( Not Tradable or Marketable, Not Usable in Crafting )
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Slot Token - Primary
Level 1 Craft Item
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Full Head of Steam
Level 47 Hat
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 2
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Haunted Dark Helm
Level 82 Hat
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Vive La France
Level 93 Hat
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Power Up Canteen #378802
Level 90 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Back Scatter
Level 92 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Flying Guillotine
Level 23 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Frying Pan
Level 5 Frying Pan
Flipped Trilby
Level 29 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Ticket Boy #27148
Level 58 Apparel #Attrib_MakersMark
The AWPer Hand #339549
Level 1 Sniper Rifle #Attrib_MakersMark
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Usable in Crafting )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Marsupial Muzzle
Level 63 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Air Strike
Level 2 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The B.A.S.E. Jumper
Level 26 Parachute
Quality 15 Shotgun
Level 1 Shotgun Team Colored Decorated Weapon paintkit_proto_def_index (44)
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Chief Constable #43876
Level 56 Hat #Attrib_MakersMark
The Idiot Box
Level 23 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Iron Bomber
Level 6 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Tide Turner
Level 100 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Quickiebomb Launcher
Level 23 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer override projectile type (1096810496) No self inflicted blast damage taken -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Squid's Lid
Level 14 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
%s7%s6 Minigun - %s5: 496 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
( Not Tradable or Marketable, Not Usable in Crafting )
The Abhorrent Appendages
Level 87 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Blazing Bull
Level 36 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Burning Bandana
Level 29 Bandana
( Not Tradable or Marketable )
Mr. Juice
Level 16 Mask
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Red-Tape Recorder
Level 70 Sapper Reverses enemy building construction -100% sapper damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Rescue Ranger
Level 12 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Haunted Soul of 'Spensers Past
Level 84 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Red-Tape Recorder
Level 93 Sapper Reverses enemy building construction -100% sapper damage penalty