( Not Tradable or Marketable, Not Usable in Crafting )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Wrangler
Level 5 Laser Pointer
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Neon Annihilator
Level 93 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Red-Tape Recorder
Level 20 Sapper Reverses enemy building construction -100% sapper damage penalty
The Hot Hand
Level 27 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 12 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Flying Guillotine
Level 95 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Power Up Canteen
Level 50 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Gas Passer
Level 69 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable, Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Flying Guillotine
Level 31 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
( Not Tradable or Marketable )
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit