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Domik

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The Vaccinator
Detonator
The Black Box
Scrap Metal
The Air Strike
The Death Support Pack
Pyrovision Goggles
The Axtinguisher
The Sandvich
The Killing Gloves of Boxing
The Wrangler
The Gunslinger
Frontier Justice
Natascha
Taunt: The Director's Vision
1
Spellbook Page
The Eyelander
The Huntsman
The Razorback
The Cloak and Dagger
The Dead Ringer
The Ambassador
Jarate
The Scottish Resistance
The Chargin' Targe
Polly Putrid
The Vaccinator
The Escape Plan
The Übersaw
The Equalizer
Bonk! Atomic Punch
The Force-A-Nature
The Flare Gun
The Sandman
The Wrap Assassin
The Blutsauger
The Buff Banner
The Kritzkrieg
The Direct Hit
The Phlogistinator
The Red-Tape Recorder
The B.A.S.E. Jumper
The AWPer Hand #281121
Mad Milk
Mann Co. Cap
The Enforcer
25
Noise Maker - TF Birthday
Mercenary
The Mantreads
#102
Mayflower Cosmetic Case
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(26 ITEMS IN INVENTORY)
Soldier
(33 ITEMS IN INVENTORY)
Pyro
(24 ITEMS IN INVENTORY)
Demoman
(36 ITEMS IN INVENTORY)
Heavy
(28 ITEMS IN INVENTORY)
Engineer
(24 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(25 ITEMS IN INVENTORY)
Spy
(25 ITEMS IN INVENTORY)

The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


The Air Strike

Level 94 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Death Support Pack

Level 59 Costume Piece


( Not Tradable or Marketable )


Pyrovision Goggles

Level 89 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Chargin' Targe

Level 42 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Polly Putrid

Level 90 Undead Pet


( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Red-Tape Recorder

Level 68 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The B.A.S.E. Jumper

Level 63 Parachute


The AWPer Hand #281121

Level 1 Sniper Rifle
#Attrib_MakersMark


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Usable in Crafting )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 17, 2016 (10:52:48 GMT)

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Tide Turner

Level 5 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Reclaimed Metal

Level 2 Craft Item


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Veteris: 1

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Iron Bomber

Level 3 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 27 Parachute


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Huntsman

Level 10 Bow


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Power Up Canteen

Level 30 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Quickiebomb Launcher

Level 22 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Soul Gargoyle

Level 56 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Classic

Level 46 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Pin Pals

Level 16 Costume Piece


( Not Tradable or Marketable )


The Beggar's Bazooka

Level 97 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Huo-Long Heater

Level 80 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The B.A.S.E. Jumper

Level 40 Parachute


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Lollichop

Level 60 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Red-Tape Recorder

Level 74 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Back Scatter

Level 25 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Wrangler

Level 5 Laser Pointer


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Back Scatter

Level 50 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Reclaimed Metal

Level 2 Craft Item


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal137
Hats0
Misc12
Metal3 items worth 7 scrap
Total152

Historical data

The item data was loaded from cache.
Cached 40 weeks ago on Thu, 17 Oct 24 16:20:03 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 5.5153sec