Level 11 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit Killstreaks Active When weapon is active: 20% damage vulnerability on wearer No random critical hits
( Not Usable in Crafting )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Degreaser
%s7%s6 Flame Thrower - %s5: 15 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost Festivized
Strange Scorch Shot
%s7Strange%s6 Flare Gun - %s5: 3 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty Festivized
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Sharp Dresser #18467
Level 1 Knife Sheen: 2 Killstreaks Active
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Killstreaks Active Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
"金属泥棒"
%s7%s6 Knife - %s5: 22 "Castration is the only option" Sheen: 1 Killstreaks Active Festivized
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Killstreaks Active When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Quality 15 Pistol
Level 1 Pistol Team Colored Decorated Weapon paintkit_proto_def_index (78) Festivized
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
"merd"
%s7%s6 Revolver - %s5: 21 Crits on headshot Sheen: 7 Killstreaks Active Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
Level 73 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Scattergun
%s7%s6 Scattergun - %s5: 11 Festivized
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (144) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size Festivized
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Hot Hand
Level 36 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 0 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer Festivized
"kom då"
Level 1 Sniper Rifle Killstreaker: 2003 Sheen: 4 Killstreaks Active
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Level 5 Sword Sheen: 3 Killstreaks Active is_a_sword (72) -25 max health on wearer No random critical hits
The Quäckenbirdt #162645
Level 39 Invis Watch #Attrib_MakersMark
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Dead of Night
Level 27 Apparel
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: September 5, 2015 (19:16:16 GMT)
( Not Tradable or Marketable )
The Chicken Kiev
Level 11 Bird Head
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Level 58 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Strange Sniper Rifle
%s7Strange%s6 Sniper Rifle - %s5: 2 "cum in you head" Sheen: 5 Killstreaks Active
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits