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The Spy-cicle #695768
Spellbook Magazine
The Seal Mask
The Soda Popper #336731
Baby Face's Blaster #115641
The Amputator
The Sydney Sleeper
The Quick-Fix
The Air Strike
25
Noise Maker - Winter Holiday
Pyrovision Goggles
The Back Scatter #90221
The Ullapool Caber
The Candy Cane
The Original #411559
The Mantreads
Mann Co. Stockpile Crate
Crusader's Crossbow
Mann Co. Stockpile Crate
The Machina
"ono protiv bekstaba"
The Black Box
The Rescue Ranger
The Phlogistinator
The Classic
Bonk! Atomic Punch
The Escape Plan
The Lollichop
The Sandvich
The Shahanshah
The Quickiebomb Launcher
The Quickiebomb Launcher
The Huntsman
Mann Co. Audition Reel
The Fists of Steel
The Axtinguisher
Frontier Justice
Mann Co. Stockpile Crate
The Shahanshah
The Escape Plan
The Backburner
The Winger
Conniver's Kunai
The Brass Beast
Jarate
Detonator
The Blutsauger
Frontline Field Recorder
Bonk! Atomic Punch
The Scotsman's Skullcutter
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(25 ITEMS IN INVENTORY)
Soldier
(27 ITEMS IN INVENTORY)
Pyro
(24 ITEMS IN INVENTORY)
Demoman
(24 ITEMS IN INVENTORY)
Heavy
(20 ITEMS IN INVENTORY)
Engineer
(20 ITEMS IN INVENTORY)
Medic
(20 ITEMS IN INVENTORY)
Sniper
(25 ITEMS IN INVENTORY)
Spy
(19 ITEMS IN INVENTORY)

The Spy-cicle #695768

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


Spellbook Magazine

Level 50
This weapon deploys 50% faster


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Soda Popper #336731

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


Baby Face's Blaster #115641

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size
#Attrib_MakersMark


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty
#Attrib_MakersMark


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
#Attrib_MakersMark

( Not Tradable or Marketable )


The Air Strike

Level 84 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Pyrovision Goggles

Level 17 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Back Scatter #90221

Level 47 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Original #411559

Level 5 Rocket Launcher
#Attrib_MakersMark

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Mann Co. Stockpile Crate

Level 20 Supply Crate


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


"ono protiv bekstaba"

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Rescue Ranger

Level 86 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Classic

Level 8 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark


Bonk! Atomic Punch

Level 5 Lunch Box


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Lollichop

Level 59 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Quickiebomb Launcher

Level 89 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 76 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Huntsman

Level 10 Bow


Mann Co. Audition Reel

Level 10 Supply Crate


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Axtinguisher

Level 10 Fire Axe
"This will kill enemy instantly"
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Fortified Compound

Level 10 Bow


The Gentle Munitionne of Leisure

Level 79 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 69 Hat

( Not Tradable or Marketable )


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Scottish Handshake

Level 10 Bottle


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Power Up Canteen

Level 27 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 9

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Neon Annihilator

Level 64 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Wrangler

Level 5 Laser Pointer


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Flying Guillotine

Level 90 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Holy Mackerel

Level 42 Fish


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal99
Hats0
Misc9
Metal0 items worth 0 scrap
Total108

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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