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Scrap Metal
Scrap Metal
Scrap Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
1
Chemistry Set
1
Chemistry Set
1
Fabricator
#58
Robo Community Crate
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#59
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
1
Description Tag
Ghostly Gibus
Bronze Dueling Badge
Mercenary
Strange Spirit of Giving
Horseless Headless Horsemann's Head
The Seal Mask
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(36 ITEMS IN INVENTORY)
Soldier
(48 ITEMS IN INVENTORY)
Pyro
(46 ITEMS IN INVENTORY)
Demoman
(42 ITEMS IN INVENTORY)
Heavy
(34 ITEMS IN INVENTORY)
Engineer
(31 ITEMS IN INVENTORY)
Medic
(30 ITEMS IN INVENTORY)
Sniper
(37 ITEMS IN INVENTORY)
Spy
(27 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Chemistry Set

Level 5 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


Chemistry Set

Level 5 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


Fabricator

Level 7 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 17, 2013 (10:01:46 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Operation Oil Spill Badge

Level 2 Badge

( Not Tradable or Marketable )


Pyrovision Goggles

Level 6 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Gratanter: 1
Pages of Congeriae: 2

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Power Up Canteen

Level 28 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Mad Milk

Level 5 Non-Milk Substance


The Flying Guillotine

Level 80 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Holy Mackerel

Level 42 Fish


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Frying Pan

Level 5 Frying Pan


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Classic

Level 12 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark

( Not Tradable or Marketable )


The AWPer Hand #84347

Level 1 Sniper Rifle
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Fortified Compound

Level 10 Bow


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


"ARCTIC WARFRAME MAGNUM"

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

%s7%s6 Jar Based Karate - %s5: 293
jarate description (1)


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% damage vulnerability on wearer
20% fire damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Toowoomba Tunic

Level 94 Apparel


The Swagman's Swatter

Level 10 Hat


The Five-Month Shadow

Level 1 Facial Hair


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Beggar's Bazooka

Level 89 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Liberty Launcher

Level 25 Rocket Launcher
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Air Strike

Level 75 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


"Mój najlepszy przyjaciel"

%s7%s6 Rocket Launcher - %s5: 766


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


Equalizer

%s7%s6 Pickaxe - %s5: 100
Damage increases as the user becomes injured
-90% less healing from Medic sources
Blocks healing while in use


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Founding Father

Level 24 Apparel


The Slo-Poke

Level 20 Hat


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
+20% damage bonus
-25% explosion radius
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scottish Snarl

Level 3 Costume Piece

This is a special Halloween 2011 item


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


Archimedes the Undying

Level 79 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Das Hazmattenhatten

Level 2 Safety Apparatus


Taunt: The Meet the Medic

Level 5 Special Taunt


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds
#Attrib_MakersMark


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Flame Thrower

%s7%s6 Flame Thrower - %s5: 471


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator #195602

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self
#Attrib_MakersMark

( Not Tradable or Marketable )


Detonator

%s7%s6 Flare Gun - %s5: 98
+25% damage to self


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Lollichop

Level 52 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 81 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Neon Annihilator

Level 46 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 98 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Axtinguisher

%s7%s6 Fire Axe - %s5: 71
Killstreaks Active
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Handhunter

Level 91 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


Hard-Headed Hardware

Level 12 Mask



Vintage Foster's Facade

Level 1 Mask


Vintage Stockbroker's Scarf

Level 1 Hat


The Attendant

Level 77 Hat

( Not Usable in Crafting )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
-15% damage penalty

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Red-Tape Recorder

Level 62 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Tradable or Marketable )


Bozo's Brogues

Level 67 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Rescue Ranger

Level 27 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 89 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Virtual Reality Headset

Level 10 Headset


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Classic

Level 37 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal202
Hats0
Misc28
Metal7 items worth 27 scrap
Total237

Historical data

The item data was loaded from history.
Saved on Thu, 31 Jul 14 17:17:08 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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