Level 5 Badge Hire Date: May 24, 2014 (16:53:20 GMT)
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Legend of Bugfoot
Level 58 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Flying Guillotine
Level 23 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Spellbook Magazine
Level 74 This weapon deploys 50% faster
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed Critical damage is affected by range No random critical hits
( Not Tradable or Marketable )
Pyrovision Goggles
Level 77 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Haunted Bull Locks
Level 36 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Talon Trotters
Level 33 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Mr. Mundee's Wild Ride
Level 67 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Classic
Level 90 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Power Up Canteen
Level 73 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
( Not Tradable or Marketable )
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits