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el cid

Unusual Taunt: The Director's Vision
Unusual Horseless Headless Horsemann's Headtaker
Brain Cane
Two Punch Mann
Reindoonibeanie
El Fiestibrero
Elf Defense
Festive Cover-Up
The Giftcrafter
Gnome Dome
Strange Hat Outta Hell
Brim of Fire
Ominous Offering
jewel12955537
"Sir Daniel Fortesque's Head"
Manndatory Attire
Quality 15 Loose Cannon
Quality 15 Iron Bomber
Quality 15 Stickybomb Launcher
Quality 15 Pistol
Quality 15 Black Box
Quality 15 Rocket Launcher
Quality 15 Scattergun
Quality 15 Scattergun
Quality 15 Sniper Rifle
"Sir Daniel Fortesque's Meanless Sword"
Strange Candy Cane
Strange Sandman
Strange Bonesaw
Strange Shahanshah
Strange Tribalman's Shiv
Strange Third Degree
"Reserved For- AIRBLAST!"
Strange Cow Mangler 5000
Strange Back Scratcher
Strange Eviction Notice
Strange Warrior's Spirit
Strange Grenade Launcher
"splash damage is my religion"
Strange Jarate
Strange Dalokohs Bar
Strange Dalokohs Bar
Strange Pain Train
Strange Medi Gun
"Spell : Fire Bullets"
Natascha
Minigun
Strange Equalizer
Strange Stickybomb Launcher
Strange Silver Botkiller Stickybomb Launcher Mk.II
Pistol
1/30
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(271 ITEMS IN INVENTORY)
Soldier
(361 ITEMS IN INVENTORY)
Pyro
(310 ITEMS IN INVENTORY)
Demoman
(328 ITEMS IN INVENTORY)
Heavy
(360 ITEMS IN INVENTORY)
Engineer
(207 ITEMS IN INVENTORY)
Medic
(226 ITEMS IN INVENTORY)
Sniper
(255 ITEMS IN INVENTORY)
Spy
(187 ITEMS IN INVENTORY)

Unusual Taunt: The Director's Vision

Level 5 Special Taunt
★ Unusual Effect: Unknown effect 3077

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Brain Cane

Level 80 Candy Cane


Two Punch Mann

Level 98 Gloves


Reindoonibeanie

Level 61 Hat
Jingle all the way


El Fiestibrero

Level 50 Hat


Elf Defense

Level 70 Hat
Jingle all the way


Festive Cover-Up

Level 74 Hat


The Giftcrafter

Level 97 Hat


Gnome Dome

Level 52 Hat


Strange Hat Outta Hell

%s7Strange%s6 Hat - %s5: 1


Brim of Fire

Level 99 Hat


Ominous Offering

Level 78 Mascot


"Sir Daniel Fortesque's Head"

%s7%s6 Mask - %s5: 729


Manndatory Attire

Level 52 Tie


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (391)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Killstreaker: 2002
Sheen: 7
Killstreaks Active
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (253)
-15% explosion radius


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
Killstreaks Active
paintkit_proto_def_index (295)


Quality 15 Pistol

Level 99 Pistol
Sheen: 4
Killstreaks Active
paintkit_proto_def_index (236)
Festivized


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (391)
-25% clip size

( Not Tradable or Marketable )


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (291)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


"Sir Daniel Fortesque's Meanless Sword"

Level 99 Sword
Sheen: 4
Killstreaks Active
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
paintkit_proto_def_index (239)
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 1
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 1
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


"Reserved For- AIRBLAST!"

%s7%s6 Flame Thrower - %s5: 16
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 1
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 4
Festivized


"splash damage is my religion"

%s7Strange%s6 Grenade Launcher - %s5: 4
"god gun"
Sheen: 5
Killstreaks Active
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
Festivized


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 4
Adds +50 max health for 30 seconds


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

Festivized


"Spell : Fire Bullets"

%s7%s6 Minigun - %s5: 103
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (263)
-20% slower firing speed


Natascha

%s7%s6 Minigun - %s5: 69
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Minigun

%s7%s6 Minigun - %s5: 137
paintkit_proto_def_index (297)


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 7
Sheen: 4
Killstreaks Active


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 5


Pistol

%s7%s6 Pistol - %s5: 11
paintkit_proto_def_index (286)


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Winger

%s7%s6 Pistol - %s5: 682
"Kurwa matsh, pascha narui pizdiet syka yebani"
+25% greater jump height when active
+15% damage bonus
-60% clip size

( Not Tradable or Marketable )


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Ambassador

%s7%s6 Revolver - %s5: 35
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Black Box

%s7%s6 Rocket Launcher - %s5: 14
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (263)
-25% clip size


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 4
Sheen: 2
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 12
Sheen: 1
Killstreaks Active
Festivized


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 1
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0
Killstreaks Active
Festivized


Scattergun

%s7%s6 Scattergun - %s5: 59
paintkit_proto_def_index (286)


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 2
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


"fuck"

%s7Strange%s6 Shotgun - %s5: 1
Killstreaks Active
Festivized


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Cleaner's Carbine

%s7%s6 SMG - %s5: 4
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 36
Sheen: 6
Killstreaks Active
Festivized


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 288
paintkit_proto_def_index (296)


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
"lukey d"
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 7
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Eyelander

%s7%s6 Sword - %s5: 63
is_a_sword (72)
No random critical hits
-25 max health on wearer


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Spirit of Giving

%s7%s6 Badge - %s5: 40

( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 23284

( Not Tradable or Marketable )


Strange Razorback

%s7Strange%s6 Shield - %s5: 1
Blocks a single backstab attempt
-100% maximum overheal on wearer


Genuine Canteen Crasher Rust Starter 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine ETF2L 6v6 Open Participation Medal

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine Menpo

Level 1 Mask


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Huntsman

Level 10 Bow


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Haunted Chicken Kiev

Level 78 Bird Head


( Not Tradable or Marketable )


Haunted Minsk Beef

Level 92 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Supernatural Stalker

Level 78 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Up Pyroscopes

Level 75 Eye Stalks


( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 6 Recipe
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Fabricator

Level 12 Recipe
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Fabricator

Level 14 Recipe
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Fabricator

Level 16 Recipe
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Fabricator

Level 19 Recipe
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Fabricator

Level 20 Recipe
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Fabricator

Level 21 Recipe
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Fabricator

Level 22 Recipe
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Fabricator

Level 23 Recipe
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Fabricator

Level 25 Recipe
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Fabricator

Level 26 Recipe
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Fabricator

Level 27 Recipe
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Fabricator

Level 28 Recipe
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Fabricator

Level 32 Recipe
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Fabricator

Level 33 Recipe
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Fabricator

Level 34 Recipe
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Fabricator

Level 35 Recipe
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Fabricator

Level 36 Recipe
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Fabricator

Level 35 Recipe
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Spooky Crate

Level 13 Supply Crate

Crate Series #74


Spooky Crate

Level 13 Supply Crate

Crate Series #74


Spooky Crate

Level 13 Supply Crate

Crate Series #74


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Stockpile Crate

Level 20 Supply Crate


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Tumidum: 1
Pages of Gratanter: 1
Pages of Veteris: 1

( Not Tradable or Marketable )


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Soul Gargoyle

Level 3 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Backpack Expander

Level 50 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen #507196

Level 75 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer
#Attrib_MakersMark


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


"Massimu's Bonesaw"

Level 1 Bonesaw


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


Bottle

Level 1 Bottle
"mange ma bouteille chien"


"Massimu's Bottle"

Level 1 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 13 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 28 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 39 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 40 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 60 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 85 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


"Massimu's Kukri"

Level 1 Kukri


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 24 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 41 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 61 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 78 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 85 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop #88842

Level 91 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Lollichop

Level 94 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


"Zoinka's whip of love"

Level 1 Fire Axe


The Dragon's Fury

Level 29 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 52 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 58 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 61 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 66 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 73 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 82 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 88 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 94 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


"Massimu's Fists"

Level 1 Fists


The Phlogistinator #574144

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


"Massimu's Flame Thrower"

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Grenade Launcher

Level 1 Grenade Launcher
"."


The Iron Bomber

Level 8 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
Festivized


The Iron Bomber

Level 21 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 39 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 95 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty
#Attrib_MakersMark


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 53 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer

( Not Usable in Crafting )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits
#Attrib_MakersMark


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed
#Attrib_MakersMark


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


"Massimu's Minigun"

Level 1 Minigun


The B.A.S.E. Jumper

Level 13 Parachute


The B.A.S.E. Jumper

Level 73 Parachute


The B.A.S.E. Jumper

Level 75 Parachute


The B.A.S.E. Jumper

Level 80 Parachute


The B.A.S.E. Jumper

Level 81 Parachute


The B.A.S.E. Jumper

Level 97 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

Level 1 Stickybomb Launcher
"."


"Massimu's Stickybomb Launcher"

Level 1 Stickybomb Launcher


The Quickiebomb Launcher

Level 42 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 52 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 63 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Ham Shank #301330

Level 5 Pork Product


The Ham Shank #302606

Level 5 Pork Product


The Ham Shank #300925

Level 5 Pork Product


The Ham Shank #300650

Level 5 Pork Product


The Ham Shank #301897

Level 5 Pork Product


The Ham Shank #291735

Level 5 Pork Product


The Ham Shank #302445

Level 5 Pork Product


The Ham Shank #301723

Level 5 Pork Product


The Ham Shank #301277

Level 5 Pork Product


The Ham Shank #291626

Level 5 Pork Product


The Ham Shank #291896

Level 5 Pork Product


The Ham Shank #300703

Level 5 Pork Product


The Ham Shank #302720

Level 5 Pork Product


The Ham Shank #302687

Level 5 Pork Product


The Ham Shank #302685

Level 5 Pork Product


The Ham Shank #301328

Level 5 Pork Product


The Ham Shank #301281

Level 5 Pork Product


The Ham Shank #300846

Level 5 Pork Product


The Ham Shank #301280

Level 5 Pork Product


The Ham Shank #295881

Level 5 Pork Product


The Ham Shank #302727

Level 5 Pork Product


The Ham Shank #301722

Level 5 Pork Product


The Ham Shank #302691

Level 5 Pork Product


The Ham Shank #301726

Level 5 Pork Product


The Ham Shank #302694

Level 5 Pork Product


The Ham Shank #302430

Level 5 Pork Product


The Ham Shank #302690

Level 5 Pork Product


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Usable in Crafting )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 95 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Thermal Thruster

Level 20 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 95 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Back Scatter

Level 98 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size

( Not Usable in Crafting )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 11 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 20 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate
#Attrib_MakersMark


The Panic Attack

Level 21 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 24 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 27 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Panic Attack

Level 32 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 51 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Rescue Ranger

Level 22 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Crossing Guard

Level 25 Sign


The Neon Annihilator

Level 11 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 37 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 38 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 46 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 46 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 48 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 53 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator #109167

Level 53 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits
#Attrib_MakersMark


The Neon Annihilator

Level 71 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 89 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell #353548

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell #253779

Level 5 Skull Bat
#Attrib_MakersMark


The Hot Hand

Level 10 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 41 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 49 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 56 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 64 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits

( Not Tradable or Marketable )


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


"Massimu's Smg"

Level 1 SMG


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 39 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 79 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 83 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Machina #935763

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits
#Attrib_MakersMark


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Sniper Rifle

Level 1 Sniper Rifle
"ETF2L.org official sniper rifle"


"Massimu's Sniper Rifle"

Level 1 Sniper Rifle


"Poacher's Pride"

Level 1 Sniper Rifle


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 40 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 44 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Freedom Staff #392465

Level 25 Staff
#Attrib_MakersMark


The Freedom Staff #401021

Level 25 Staff
#Attrib_MakersMark


The Freedom Staff #385481

Level 25 Staff


The Freedom Staff #401019

Level 25 Staff
#Attrib_MakersMark


The Freedom Staff #368261

Level 25 Staff


The Freedom Staff #401020

Level 25 Staff
#Attrib_MakersMark


The Freedom Staff #401052

Level 25 Staff
#Attrib_MakersMark


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


"Massimu's Syring Gun"

Level 1 Syringe Gun


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+50% cloak regen rate
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Tradable or Marketable )


"Massimu's Wrench"

Level 1 Wrench


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 28 Apparel
#Attrib_MakersMark


The Hurt Locher #66834

Level 71 Apparel
#Attrib_MakersMark


Escapist #65207

Level 54 Apparel
#Attrib_MakersMark


The Chronomancer

Level 88 Apparel


The Ward #64828

Level 35 Apparel
#Attrib_MakersMark


The Frenchman's Formals #64801

Level 21 Apparel
#Attrib_MakersMark


Weight Room Warmer #65113

Level 43 Apparel
#Attrib_MakersMark


The After Dark #66197

Level 14 Apparel
#Attrib_MakersMark


The Founding Father #65568

Level 97 Apparel
#Attrib_MakersMark


The Gaelic Garb #65470

Level 93 Apparel
#Attrib_MakersMark


The Bigg Mann on Campus #66093

Level 59 Apparel
#Attrib_MakersMark


The Delinquent's Down Vest #65922

Level 18 Apparel
#Attrib_MakersMark


The Dough Puncher #57261

Level 30 Apparel
#Attrib_MakersMark


Gone Commando #55092

Level 94 Apparel
#Attrib_MakersMark


The Juggernaut Jacket #56747

Level 85 Apparel
#Attrib_MakersMark


The Killer's Kit

Level 34 Apparel


The Ticket Boy #55070

Level 45 Apparel
#Attrib_MakersMark


The Toowoomba Tunic #49629

Level 41 Apparel


The Warmth Preserver #54917

Level 98 Apparel
#Attrib_MakersMark


The Bootie Time #90036

Level 10 Apparel
Jingle all the way
#Attrib_MakersMark


The Triad Trinket

Level 55 Apparel


The Rogue's Robe #59964

Level 68 Apparel
#Attrib_MakersMark


The Man in Slacks #57467

Level 76 Apparel
#Attrib_MakersMark


The Sengoku Scorcher #57364

Level 84 Apparel
#Attrib_MakersMark


The Lunatic's Leathers #59936

Level 42 Apparel
#Attrib_MakersMark


The Spooky Sleeves

Level 26 Apparel
#Attrib_MakersMark


The Outback Intellectual

Level 15 Apparel
attach particle effect static (28)


The Wraith Wrap

Level 40 Apparel

( Not Usable in Crafting )


The Wraith Wrap

Level 64 Apparel
#Attrib_MakersMark


The Angel of Death

Level 18 Apparel
#Attrib_MakersMark


The Shogun's Shoulder Guard #67764

Level 13 Cosmetic Armor
#Attrib_MakersMark


The Shogun's Shoulder Guard #56262

Level 88 Cosmetic Armor
#Attrib_MakersMark


The Dark Age Defender

Level 78 Cosmetic Armor
#Attrib_MakersMark


Die Regime-Panzerung #58854

Level 48 Cosmetic Armor
#Attrib_MakersMark


Die Regime-Panzerung #56575

Level 85 Cosmetic Armor
#Attrib_MakersMark


The Sangu Sleeves

Level 73 Cosmetic Armor


The Steel Sixpack #65042

Level 80 Cosmetic Armor
#Attrib_MakersMark


The Purity Fist #92117

Level 10 Cosmetic Augmentation
#Attrib_MakersMark


The Coffin Kit

Level 34 Backpack
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Grisly Gumbo

Level 64 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


Dillinger's Duffel

Level 8 Backpack


The Infernal Orchestrina #84641

Level 16 Backpack
vision opt in flags (1)
On Equip: Visit Pyroland
Attrib_TauntSoundSuccess
Only visible in Pyroland
#Attrib_MakersMark


The Baronial Badge #59111

Level 57 Badge
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 3 Badge

( Not Tradable or Marketable )


The Merc Medal #86631

Level 20 Badge
#Attrib_MakersMark


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 37 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 2 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Balloonicorn #81208

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Reindoonicorn #74091

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Heavy Duty Rag

Level 56 Bandana
#Attrib_MakersMark


Hero's Hachimaki #94530

Level 28 Bandana
#Attrib_MakersMark


Hero's Hachimaki #95148

Level 41 Bandana
#Attrib_MakersMark


Villain's Veil

Level 4 Bandana


Villain's Veil #95062

Level 67 Bandana
#Attrib_MakersMark


Villain's Veil #97415

Level 72 Bandana
#Attrib_MakersMark


The Borscht Belt #67408

Level 60 Bandolier
#Attrib_MakersMark


The Backpack Broiler #65870

Level 93 Barbeque
attach particle effect static (28)
#Attrib_MakersMark


The Captain's Cocktails #85263

Level 92 Decorative Bombs
#Attrib_MakersMark


The Ornament Armament #89875

Level 20 Decorative Bombs
#Attrib_MakersMark


The Burning Bongos #82555

Level 90 Bongos
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Boston Boom-Bringer

Level 18 Futuristic Sound Device
Attrib_TauntSoundSuccess
#Attrib_MakersMark


The Boston Boom-Bringer

Level 23 Futuristic Sound Device
Attrib_TauntSoundSuccess
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Flashdance Footies

Level 39 Boots


The Long Fall Loafers

Level 24 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Sole Saviors #55189

Level 71 Boots
#Attrib_MakersMark


The Bootenkhamuns #51938

Level 73 Boots
#Attrib_MakersMark


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Highland High Heels

Level 19 Boots
#Attrib_MakersMark


Highland High Heels

Level 73 Boots


The Criminal Cloak #59986

Level 74 Cape
#Attrib_MakersMark


The Heavy-Weight Champ #67517

Level 60 Championship Belt
#Attrib_MakersMark


The Heavy-Weight Champ #46246

Level 78 Championship Belt


Soldier's Stogie

Level 6 Cigar
attach particle effect static (28)


Trickster's Turnout Gear #66325

Level 22 Coat
#Attrib_MakersMark


Trickster's Turnout Gear #64116

Level 37 Coat
#Attrib_MakersMark


Trickster's Turnout Gear #66319

Level 83 Coat
#Attrib_MakersMark


The Brawling Buccaneer

Level 22 Coat


The Hornblower

Level 1 Coat


The Colonel's Coat #57463

Level 25 Coat
#Attrib_MakersMark


The Classified Coif #59214

Level 90 Coat
#Attrib_MakersMark


The Kringle Collection #88066

Level 3 Coat
#Attrib_MakersMark


The Dogfighter

Level 43 Coat
#Attrib_MakersMark


The Snow Scoper

Level 18 Coat
#Attrib_MakersMark


The Snow Scoper

Level 89 Coat
#Attrib_MakersMark


Antarctic Parka

Level 63 Coat


The Cremator's Conscience #91036

Level 15 Conscience
#Attrib_MakersMark


The Caffeine Cooler #67820

Level 85 Cooler
#Attrib_MakersMark


Antlers #74727

Level 66 Cosmetic Item
#Attrib_MakersMark


Exquisite Rack

Level 20 Cosmetic Item
#Attrib_MakersMark


Exquisite Rack

Level 25 Cosmetic Item
#Attrib_MakersMark


Texas Slim's Dome Shine

Level 85 Cosmetic Item
#Attrib_MakersMark


Baseball Bill's Sports Shine

Level 77 Cosmetic Item
#Attrib_MakersMark


Ritzy Rick's Hair Fixative

Level 71 Cosmetic Item
#Attrib_MakersMark


The Beep Man

Level 33 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Hundkopf

Level 96 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Kriegsmaschine-9000

Level 48 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Biomech Backpack #53891

Level 17 Costume Piece

#Attrib_MakersMark


The Crispy Golden Locks

Level 91 Costume Piece


( Not Tradable or Marketable )


The Scorched Skirt

Level 16 Costume Piece


( Not Tradable or Marketable )


The Shaman's Skull

Level 30 Costume Piece


( Not Tradable or Marketable )


The Scottish Snarl

Level 20 Costume Piece

This is a special Halloween 2011 item


The Scottish Snarl

Level 96 Costume Piece

This is a special Halloween 2011 item


The Pickled Paws

Level 44 Costume Piece

This is a special Halloween 2011 item


The Soviet Stitch-Up

Level 19 Costume Piece

This is a special Halloween 2011 item


The Einstein

Level 88 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Tail from the Crypt

Level 10 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Wrap Battler

Level 81 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 36 Costume Piece

This is a special Halloween 2011 item


The Minsk Beef

Level 88 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hellhunter's Headpiece

Level 43 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Xeno Suit #53952

Level 38 Costume Piece

#Attrib_MakersMark


The Beep Boy #64782

Level 62 Electronic Device
#Attrib_MakersMark


The Eye-Catcher

Level 43 Eye Patch


Pop-Eyes #67029

Level 42 Eyes
#Attrib_MakersMark


The Special Eyes #64597

Level 89 Eyes
#Attrib_MakersMark


The All-Father #90206

Level 15 Facial Hair
#Attrib_MakersMark


The Brainiac Hairpiece #93366

Level 39 Facial Hair
#Attrib_MakersMark


The Bearded Bombardier #79011

Level 9 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


A Brush with Death #66388

Level 77 Facial Hair
#Attrib_MakersMark


The Viking Braider

Level 40 Facial Hair


The Gold Digger #64132

Level 20 Facial Hair
#Attrib_MakersMark


The Grizzled Growth #74006

Level 47 Facial Hair
#Attrib_MakersMark


Lord Cockswain's Novelty Mutton Chops and Pipe #102824

Level 99 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Fashionable Megalomaniac #54849

Level 70 Facial Hair
#Attrib_MakersMark


Yuri's Revenge #57288

Level 2 Facial Hair
#Attrib_MakersMark


Camera Beard

Level 27 Facial Hair
#Attrib_MakersMark


Face Full of Festive

Level 74 Facial Hair
#Attrib_MakersMark


The Ruffled Ruprecht

Level 84 Facial Hair


The Five-Month Shadow

Level 85 Facial Hair
#Attrib_MakersMark


Marshall's Mutton Chops

Level 1 Facial Hair
#Attrib_MakersMark


The Dictator

Level 80 Facial Hair


Aqua Flops #75301

Level 19 Flip-Flops
#Attrib_MakersMark


The Moonman Backpack #100234

Level 15 Fuel Tank
#Attrib_MakersMark


Seeing Double

Level 87 Glasses
#Attrib_MakersMark


The Deus Specs #90743

Level 10 Glasses
#Attrib_MakersMark


Ze Goggles

Level 44 Glasses
#Attrib_MakersMark


The Marxman #79614

Level 46 Glasses
#Attrib_MakersMark


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Falconer #65888

Level 71 Glove
#Attrib_MakersMark


Big Country

Level 58 Hair
#Attrib_MakersMark


Brock's Locks #75410

Level 34 Hair
#Attrib_MakersMark


The Brütal Bouffant #74235

Level 64 Hair
#Attrib_MakersMark


Coupe D'isaster

Level 21 Hair


The Carl #75000

Level 56 Hair
#Attrib_MakersMark


The Hound Dog

Level 14 Hair
#Attrib_MakersMark


The Gym Rat #91975

Level 10 Hair
#Attrib_MakersMark


Heavy's Hockey Hair #73127

Level 18 Hair
#Attrib_MakersMark


The Dread Knot

Level 76 Hair
#Attrib_MakersMark


The Battle Bob

Level 54 Hair
#Attrib_MakersMark


Greased Lightning #65384

Level 82 Hair
#Attrib_MakersMark


Bullet Buzz #54956

Level 92 Hair
#Attrib_MakersMark


The Hero's Tail #94802

Level 46 Hair
#Attrib_MakersMark


The Peacenik's Ponytail #59792

Level 48 Hair
#Attrib_MakersMark


Your Worst Nightmare #91004

Level 10 Hair
#Attrib_MakersMark


The Wilson Weave #72829

Level 43 Hair
#Attrib_MakersMark


The Crafty Hair #80178

Level 78 Hair
#Attrib_MakersMark


Minnesota Slick

Level 53 Hair


The Lone Star #79241

Level 90 Hat
#Attrib_MakersMark


The Bacteria Blocker #69477

Level 85 Hat
#Attrib_MakersMark


The Big Chief

Level 86 Hat
#Attrib_MakersMark


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 26 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 54 Hat


The Buccaneer's Bicorne #94855

Level 10 Hat
#Attrib_MakersMark


Cadaver's Cranium

Level 31 Hat
#Attrib_MakersMark


The Capo's Capper #107728

Level 52 Hat
#Attrib_MakersMark


Charmer's Chapeau

Level 23 Hat
#Attrib_MakersMark


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Heavy Artillery Officer's Cap #66901

Level 87 Hat
#Attrib_MakersMark


Industrial Festivizer

Level 46 Hat
#Attrib_MakersMark


Connoisseur's Cap #94470

Level 48 Hat
#Attrib_MakersMark


Crocleather Slouch #95107

Level 1 Hat
#Attrib_MakersMark


The Crone's Dome

Level 4 Hat
#Attrib_MakersMark


The Crone's Dome

Level 38 Hat


The Crone's Dome

Level 94 Hat


The Dadliest Catch #53503

Level 67 Hat

#Attrib_MakersMark


Glengarry Bonnet

Level 80 Hat


Scotsman's Stove Pipe

Level 31 Hat


Carouser's Capotain

Level 10 Hat
#Attrib_MakersMark


Rimmed Raincatcher

Level 12 Hat
#Attrib_MakersMark


Tippler's Tricorne

Level 37 Hat
#Attrib_MakersMark


Desert Marauder #103178

Level 54 Hat
#Attrib_MakersMark


Détective Noir

Level 1 Hat
#Attrib_MakersMark


The DethKapp #75561

Level 99 Hat
#Attrib_MakersMark


The Company Man #90906

Level 10 Hat
#Attrib_MakersMark


The Nanobalaclava #92326

Level 10 Hat
#Attrib_MakersMark


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 36 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Engineer's Cap

Level 78 Hat
#Attrib_MakersMark


Safe'n'Sound

Level 61 Hat
#Attrib_MakersMark


The Powdered Practitioner

Level 49 Hat
#Attrib_MakersMark


Winter Woodsman

Level 75 Hat


Screamin' Eagle

Level 17 Hat


The Executioner

Level 24 Hat
#Attrib_MakersMark


The Executioner

Level 94 Hat
#Attrib_MakersMark


Brim-Full of Bullets #64340

Level 56 Hat
#Attrib_MakersMark


The Air Raider #63985

Level 44 Hat
#Attrib_MakersMark


Hong Kong Cone

Level 11 Hat


The Cotton Head #63799

Level 47 Hat
#Attrib_MakersMark


Flipped Trilby

Level 53 Hat
#Attrib_MakersMark


The Full Head of Steam

Level 14 Hat

( Not Tradable or Marketable )


Furious Fukaamigasa

Level 34 Hat


The Crosslinker's Coil #68472

Level 95 Hat
#Attrib_MakersMark


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Soldier Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 3

( Not Tradable or Marketable )


Tough Guy's Toque

Level 37 Hat
#Attrib_MakersMark


Officer's Ushanka

Level 84 Hat
#Attrib_MakersMark


Officer's Ushanka

Level 86 Hat


The Soviet Gentleman #78696

Level 87 Hat
#Attrib_MakersMark


Hard Counter

Level 44 Hat
#Attrib_MakersMark


The Hanger-On Hood

Level 55 Hat
#Attrib_MakersMark


Honcho's Headgear

Level 93 Hat
#Attrib_MakersMark


Horrific Headsplitter

Level 31 Hat
#Attrib_MakersMark


The Head Warmer #88212

Level 74 Hat
#Attrib_MakersMark


The Janissary Ketche #95453

Level 70 Hat
#Attrib_MakersMark


The Hive Minder #65866

Level 38 Hat
#Attrib_MakersMark


The Belgian Detective

Level 53 Hat


The Harmburg #65935

Level 62 Hat
#Attrib_MakersMark


The Katyusha #65315

Level 33 Hat
#Attrib_MakersMark


The Rebel Rouser #65603

Level 48 Hat
#Attrib_MakersMark


The Federal Casemaker

Level 30 Hat


The Caribbean Conqueror

Level 4 Hat


The Valley Forge #67704

Level 76 Hat
#Attrib_MakersMark


Jumper's Jeepcap #105263

Level 56 Hat
#Attrib_MakersMark


The Killer Exclusive #85622

Level 10 Hat
#Attrib_MakersMark


Larrikin Robin

Level 82 Hat
#Attrib_MakersMark


The Last Straw #73639

Level 78 Hat
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Vintage Tyrolean

Level 57 Hat
#Attrib_MakersMark


Gentleman's Gatsby

Level 85 Hat
#Attrib_MakersMark


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Athletic Supporter

Level 10 Hat
#Attrib_MakersMark


Modest Pile of Hat

Level 54 Hat
#Attrib_MakersMark


Medic's Mountain Cap

Level 34 Hat
#Attrib_MakersMark


The Necronomicrown

Level 60 Hat

( Not Tradable or Marketable )


Ol' Snaggletooth

Level 88 Hat
#Attrib_MakersMark


The Fed-Fightin' Fedora #20220

Level 24 Hat


The Hetman's Headpiece #95211

Level 59 Hat
#Attrib_MakersMark


Prancer's Pride

Level 100 Hat
#Attrib_MakersMark


Prinny Hat #29962

Level 67 Hat
#Attrib_MakersMark


Liquidator's Lid #89072

Level 18 Hat
#Attrib_MakersMark


The Waxy Wayfinder #84884

Level 8 Hat
attach particle effect static (28)
#Attrib_MakersMark


Old Guadalajara

Level 58 Hat
#Attrib_MakersMark


The Little Buddy #93002

Level 10 Hat
#Attrib_MakersMark


The Birdcage #90347

Level 10 Hat
#Attrib_MakersMark


The Flamboyant Flamenco #90813

Level 10 Hat
#Attrib_MakersMark


Handyman's Handle

Level 70 Hat
#Attrib_MakersMark


Reggaelator

Level 66 Hat
#Attrib_MakersMark


The Well-Rounded Rifleman

Level 73 Hat


The Bot Dogger

Level 1 Hat


The Saxton

Level 50 Hat


The Deep Cover Operator

Level 23 Hat


The Law

Level 80 Hat


The Sammy Cap #55275

Level 86 Hat
#Attrib_MakersMark


Ground Control #55387

Level 92 Hat
#Attrib_MakersMark


Sole Mate #57170

Level 65 Hat
#Attrib_MakersMark


Stylish DeGroot

Level 79 Hat


The Trash Man

Level 9 Hat


Ye Olde Baker Boy

Level 76 Hat
#Attrib_MakersMark


Troublemaker's Tossle Cap

Level 25 Hat


The Hot Dogger

Level 10 Hat


The Backwards Ballcap #90731

Level 10 Hat
#Attrib_MakersMark


The Front Runner #83701

Level 15 Hat
#Attrib_MakersMark


Whoopee Cap

Level 55 Hat
#Attrib_MakersMark


The Cockfighter #71625

Level 10 Hat
#Attrib_MakersMark


Dr's Dapper Topper

Level 16 Hat


The Aviator Assassin #57806

Level 93 Hat
#Attrib_MakersMark


The Razor Cut #56686

Level 97 Hat
#Attrib_MakersMark


The Spook Specs

Level 15 Hat


Vive La France #57032

Level 88 Hat
#Attrib_MakersMark


Master's Yellow Belt

Level 99 Hat
#Attrib_MakersMark


The Bolted Bushman

Level 48 Hat


Professional's Panama

Level 79 Hat


The Fruit Shoot #91902

Level 63 Hat
#Attrib_MakersMark


Bloke's Bucket Hat

Level 67 Hat
#Attrib_MakersMark


Chieftain's Challenge

Level 17 Hat
#Attrib_MakersMark


Sergeant's Drill Hat

Level 35 Hat


The Salty Dog #80513

Level 10 Hat


The Hat With No Name #91671

Level 10 Hat
#Attrib_MakersMark


Stout Shako

Level 30 Hat
#Attrib_MakersMark


Soldier's Slope Scopers

Level 55 Hat


L'Inspecteur #91869

Level 10 Hat
#Attrib_MakersMark


Tam O' Shanter #92981

Level 95 Hat
#Attrib_MakersMark


Prince Tavish's Crown

Level 8 Hat
#Attrib_MakersMark


The Attendant

Level 97 Hat
#Attrib_MakersMark


The Cold Killer #73911

Level 80 Hat
#Attrib_MakersMark


Familiar Fez

Level 34 Hat
#Attrib_MakersMark


Grenadier's Softcap

Level 36 Hat
#Attrib_MakersMark


The Milkman

Level 50 Hat


Tough Stuff Muffs #73000

Level 28 Hat
#Attrib_MakersMark


Towering Pillar of Hats

Level 15 Hat
#Attrib_MakersMark


The Point and Shoot #87803

Level 10 Hat
#Attrib_MakersMark


The El Jefe #91779

Level 10 Hat
#Attrib_MakersMark


The Hardy Laurel #64067

Level 32 Hat
vision opt in flags (4)
#Attrib_MakersMark


The Stovepipe Sniper Shako #77661

Level 32 Hat
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 16 Hat
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 26 Hat
#Attrib_MakersMark


Vox Diabolus #71504

Level 55 Hat
#Attrib_MakersMark


The Brown Bomber #86788

Level 38 Hat
#Attrib_MakersMark


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Area 451 #78070

Level 84 Hat
#Attrib_MakersMark


Tartan Tyrolean

Level 38 Hat
#Attrib_MakersMark


Tartan Tyrolean

Level 56 Hat


The Kiss King

Level 11 Hat
#Attrib_MakersMark


The Nunhood

Level 47 Hat
#Attrib_MakersMark


The Mann of Reason

Level 25 Hat
#Attrib_MakersMark


The Polar Pullover

Level 12 Hat
#Attrib_MakersMark


The Toy Tailor

Level 92 Hat
#Attrib_MakersMark


The Toy Soldier

Level 94 Hat
#Attrib_MakersMark


The Slo-Poke

Level 59 Hat
#Attrib_MakersMark


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Cross-Comm Express #82767

Level 8 Headgear
#Attrib_MakersMark


Pugilist's Protector

Level 77 Headgear


The Infernal Impaler

Level 13 Headgear


Lord Cockswain's Pith Helmet #101931

Level 66 Headgear
#Attrib_MakersMark


Scotch Bonnet

Level 42 Headgear
#Attrib_MakersMark


The War Pig #79288

Level 81 Headgear
#Attrib_MakersMark


The Big Steel Jaw of Summer Fun

Level 30 Headgear


The Virtual Reality Headset #90999

Level 10 Headset
#Attrib_MakersMark


The Virtual Viewfinder #65086

Level 5 Headset
#Attrib_MakersMark


Armored Authority #101516

Level 100 Helmet
#Attrib_MakersMark


Berliner's Bucket Helm

Level 31 Helmet
#Attrib_MakersMark


The Bolgan

Level 23 Helmet
#Attrib_MakersMark


The Bubble Pipe #97330

Level 98 Helmet
attach particle effect static (28)
#Attrib_MakersMark


The Cloud Crasher

Level 90 Helmet
#Attrib_MakersMark


The Conquistador

Level 72 Helmet


The Conquistador

Level 99 Helmet
#Attrib_MakersMark


Copper's Hard Top #93233

Level 97 Helmet
#Attrib_MakersMark


Defiant Spartan

Level 19 Helmet

( Not Usable in Crafting )


Defiant Spartan

Level 29 Helmet
#Attrib_MakersMark


The Samur-Eye

Level 12 Helmet
#Attrib_MakersMark


Sober Stuntman

Level 19 Helmet
#Attrib_MakersMark


The Doe-Boy #71724

Level 42 Helmet
#Attrib_MakersMark


The Dragonborn Helmet #75217

Level 10 Helmet

( Not Tradable or Marketable )


The Helmet Without a Home

Level 49 Helmet


The Bone Dome #64506

Level 63 Helmet
#Attrib_MakersMark


The Gilded Guard #61669

Level 33 Helmet
#Attrib_MakersMark


The Whirly Warrior #65497

Level 70 Helmet
#Attrib_MakersMark


The Glasgow Great Helm #59946

Level 78 Helmet


The Stormin' Norman #66016

Level 45 Helmet
#Attrib_MakersMark


The Tartan Spartan #67682

Level 73 Helmet
#Attrib_MakersMark


The Lucky Shot

Level 45 Helmet


The Surgeon's Stahlhelm #90164

Level 10 Helmet
#Attrib_MakersMark


The MK 50 #54406

Level 70 Helmet
#Attrib_MakersMark


The Stahlhelm #91012

Level 10 Helmet
#Attrib_MakersMark


The Dark Falkirk Helm

Level 1 Helmet


Heer's Helmet #55089

Level 58 Helmet
#Attrib_MakersMark


The Trencher's Topper #54631

Level 87 Helmet
#Attrib_MakersMark


Bonk Helm

Level 51 Helmet
#Attrib_MakersMark


The Human Cannonball

Level 28 Helmet

( Not Usable in Crafting )


Shooter's Sola Topi

Level 69 Helmet
#Attrib_MakersMark


Tyrant's Helm

Level 25 Helmet


Killer's Kabuto

Level 52 Helmet


The Warsworn Helmet

Level 91 Helmet
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Anger #93970

Level 10 Hood
#Attrib_MakersMark


The Conjurer's Cowl #93269

Level 31 Hood
#Attrib_MakersMark


The Dread Hiding Hood #59594

Level 37 Hood
#Attrib_MakersMark


Hottie's Hoodie #95334

Level 75 Hood
#Attrib_MakersMark


The Tartan Shade #64218

Level 10 Hood
#Attrib_MakersMark


Brimstone #52776

Level 72 Horns
#Attrib_MakersMark


Snow Sleeves

Level 63 Jacket


The Samson Skewer

Level 11 Decorative Knife

( Not Tradable or Marketable )


The Rump-o'-Lantern #76324

Level 9 Lantern
#Attrib_MakersMark


The Sandvich Safe #88411

Level 15 Lunchbox
#Attrib_MakersMark


The Bird-Man of Aberdeen

Level 12 Mascot


The Bird-Man of Aberdeen

Level 32 Mascot


The Bird-Man of Aberdeen #81950

Level 81 Mascot
#Attrib_MakersMark


Lieutenant Bites #65646

Level 1 Mascot
#Attrib_MakersMark


The Red Army Robin #65598

Level 91 Mascot
#Attrib_MakersMark


The Compatriot #65926

Level 35 Mascot
#Attrib_MakersMark


The Compatriot

Level 53 Mascot


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Triboniophorus Tyrannus

Level 84 Mascot
#Attrib_MakersMark


Ein

Level 1 Mascot


The Backstabber's Boomslang #55248

Level 15 Mascot
#Attrib_MakersMark


Bonk Boy #114395

Level 6 Mask
#Attrib_MakersMark


The Dapper Disguise

Level 23 Mask

( Not Tradable or Marketable )


Hotrod

Level 51 Mask
#Attrib_MakersMark


The First American #57112

Level 22 Mask
#Attrib_MakersMark


Apparition's Aspect #89156

Level 13 Mask
#Attrib_MakersMark


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Mair Mask

Level 87 Mask
#Attrib_MakersMark


The Last Breath #89250

Level 13 Mask
#Attrib_MakersMark


The Person in the Iron Mask #71567

Level 97 Mask
#Attrib_MakersMark


Large Luchadore #94969

Level 11 Mask
#Attrib_MakersMark


The Cold War Luchador #87723

Level 10 Mask
#Attrib_MakersMark


The Mask of the Shaman #90086

Level 10 Mask
#Attrib_MakersMark


The HazMat Headcase #82597

Level 47 Mask
#Attrib_MakersMark


Pyromancer's Mask

Level 7 Mask
#Attrib_MakersMark


The Noh Mercy

Level 45 Mask
#Attrib_MakersMark


The Winter Wonderland Wrap #73345

Level 87 Mask
#Attrib_MakersMark


Clan Pride #89481

Level 20 Medallion
"1st appear of Sting, WWE All of Fame, and a Icone"
#Attrib_MakersMark


The Crocodile Smile #90727

Level 20 Necklace
#Attrib_MakersMark


The Mann of the House

Level 58 Pants
#Attrib_MakersMark


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Li'l Snaggletooth #64280

Level 51 Pocket Buddy
#Attrib_MakersMark


Li'l Snaggletooth #66531

Level 60 Pocket Buddy
#Attrib_MakersMark


The Pocket Horsemann

Level 75 Pocket Buddy


( Not Tradable or Marketable )


The Itsy Bitsy Spyer

Level 15 Pocket Buddy


The Pocket Pyro

Level 74 Pocket Buddy
#Attrib_MakersMark


Couvre Corner #90407

Level 20 Pocket Square
#Attrib_MakersMark


The Whiskey Bib #59515

Level 63 Puffy Shirt


Pyrovision Goggles

Level 73 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Dry Gulch Gulp #65278

Level 70 Refreshment
#Attrib_MakersMark


"Mariage Arrangé"

Level 100 Ring
A perpetual bond of commitment between el cid
and [CRP] Spooky#1406, forever and ever and ever. XoXoX

( Not Tradable or Marketable, Not Usable in Crafting )


The Made Man #103143

Level 12 Rose
#Attrib_MakersMark


Das Hazmattenhatten #65039

Level 87 Safety Apparatus
#Attrib_MakersMark


The Medicine Manpurse #57768

Level 80 Satchel
#Attrib_MakersMark


The Koala Compact #75659

Level 63 Satchel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Professor's Pineapple #82797

Level 80 Science Project
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 24 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 55 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 64 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 66 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 99 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 16 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 20 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Chargin' Targe

Level 54 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 83 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 85 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 94 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 96 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Tyurtlenek

Level 61 Shirt
#Attrib_MakersMark


The Apparatchik's Apparel #81443

Level 32 Shirt
#Attrib_MakersMark


The Siberian Sophisticate #77773

Level 21 Shirt
#Attrib_MakersMark


The Soot Suit #68296

Level 80 Shirt
#Attrib_MakersMark


Das Fantzipantzen #65730

Level 79 Shirt
#Attrib_MakersMark


The Fast Learner

Level 27 Shirt
#Attrib_MakersMark


The Track Terrorizer #79495

Level 65 Shirt
#Attrib_MakersMark


The Au Courant Assassin #57708

Level 97 Shirt
#Attrib_MakersMark


The Business Casual #82560

Level 9 Shirt
#Attrib_MakersMark


The Cut Throat Concierge #75274

Level 59 Shirt
#Attrib_MakersMark


The Little Drummer Mann

Level 100 Shirt
#Attrib_MakersMark


The Rogue's Brogues #68001

Level 53 Shoes
#Attrib_MakersMark


The Sneaky Spats of Sneaking #84045

Level 82 Shoes
#Attrib_MakersMark


Buck Turner All-Stars #74011

Level 24 Shoes
#Attrib_MakersMark


The Half-Pipe Hurdler #65660

Level 17 Skateboard
#Attrib_MakersMark


The Bear Necessities #64953

Level 75 Spirit Animal
#Attrib_MakersMark


The Champ Stamp #82399

Level 60 Tattoos
#Attrib_MakersMark


The Tools of the Trade #60069

Level 22 Tool Belt
#Attrib_MakersMark


The Pampered Pyro #65523

Level 6 Towel
#Attrib_MakersMark


The Liquor Locker #50596

Level 89 Treasure
#Attrib_MakersMark


The Tuxxy #69980

Level 90 Tuxedo
#Attrib_MakersMark


Carrion Companion

Level 82 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 95 Undead Pet


( Not Tradable or Marketable )


Fancy Dress Uniform #101222

Level 78 Uniform
#Attrib_MakersMark


The Sky Captain #57930

Level 85 Uniform
#Attrib_MakersMark


The Extra Layer

Level 16 Vest
#Attrib_MakersMark


The Flight of the Monarch

Level 2 Wings
#Attrib_MakersMark


Der Wintermantel #75923

Level 39 Apparel
#Attrib_MakersMark


The Toss-Proof Towel #83490

Level 78 Apparel
#Attrib_MakersMark


The Teufort Tooth Kicker #84983

Level 10 Boots
#Attrib_MakersMark


The Teufort Tooth Kicker #82523

Level 10 Boots
#Attrib_MakersMark


The King of Scotland Cape #77398

Level 66 Cape


The Menpo #80780

Level 1 Mask
#Attrib_MakersMark


The Menpo #75472

Level 6 Mask
#Attrib_MakersMark


The Texas Half-Pants

Level 86 Pants
#Attrib_MakersMark


The Back Scatter

Level 38 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal930
Hats0
Misc475
Metal4 items worth 8 scrap
Total1409

Historical data

The item data was loaded from history.
Saved on Wed, 04 May 22 18:38:00 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.2162sec