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Souther

"Pride"
"Pride"
"Skillotine"
Unarmed Combat #57492
Boston Basher
jewel8400928
Max's Severed Head
The Delinquent's Down Vest #13215
jewel15132390
Dillinger's Duffel #5563
Taunt: Deep Fried Desire
Taunt: Battin' a Thousand
"Greed"
"Souther's Own Snipe a fucker rifle"
"Skill2g"
Festive SMG
jewel2960676
The Doublecross-Comm #18765
jewel2960676
Your Worst Nightmare #30079
Genuine Criminal Cloak
Taunt: I See You
Taunt: Square Dance
Gun Mettle Campaign Coin
"Souther's own WHO GIVES A FUCK LAUNCHER"
"Lust"
Cow Mangler 5000
"One Step Ahead"
Escape Plan
"The Free Falling Shovel"
Exquisite Rack
Lord Cockswain's Novelty Mutton Chops and Pipe #28455
Taunt: Fresh Brewed Victory
Invasion Community Update Coin
Festive Grenade Launcher
Festive Chargin' Targe
Festive Eyelander
Festive Stickybomb Launcher
The Bearded Bombardier
The Allbrero
Taunt: Oblooterated
The Wrap Assassin
Crusader's Crossbow
Soul Gargoyle
Medi Gun
The Vintage Kritzkrieg
The Festive Ubersaw
The Quadwrangler #24039
Medi-Mask #31636
Das Maddendoktor #17303
Taunt: Results Are In
Taunt: The Meet the Medic
#92
Mann Co. Supply Munition
Tough Break Campaign Stamp
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(79 ITEMS IN INVENTORY)
Soldier
(77 ITEMS IN INVENTORY)
Pyro
(71 ITEMS IN INVENTORY)
Demoman
(82 ITEMS IN INVENTORY)
Heavy
(65 ITEMS IN INVENTORY)
Engineer
(56 ITEMS IN INVENTORY)
Medic
(67 ITEMS IN INVENTORY)
Sniper
(76 ITEMS IN INVENTORY)
Spy
(68 ITEMS IN INVENTORY)

"Pride"

%s7%s6 Scattergun - %s5: 1405
Killstreaker: 2007
Sheen: 5
Killstreaks Active


"Pride"

%s7%s6 Scattergun - %s5: 6675
Killstreaks Active


"Skillotine"

Level 1 Cleaver
"Takes skill to land this, takes no skill to be hit by
this.-"Nonspirited 2012""

Throw at your enemies to make them bleed! Long distance hits reduce recharge time
Sheen: 5
Killstreaks Active
100% critical hit vs stunned players
No random critical hits


Unarmed Combat #57492

Level 49 Severed Arm
Killstreaks Active
#Attrib_MakersMark


Boston Basher

%s7%s6 Bat - %s5: 37
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Max's Severed Head

Level 97 Hat


The Delinquent's Down Vest #13215

Level 32 Apparel
#Attrib_MakersMark


Dillinger's Duffel #5563

Level 33 Backpack


Taunt: Deep Fried Desire

Level 80 Special Taunt


Taunt: Battin' a Thousand

Level 96 Special Taunt


"Greed"

%s7%s6 Sniper Rifle - %s5: 5399
"Greed has poisoned men’s souls; has goose-stepped us into misery
and bloodshed."

Sheen: 1
Killstreaks Active


"Souther's Own Snipe a fucker rifle"

%s7%s6 Sniper Rifle - %s5: 9000
Sheen: 7
Killstreaks Active


"Skill2g"

%s7%s6 Bow - %s5: 3372
"BOOM PEACE #Lata"
Sheen: 5
Killstreaks Active


Festive SMG

Level 1 SMG


The Doublecross-Comm #18765

Level 97 Mask
#Attrib_MakersMark


Your Worst Nightmare #30079

Level 10 Hair
#Attrib_MakersMark


Genuine Criminal Cloak

Level 1 Cape


Taunt: I See You

Level 45 Special Taunt


Taunt: Square Dance

Level 4 Special Taunt


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable )


"Souther's own WHO GIVES A FUCK LAUNCHER"

%s7%s6 Rocket Launcher - %s5: 19586
Exorcism
Sheen: 4
Killstreaks Active


"Lust"

%s7%s6 Shotgun - %s5: 7091
Killstreaks Active


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 119
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


"One Step Ahead"

%s7%s6 Boots - %s5: 424
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Escape Plan

%s7%s6 Pickaxe - %s5: 263
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


"The Free Falling Shovel"

%s7%s6 Shovel - %s5: 5799
"It just happen to land on you."
Deals crits while the wielder is rocket jumping
Sheen: 4
Killstreaks Active
-20% slower firing speed
No random critical hits


Exquisite Rack

Level 86 Cosmetic Item


Lord Cockswain's Novelty Mutton Chops and Pipe #28455

Level 16 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


Taunt: Fresh Brewed Victory

Level 69 Special Taunt


Invasion Community Update Coin

Level 16 Tool

( Not Tradable or Marketable )


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Chargin' Targe

Level 64 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Festive Eyelander

Level 54 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Festive Stickybomb Launcher

Level 1 Stickybomb Launcher


The Bearded Bombardier

Level 25 Facial Hair
attach particle effect static (28)


The Allbrero

Level 90 Hat
#Attrib_MakersMark


Taunt: Oblooterated

Level 2 Special Taunt


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Soul Gargoyle

Level 35 Tool

( Not Tradable or Marketable )


Medi Gun

%s7%s6 Medi Gun - %s5: 359
(%s3: 700)



The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Quadwrangler #24039

Level 74 Science Project
#Attrib_MakersMark


Medi-Mask #31636

Level 31 Mask
#Attrib_MakersMark


Das Maddendoktor #17303

Level 67 Hair


Taunt: Results Are In

Level 91 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Tough Break Campaign Stamp

Level 18 Tool

( Not Tradable or Marketable )


The Marxman

Level 81 Glasses

( Not Usable in Crafting )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


"WHOOO WHOOO TRAIN COMING THROUGH"

Level 25 Sign
"DIS TRAIN AINT GOT NO BRAKES!"
Early Supporter of End of the Line Community Update


Killing Gloves of Boxing

%s7%s6 Boxing Gloves - %s5: 135
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Ham Shank #155941

Level 5 Pork Product
#Attrib_MakersMark


Sleeveless in Siberia

Level 68 Vest
Early Supporter of End of the Line Community Update


The Cuban Bristle Crisis

Level 2 Facial Hair


Quality 15 Sniper Rifle

Level 1 Sniper Rifle


The Neon Annihilator

Level 38 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Festive Backburner

Level 8 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


Flare Gun

%s7%s6 Flare Gun - %s5: 832
100% critical hit vs burning players


"Grandi's Bane"

Level 94 Hat


The Merc's Muffler

Level 8 Scarf


The Filamental

Level 61 Mask


Taunt: Party Trick

Level 67 Special Taunt


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


"Sloth"

%s7%s6 Revolver - %s5: 2653
Crits on headshot
Sheen: 1
Killstreaks Active
-15% damage penalty
-20% slower firing speed
No random critical hits


"The Imposing Imposter"

%s7%s6 Knife - %s5: 3312
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Sheen: 4
Killstreaks Active
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


"Envy"

%s7%s6 Knife - %s5: 6227
Sheen: 1
Killstreaks Active


Sapper

%s7%s6 Sapper - %s5: 1845


Charmer's Chapeau

Level 42 Hat
#Attrib_MakersMark


The Doublecross-Comm #9670

Level 42 Mask


The Cut Throat Concierge

Level 42 Shirt


Cosa Nostra Cap

Level 91 Hat


Taunt: Buy A Life

Level 43 Special Taunt


Taunt: The Box Trot

Level 80 Special Taunt


The Killer Exclusive #26172

Level 10 Hat
#Attrib_MakersMark


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Graybanns #13168

Level 3 Glasses
#Attrib_MakersMark


Endothermic Exowear #3306

Level 35 Shirt
#Attrib_MakersMark


The Mutton Mann

Level 38 Hair


The Crone's Dome

Level 88 Hat
#Attrib_MakersMark


Taunt: Rancho Relaxo

Level 63 Special Taunt


Taunt: Rock, Paper, Scissors

Level 36 Special Taunt


Duck Journal

Level 1 Journal
Duck Power : 0 / 5
Duck XP Level : 5
Duckstreaks Active

( Not Usable in Crafting )


The Kritz or Treat Canteen

Level 96 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 4

( Not Tradable or Marketable )


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Spellbook Magazine

Level 42
This weapon deploys 50% faster


Fancy Spellbook

Level 1
Pages of Gratanter: 2
Pages of Veteris: 1
This weapon deploys 50% faster

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 2

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 314
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Ham Shank #96059

Level 5 Pork Product
#Attrib_MakersMark


Co-Pilot

%s7%s6 Hat - %s5: 4808


The Fed-Fightin' Fedora

Level 79 Hat


Crit-a-Cola

Level 5 Lunch Box


Genuine Dread Hiding Hood

Level 1 Hood


The Machina #368112

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Bat Outta Hell #63688

Level 5 Skull Bat
#Attrib_MakersMark


The Back Scatter

Level 89 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Outback Intellectual #35688

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


"dominated :)"

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Troublemaker's Tossle Cap

Level 48 Hat


Snow Sleeves

Level 59 Jacket
Early Supporter of End of the Line Community Update


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Necro Smasher

%s7%s6 Hammer - %s5: 196

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


Bushman's Bristles

Level 28 Facial Hair


The Fortified Compound

Level 10 Bow

( Not Tradable or Marketable )


The Classic

Level 100 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


Quality 15 Pistol

Level 1 Pistol


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Classic

Level 42 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings
#Attrib_MakersMark


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Captain's Cocktails

Level 66 Decorative Bombs

( Not Usable in Crafting )


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
#Attrib_MakersMark


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Original

Level 5 Rocket Launcher


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps
#Attrib_MakersMark


The Conscientious Objector #2704

Level 25 Sign
#Attrib_MakersMark


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Beggar's Bazooka

Level 64 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Iron Bomber

Level 88 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Tide Turner

Level 37 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Scottish Handshake

Level 10 Bottle


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The B.A.S.E. Jumper

Level 32 Parachute


The Quickiebomb Launcher

Level 4 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 4 seconds after landing
-25% clip size
-15% damage penalty


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Festive Crusader's Crossbow

Level 79 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Powdered Practitioner

Level 64 Hat
#Attrib_MakersMark


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Red-Tape Recorder

Level 92 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


"Greensteel blade"

Level 1 Knife
#Attrib_MakersMark

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Rogue's Col Roule

Level 15 Apparel

( Not Usable in Crafting )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


"Christmas Is Back!"

Level 1 Knife
"You Shouldn't've Left Christmas Behind..."


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Conscientious Objector

Level 25 Sign


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Festive Revolver

Level 2 Revolver


Conniver's Kunai

%s7%s6 Knife - %s5: 2841
On Backstab: Absorbs the health from your victim
Sheen: 4
Killstreaks Active
-55 max health on wearer


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Neon Annihilator

Level 45 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Spy-cicle #981597

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Big Earner #365637

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer
#Attrib_MakersMark


The Rescue Ranger

Level 98 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Genuine UGC 4vs4 Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Wrangler

Level 5 Laser Pointer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Genuine UGC 6vs6 Iron Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #59


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Bronze Dueling Badge

Level 3 Badge

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 93 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Fabricator

Level 16 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Enchantment: Eternaween

Level 5 Server Enchantment


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Confidential Collection Case

Level 1 Supply Crate
Crate Series #97


Fabricator

Level 11 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 14 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Enchantment: Eternaween

Level 5 Server Enchantment


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Operation Two Cities Badge

Level 17 Badge

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Confidential Collection Case

Level 1 Supply Crate
Crate Series #97


Fabricator

Level 13 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 12 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Enchantment: Eternaween

Level 5 Server Enchantment


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Enchantment: Eternaween

Level 5 Server Enchantment


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


The Pocket Horsemann

Level 70 Pocket Buddy


( Not Tradable or Marketable, Not Usable in Crafting )


The Nugget Noggin

Level 28 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Mann Co. Supply Crate Key

Level 5 Tool


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Confidential Collection Case

Level 1 Supply Crate
Crate Series #97


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Mann Co. Supply Crate Key

Level 5 Tool


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Wanga Prick #332797

Level 18 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise
#Attrib_MakersMark


Wanga Prick #345486

Level 80 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise
#Attrib_MakersMark


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Bat Outta Hell #122717

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell #151019

Level 5 Skull Bat
#Attrib_MakersMark


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Cadet Visor

%s7%s6 Glasses - %s5: 805


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Wanga Prick #320063

Level 55 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise
#Attrib_MakersMark


The Ham Shank

Level 5 Pork Product

( Not Usable in Crafting )


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Sandvich

Level 1 Lunch Box


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Crit-a-Cola

Level 5 Lunch Box


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Buffalo Steak Sandvich

Level 1 Lunch Box


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Tide Turner

Level 13 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Neon Annihilator

Level 90 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Tide Turner

Level 33 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 73 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Tide Turner

Level 96 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Red-Tape Recorder

Level 79 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Machina #622393

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Bazaar Bargain #468386

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Quality 15 Knife

Level 1 Knife


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Quality 15 Pistol

Level 1 Pistol


Quality 15 Grenade Launcher

Level 1 Grenade Launcher


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


Quality 15 Rocket Launcher

Level 1 Rocket Launcher


Quality 15 Minigun

Level 1 Minigun


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher


Quality 15 Wrench

Level 1 Wrench


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


Quality 15 Wrench

Level 1 Wrench


Quality 15 Pistol

Level 1 Pistol


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 70

Item Summary

Item TypeCount
Normal356
Hats0
Misc52
Metal22 items worth 184 scrap
Total430

Historical data

Show all

Historical data for this player:
Wed, 06 Nov 24 04:19:47 +0000
Fri, 11 Oct 24 06:26:14 +0000
Wed, 11 Sep 24 08:07:15 +0000
Wed, 15 May 24 21:08:39 +0000
Tue, 05 Dec 23 06:47:10 +0000
Mon, 20 Nov 23 04:54:43 +0000
Mon, 25 Sep 23 06:21:28 +0000
Tue, 22 Mar 22 21:35:15 +0000
Mon, 07 Feb 22 07:06:34 +0000
Thu, 06 Jan 22 07:34:19 +0000
Sun, 26 Dec 21 08:20:39 +0000
Sat, 11 Dec 21 23:41:25 +0000
Tue, 30 Nov 21 18:23:36 +0000
Thu, 18 Nov 21 12:30:23 +0000
Mon, 25 Oct 21 10:20:50 +0000
Thu, 14 Oct 21 05:40:09 +0000
Sun, 03 Oct 21 07:08:30 +0000
Wed, 22 Sep 21 05:57:27 +0000
Thu, 19 Aug 21 03:30:59 +0000
Thu, 12 Aug 21 06:36:46 +0000
Sat, 07 Aug 21 09:54:58 +0000
Wed, 26 May 21 06:57:10 +0000
Sat, 08 May 21 08:02:25 +0000
Wed, 24 Feb 21 01:17:36 +0000
Sun, 13 Dec 20 14:06:38 +0000
Sat, 03 Oct 20 02:02:50 +0000
Tue, 24 Mar 20 08:24:26 +0000
Mon, 02 Mar 20 23:44:35 +0000
Wed, 16 Oct 19 01:50:07 +0000
Fri, 04 Oct 19 09:59:08 +0000
Fri, 30 Aug 19 03:46:24 +0000
Tue, 30 Jul 19 22:33:46 +0000
Fri, 31 May 19 04:50:43 +0000
Sun, 05 May 19 05:12:36 +0000
Mon, 11 Mar 19 02:43:48 +0000
Fri, 01 Mar 19 06:31:57 +0000
Sat, 16 Feb 19 18:02:15 +0000
Wed, 09 Jan 19 22:38:45 +0000
Wed, 05 Dec 18 19:05:39 +0000
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Fri, 28 Oct 11 14:27:07 +0000
Sun, 23 Oct 11 21:19:27 +0000
Tue, 06 Sep 11 01:14:46 +0000

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