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The Scorch Shot #174646
Unusual Haunted Metal Scrap
The Cow Mangler 5000
The Buffalo Steak Sandvich
Unfilled Fancy Spellbook
The Big Earner #556894
The Spiral Sallet
The Force-A-Nature
The Machina
The Buff Banner
The Fortified Compound #213593
The Rocket Jumper
Crusader's Crossbow
The Liberty Launcher
Natascha
The Holiday Punch
The Pomson 6000
The Rescue Ranger
Crit-a-Cola
Jarate
The Tide Turner
The Sticky Jumper
The Sandvich
The Sandman
The Necro Smasher
The Escape Plan
The Scottish Handshake
The Ubersaw
The Homewrecker
The Gunslinger
The Bombinomicon
The Gentle Munitionne of Leisure
The Full Head of Steam
Mildly Disturbing Halloween Mask
Horseless Headless Horsemann's Head
The Skull Island Topper
Pyrovision Goggles
1
Power Up Canteen
Taunt: The Director's Vision
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(14 ITEMS IN INVENTORY)
Soldier
(16 ITEMS IN INVENTORY)
Pyro
(13 ITEMS IN INVENTORY)
Demoman
(14 ITEMS IN INVENTORY)
Heavy
(15 ITEMS IN INVENTORY)
Engineer
(14 ITEMS IN INVENTORY)
Medic
(13 ITEMS IN INVENTORY)
Sniper
(14 ITEMS IN INVENTORY)
Spy
(11 ITEMS IN INVENTORY)

The Scorch Shot #174646

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


The Big Earner #556894

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Buff Banner

Level 5 Battle Banner


The Fortified Compound #213593

Level 10 Bow
#Attrib_MakersMark

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Tradable or Marketable, Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Rescue Ranger

Level 43 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
#Attrib_MakersMark

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Tide Turner

Level 85 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Handshake

Level 10 Bottle


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 16 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 98 Hat

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 25 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Power Up Canteen

Level 13 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal31
Hats0
Misc8
Metal0 items worth 0 scrap
Total39

Historical data

The item data was loaded from cache.
Cached 306 weeks ago on Thu, 10 Jan 19 06:53:54 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.7593sec