Level 5 Badge Hire Date: July 22, 2013 (17:15:54 GMT)
( Not Tradable or Marketable )
The Full Head of Steam
Level 58 Hat
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 16
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Pyrovision Goggles
Level 92 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Haunted Li'l Dutchman
Level 58 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Merc's Mohawk
Level 86 Hair
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Polar Pullover
Level 44 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Power Up Canteen
Level 89 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Taunt: Conga
Level 89 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Long Fall Loafers
Level 27 Boots
( Not Tradable or Marketable )
The Bloodhound
Level 72 Hat
( Not Tradable or Marketable )
Haunted Kanga Kickers
Level 37 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Usable in Crafting )
The Iron Bomber
Level 80 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
( Not Tradable or Marketable )
The Glasgow Great Helm #476
Level 50 Helmet #Attrib_MakersMark
( Not Tradable or Marketable )
The Razor Cut
Level 5 Hat
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
The Combat Medic's Crusher Cap #4441
Level 49 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Templar's Spirit
Level 36 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Samson Skewer
Level 2 Decorative Knife
( Not Tradable or Marketable )
The Bull Locks
Level 66 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Phlogistinator #365336
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Necronomicrown
Level 69 Hat
( Not Tradable or Marketable )
The Triclops
Level 10 Mask
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Dapper Disguise
Level 96 Mask
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Beep Man
Level 50 Cosmetic Item
"drunk robot"
( Not Tradable or Marketable, Not Usable in Crafting )
The Garden Bristles
Level 74 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Rescue Ranger
Level 15 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size