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Iron Curtain
The Lugermorph
The Hot Hand
Mann Co. Cap
5
Dueling Mini-Game
Crit-a-Cola
The Force-A-Nature
The Rescue Ranger
The Second Banana
The Black Rose
Unusual Horseless Headless Horsemann's Headtaker
The Wrap Assassin
Crusader's Crossbow
The Iron Bomber
Ali Baba's Wee Booties
The Dead Ringer
The Ambassador
The Phlogistinator
The Jag
The Tide Turner
The Razorback
The Fortified Compound
The Scorch Shot
The Holiday Punch
The Tribalman's Shiv
The Winger
The Ubersaw
The Air Strike
The Lollichop
Ellis' Cap
The Frying Pan
The Gas Passer
The Gas Passer
Pretty Boy's Pocket Pistol
Your Eternal Reward
The Air Strike
Ali Baba's Wee Booties
The Classic
The Eyelander
Crusader's Crossbow
The Sandman
1/6

The following items were recently received via trading and are not yet in the backpack:

Jarate
The Wrangler
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(27 ITEMS IN INVENTORY)
Soldier
(22 ITEMS IN INVENTORY)
Pyro
(30 ITEMS IN INVENTORY)
Demoman
(27 ITEMS IN INVENTORY)
Heavy
(24 ITEMS IN INVENTORY)
Engineer
(24 ITEMS IN INVENTORY)
Medic
(23 ITEMS IN INVENTORY)
Sniper
(25 ITEMS IN INVENTORY)
Spy
(24 ITEMS IN INVENTORY)

Iron Curtain

Level 5 Minigun
Sheen: 1
Killstreaks Active

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Hot Hand

Level 13 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Rescue Ranger

Level 79 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Iron Bomber

Level 24 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Tide Turner

Level 99 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Fortified Compound

Level 10 Bow


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Air Strike

Level 33 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Lollichop

Level 11 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Ellis' Cap

Level 10 Hat


The Frying Pan

Level 5 Frying Pan


The Gas Passer

Level 3 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 75 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Air Strike

Level 80 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Classic

Level 7 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


Haunted Kritz or Treat Canteen

Level 13 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Dragon's Fury

Level 14 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: April 18, 2017 (17:14:40 GMT)

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Thermal Thruster

Level 30 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Gas Passer

Level 5 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Power Up Canteen

Level 57 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (391)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings

( Not Tradable or Marketable )


Soul Gargoyle

Level 55 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Samson Skewer

Level 78 Decorative Knife

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 7

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 47 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 3 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Necronomicrown

Level 10 Hat

( Not Tradable or Marketable )


The Dapper Disguise

Level 48 Mask

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


The Wrangler

Level 5 Laser Pointer

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal55
Hats0
Misc17
Metal0 items worth 0 scrap
Total72

Historical data

The item data was loaded from cache.
Cached 1 week ago on Sat, 16 Nov 24 02:03:00 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.2501sec