Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 67 Parachute
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 99 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Fortified Compound
Level 10 Bow
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
Bonk! Atomic Punch
Level 5 Lunch Box
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Usable in Crafting )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (144) -20% slower firing speed
Quality 15 Brass Beast
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (144) -60% slower move speed while deployed 50% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (106)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (163)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (114)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (143)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (139)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (144)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (144)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (144)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (144)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (144)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (144)
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Power Up Canteen
Level 55 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 7 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 68 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Tyurtlenek
Level 51 Shirt
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mercenary
Level 5 Badge Hire Date: January 6, 2015 (11:58:56 GMT)
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 2 Badge
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Bacteria Blocker #87177
Level 28 Hat #Attrib_MakersMark
The Monstrous Memento
Level 50 Hat
Horrific Headsplitter
Level 31 Hat
Bumble Beenie
Level 36 Hat
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Two Punch Mann
Level 43 Gloves
The Saxton
Level 50 Hat
The Abominable Snow Pants
Level 50 Costume Piece
The Himalayan Hair Shirt
Level 50 Costume Piece
The Kathman-Hairdo
Level 50 Costume Piece
Soul Gargoyle
Level 18 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Kritz or Treat Canteen
Level 16 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds