Level 5 Axe Cursed by dark spirits similar to
those that dwell within the Eyelander. #Attrib_CritChance_Disabled #Attrib_MaxHealth_Negative #Attrib_MakersMark
Level 1 Badge The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.
( Not Tradable or Marketable )
Reclaimed Metal
Level 2 Craft Item
Unknown Item 5957
Level 1 #Attrib_SupplyCrateSeries
Unknown Item 30411 #75188
Level 2 #Attrib_MakersMark
Unknown Item 30306
Level 50 #Attrib_MakersMark
Unknown Item 30317
Level 61 #Attrib_MakersMark
Merc Medal #102344
Level 20 Badge There exists an agency so secret that only three people on the planet
even know of its existence. This is the medal they give each other
when one of them does a great job. #Attrib_MakersMark
Level 5 Special Taunt Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.
Level 10 Bat #Attrib_AirDashCountIncreased #Attrib_DmgVsPlayer_Decreased
Boston Basher
Level 25 Bat #Attrib_BleedingDuration #Attrib_HitSelfOnMiss
Candy Cane
Level 25 Bat #Attrib_DropHealthPackOnKill #Attrib_DmgTaken_From_Blast_Increased
Sandman
Level 15 Bat #Attrib_BatLaunchesBalls #Attrib_MaxHealth_Negative
Sandman
Level 15 Bat #Attrib_BatLaunchesBalls #Attrib_MaxHealth_Negative
( Not Tradable or Marketable )
Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done. #Attrib_MaxHealth_Positive
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. #Attrib_DamageAllConnected
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. #Attrib_CritForcesLaugh #Attrib_CritFromBehind #Attrib_TickleEnemiesWieldingSameWeapon #Attrib_CritDoesNoDamage
Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. #Attrib_BurnDamageEarnsRage #Attrib_DamageDone_Negative #Attrib_AirblastDisabled #Attrib_CritChance_Disabled
( Not Tradable or Marketable )
Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. #Attrib_BurnDamageEarnsRage #Attrib_AirblastDisabled #Attrib_CritChance_Disabled
Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) #Attrib_PyroVisionOptIn #Attrib_PyrovisionFilter
Level 10 Flare Gun This weapon will reload automatically when not active. #Attrib_FlaregunPelletsWithKnockback #Attrib_Minicrit_Vs_Burning_Player #Attrib_SelfDmgPush_Decreased #Attrib_DamageDone_Negative
Flare Gun
Level 10 Flare Gun
Detonator
Level 10 Flare Gun Alt-Fire: Detonate flare.
This weapon will reload automatically when not active. #Attrib_Minicrit_Vs_Burning_Player #Attrib_BlastDamageToSelf_Increased #Attrib_DamageDone_Negative
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death #Attrib_MarkForDeath #Attrib_MinicritsBecomeCrits #Attrib_DamageDone_Negative
Unknown Item 1123
Level 50
( Not Tradable or Marketable )
Manmelter
Level 30 Indivisible Particle Smasher This weapon will reload automatically when not active.
Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. #Attrib_EnergyWeaponNoAmmo #Attrib_ExtinguishRevenge #Attrib_ProjectileSpeed_Increased #Attrib_CritChance_Disabled
Pomson 6000
Level 10 Indivisible Particle Smasher Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish. #Attrib_EnergyWeaponNoDeflect #Attrib_SubtractVictimMedigunChargeOnHit #Attrib_SubtractVictimCloakOnHit #Attrib_EnergyWeaponNoAmmo #Attrib_EnergyWeaponNoHurtBuilding
Jarate
Level 5 Jar Based Karate #Attrib_Jarate_Description
Unknown Item 1180
Level 2
( Not Tradable or Marketable )
Unknown Item 1180
Level 50
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health #Attrib_Sanguisuge #Attrib_MaxHealth_Negative
Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. #Attrib_SilentKiller #Attrib_BecomeFireproofOnHitByFire #Attrib_FreezeBackstabVictim #Attrib_MeltsInFire
Level 5 Laser Pointer Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.
Buffalo Steak Sandvich
Level 1 Lunch Box After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)
Who needs bread?
Bonk! Atomic Punch
Level 5 Lunch Box
Level 1
Crit-a-Cola
Level 5 Lunch Box While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.
Level 5 Makeshift Club #Attrib_CaptureValue_Increased #Attrib_DmgTaken_From_Bullets_Increased
Kritzkrieg
Level 8 Medi Gun #Attrib_UberchargeRate_Positive #Attrib_Medigun_CritBoost
Quick-Fix
Level 8 Medi Gun Prototype Mirror the blast jumps and shield charges of patients. #Attrib_HealRate_Positive #Attrib_UberchargeRate_Positive #Attrib_Medigun_MegaHeal #Attrib_OverhealAmount_Negative
Vaccinator
Level 8 Vaccinator ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient. #Attrib_UberchargeRate_Positive #Attrib_Medigun_Resists #Attrib_Overheal_Fill_Rate_Reduced
Level 5 Pork Product This makeshift classic is a prison staple. Simply take any common,
everyday prison item, like a toothbrush or ham, whittle it to a point,
and use it to shiv snitches waiting in line at the commissary for a
second helping of ham and toothbrushes. #Attrib_MakersMark
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. #Attrib_SetDamageType_Ignite #Attrib_DamageDone_Negative
( Not Tradable or Marketable )
Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. #Attrib_CritVsBurning #Attrib_DamageDone_Negative
( Not Tradable or Marketable )
Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. #Attrib_CritVsBurning #Attrib_DamageDone_Negative
Short Circuit
Level 5 Robot Arm #Attrib_ElectricalAirblast #Attrib_NoReload #Attrib_AmmoPerShot #Attrib_UseMetalAmmoType #Attrib_CritChance_Disabled
Gunslinger
Level 15 Robot Arm #Attrib_MaxHealth_Positive #Attrib_Sentry_Build_Rate #Attrib_WrenchBuildsMiniSentry #Attrib_CritChance_Disabled
Level 10 Scattergun When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once. #Attrib_ReloadTime_Decreased #Attrib_FireRate_Positive #Attrib_ClipSize_Negative
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. #Attrib_AltFireTeleportToSpawn #Attrib_CannotPickUpBuildings #Attrib_ConstructionRate_Decreased
Eureka Effect
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. #Attrib_AltFireTeleportToSpawn #Attrib_ConstructionRate_Decreased
Level 10 Hat Dominate a player wearing any achievement Gibus hat, collect the
Ghostly Gibus, and take your rightful place on the
Halloween-update-related-hat-throne.
( Not Tradable or Marketable )
Unknown Item 30274
Level 29
( Not Tradable or Marketable )
Unknown Item 30119
Level 18
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Scarecrow
Level 9 Hat Need a scarecrow but you're short on wood and straw? Why not capture
the Spy, stitch his mouth shut, give him buttons for eyes and stick
him in your corn field? He probably won't mind. Everybody likes corn.
( Not Tradable or Marketable )
Bolt Action Blitzer
Level 10 Hat Take a knee, boys. Now, any helmet will protect your head when you're
wearing it – but what about when you're NOT? The Bolt Action Blitzer
solves that problem by securing it to your skull with three
one-and-a-quarter-inch coarse-thread galvanized crown bolts. Make sure
it's in your favorite color, 'cause you WILL be buried in it.
( Not Tradable or Marketable )
Unknown Item 30192
Level 2
( Not Tradable or Marketable )
Unknown Item 30193
Level 13
( Not Tradable or Marketable )
Unknown Item 30292
Level 73
( Not Tradable or Marketable )
Unknown Item 30298
Level 49
( Not Tradable or Marketable )
Level 38 vision opt in flags (1) #Attrib_PyroVisionOptIn
( Not Tradable or Marketable )
Splendid Screen
Level 10 Shield Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy. #Attrib_NoChargeImpactRange #Attrib_ChargeImpactDamageIncreased #Attrib_ChargeRechargeRateIncreased #Attrib_DmgTaken_From_Fire_Reduced #Attrib_DmgTaken_From_Blast_Reduced
Level 18 Shield Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance. #Attrib_DmgTaken_From_Fire_Reduced #Attrib_DmgTaken_From_Blast_Reduced
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death #Attrib_MarkForDeath #Attrib_MinicritsBecomeCrits #Attrib_DamageDone_Negative