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Rick_ULF

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Soul Gargoyle
The Bombinomicon
The Vaccinator
Cap'n Calamari
The Birdie Bonnet
The Righteous Bison
The Phlogistinator #451822
The Widowmaker #165987
The Third Degree
The Original #644980
The Shortstop
The Squid's Lid
The Wrangler
Scrap Metal
The Hitman's Heatmaker
Powerjack
The Tribalman's Shiv
The Liberty Launcher
The Black Box
The Vaccinator
The Vaccinator
The Cow Mangler 5000
The Loose Cannon
The Chargin' Targe
The Scottish Resistance
The Quickiebomb Launcher
The Claidheamh Mòr
The Blutsauger
The Vaccinator
The Ubersaw
The Ubersaw
The Half-Zatoichi
Tomislav
The Flying Guillotine
The Buffalo Steak Sandvich
Wanga Prick #446024
#102
Mayflower Cosmetic Case
The Sandman
The Cow Mangler 5000
The Flare Gun
Professor Speks
Natascha
The Flare Gun
The Diamondback
The Family Business
#102
Mayflower Cosmetic Case
The Concheror
The Tide Turner
The Fan O'War
The Wrangler
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(26 ITEMS IN INVENTORY)
Soldier
(31 ITEMS IN INVENTORY)
Pyro
(30 ITEMS IN INVENTORY)
Demoman
(33 ITEMS IN INVENTORY)
Heavy
(27 ITEMS IN INVENTORY)
Engineer
(21 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(22 ITEMS IN INVENTORY)
Spy
(21 ITEMS IN INVENTORY)

Soul Gargoyle

Level 92 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Cap'n Calamari

Level 91 Mask


( Not Tradable or Marketable )


The Birdie Bonnet

Level 44 Costume Piece


( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Phlogistinator #451822

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Widowmaker #165987

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Original #644980

Level 5 Rocket Launcher
#Attrib_MakersMark

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark


The Squid's Lid

Level 70 Hat


( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Powerjack

%s7%s6 Sledgehammer - %s5: 15
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Chargin' Targe

Level 88 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
+50% max secondary ammo on wearer
+6 max pipebombs out
Able to destroy enemy stickybombs
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 83 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-15% damage penalty
-50% clip size


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Flying Guillotine

Level 22 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Wanga Prick #446024

Level 21 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Tide Turner

Level 23 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers

( Not Usable in Crafting )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings

( Not Usable in Crafting )


The B.A.S.E. Jumper

Level 57 Parachute

( Not Usable in Crafting )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer

( Not Usable in Crafting )


The Tide Turner

Level 36 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Iron Bomber

Level 28 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Mann-Bird of Aberdeen

Level 86 Bird Head


( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Panic Attack

Level 3 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Successive shots become less accurate
-20% damage penalty


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Emerald Jarate

Level 21 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Holy Mackerel

Level 42 Fish


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
+10% faster move speed on wearer (shield required)
Melee kills refill 25% of your charge meter


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Bat Outta Hell

Level 5 Skull Bat


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Tide Turner

Level 97 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Decal Tool

Level 5 Tool


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Frying Pan

Level 5 Frying Pan


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Enforcer

%s7%s6 Revolver - %s5: 20
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Quality 15 Knife

Level 1 Knife
Team Colored Decorated Weapon
paintkit_proto_def_index (82)


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The El Paso Poncho

Level 45 Poncho


The Vicar's Vestments

Level 16 Costume Piece


( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Assassin's Attire

Level 92 Apparel


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Ellis' Cap

Level 10 Hat


The Air Strike

Level 15 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Arsonist Apparatus

Level 8 Costume Piece


( Not Tradable or Marketable )


The Steel-Toed Stompers

Level 40 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Can Opener

Level 71 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (143)
No headshots
-75% max primary ammo on wearer


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Haunted Hellhunter's Headpiece

Level 58 Costume Piece


( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Neckwear Headwear

Level 21 Hat


Bonk! Atomic Punch

Level 5 Lunch Box


The Wraith Wrap

Level 92 Apparel

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Hollowhead

Level 46 Mask


( Not Tradable or Marketable )


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Gas Passer

Level 44 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal141
Hats0
Misc21
Metal1 item worth 1 scrap
Total163

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 9.4794sec