Level 10 Fists Killing an enemy with a critical hit will dismember your victim. Painfully. Sheen: 7 Killstreaks Active #Attrib_MakersMark
( Not Tradable or Marketable )
Phlogistinator #340259
%s7%s6 Flame Thrower - %s5: 5827 burn damage earns rage (1) Halloween Fire flame_spread_degree (2.8) No airblast No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost #Attrib_MakersMark
( Not Tradable or Marketable )
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 901 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
Level 49 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
The Necro Smasher
Level 50 Hammer Exorcism
( Not Tradable or Marketable )
Manmelter #296281
%s7%s6 Indivisible Particle Smasher - %s5: 207 Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Gas Passer
Level 11 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Sharp Dresser #220470
Level 1 Knife #Attrib_MakersMark
( Not Tradable or Marketable )
Wanga Prick #317676
Level 16 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 51 Parachute
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Quickiebomb Launcher
Level 4 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Quickiebomb Launcher
Level 49 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Lugermorph
Level 5 Pistol Exorcism Sheen: 6 Killstreaks Active
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol #92643
%s7%s6 Pistol - %s5: 8814 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size #Attrib_MakersMark
( Not Tradable or Marketable )
The Ham Shank #80043
Level 5 Pork Product #Attrib_MakersMark
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 39 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Original
Level 5 Rocket Launcher
Air Strike
%s7%s6 Rocket Launcher - %s5: 1618 -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill Pumpkin Bombs -10% explosion radius -15% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Thermal Thruster
Level 26 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Rescue Ranger
Level 61 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
( Not Tradable or Marketable )
The Rescue Ranger
Level 74 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
( Not Tradable or Marketable )
Cleaner's Carbine #31792
%s7%s6 SMG - %s5: 9623 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
Classic
%s7%s6 Sniper Rifle - %s5: 177 Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
( Not Tradable or Marketable )
The Classic
Level 74 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The AWPer Hand #144753
Level 1 Sniper Rifle #Attrib_MakersMark
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: June 22, 2014 (06:19:44 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 3
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Long Fall Loafers
Level 95 Boots
( Not Tradable or Marketable )
The Headtaker's Hood
Level 54 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Teutonkahmun
Level 19 Costume Piece
( Not Tradable or Marketable )
The Glob
Level 27 Costume Piece
( Not Tradable or Marketable )
Haunted Futankhamun
Level 54 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Intangible Ascot
Level 5 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses Spectral Spectrum
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 84 Hat
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat Chromatic Corruption
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 66996
( Not Tradable or Marketable )
The Head Warmer #62248
Level 94 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Necronomicrown
Level 72 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Samson Skewer
Level 94 Decorative Knife
( Not Tradable or Marketable )
The Rump-o'-Lantern
Level 58 Lantern
( Not Tradable or Marketable )
The Dapper Disguise
Level 18 Mask
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 5 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size