Level 5 Badge Hire Date: December 27, 2017 (21:30:40 GMT)
( Not Tradable or Marketable )
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Detonator
Level 10 Flare Gun "zabijaka" 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Sandvich
Level 1 Lunch Box
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Indubitably Green
Level 5 Tool
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Tradable or Marketable )
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
Bonk! Atomic Punch
Level 5 Lunch Box
The Back Scatter
Level 16 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Level 98 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size