Usable Item
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 2 Pages of Audere: 2 Pages of Congeriae: 1 Pages of Veteris: 7 This weapon deploys 50% faster
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
( Not Tradable or Marketable )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Classic
Level 36 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Red-Tape Recorder
Level 45 Sapper Reverses enemy building construction -100% sapper damage penalty