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Gabe Newell

#21
Mann Co. Supply Crate
#23
Mann Co. Supply Crate
#24
Mann Co. Supply Crate
#24
Mann Co. Supply Crate
#25
Mann Co. Supply Crate
#28
Mann Co. Supply Crate
Unusual Haunted Metal Scrap
Refined Metal
Scrap Metal
The Ubersaw
The Ubersaw
Equipped
The Equalizer
The Equalizer
The Widowmaker
The Widowmaker
The Short Circuit
The Short Circuit
The Scotsman's Skullcutter
The Scotsman's Skullcutter
Natascha
Natascha
The Company Man
The Nanobalaclava
The Boston Basher
The Buffalo Steak Sandvich
The Diamondback
The Machina
The Claidheamh Mòr
The Cow Mangler 5000
The Disciplinary Action
Mercenary
Equipped
The Enforcer
Hotrod
Your Eternal Reward
The Eviction Notice
Fancy Dress Uniform
Equipped
The Fists of Steel
The Brass Beast
Googly Gazer
Horseless Headless Horsemann's Head
Equipped
The Hound Dog
Honcho's Headgear
Equipped
Iron Curtain
Equipped
The Jag
Conniver's Kunai
L'Etranger
The Liberty Launcher
Equipped
Ali Baba's Wee Booties
Crusader's Crossbow
Equipped
Lord Cockswain's Novelty Mutton Chops and Pipe
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(27 ITEMS IN INVENTORY)
Soldier
(40 ITEMS IN INVENTORY)
Pyro
(23 ITEMS IN INVENTORY)
Demoman
(29 ITEMS IN INVENTORY)
Heavy
(30 ITEMS IN INVENTORY)
Engineer
(23 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(22 ITEMS IN INVENTORY)
Spy
(25 ITEMS IN INVENTORY)

Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #21


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #23


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #24


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #24


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #25


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #28


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw

( Not Tradable or Marketable )


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time


Natascha

Level 5 Minigun

( Not Tradable or Marketable )


The Company Man

Level 10 Hat

( Not Tradable or Marketable )


The Nanobalaclava

Level 10 Hat

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Diamondback

Level 5 Revolver
sapper kills collect crits (1)

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration


The Cow Mangler 5000

Level 30 Focused Wave Projector

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 5, 2011 (11:22:44 GMT)

( Not Tradable or Marketable )


The Enforcer
(equipped)


Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised

( Not Tradable or Marketable )


Hotrod

Level 15 Mask

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
On Hit: Gain a speed boost


Fancy Dress Uniform

Level 86 Uniform

( Not Tradable or Marketable )


The Fists of Steel
(equipped)


Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active


The Brass Beast

Level 5 Minigun
-60% slower move speed while deployed

( Not Tradable or Marketable )


Googly Gazer

Level 86 Cosmetic Augmentation

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Hound Dog
(equipped)


Level 84 Hair

( Not Tradable or Marketable )


Honcho's Headgear

Level 13 Hat

( Not Tradable or Marketable )


Iron Curtain
(equipped)


Level 5 Minigun

( Not Tradable or Marketable )


The Jag
(equipped)


Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size

( Not Tradable or Marketable )


Ali Baba's Wee Booties
(equipped)


Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
-75% max primary ammo on wearer


Lord Cockswain's Novelty Mutton Chops and Pipe
(equipped)


Level 27 Facial Hair
attach particle effect static (28)

( Not Tradable or Marketable )


Mad Milk
(equipped)


Level 5 Non-Milk Substance

( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Ze Goggles

Level 20 Glasses

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Ol' Snaggletooth
(equipped)


Level 52 Hat

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max secondary ammo on wearer

( Not Tradable or Marketable )


Pip-Boy
(equipped)


Level 10 Armband

( Not Tradable or Marketable )


Pyromancer's Mask
(equipped)


Level 76 Mask

( Not Tradable or Marketable )


Handyman's Handle

Level 51 Hat

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings

( Not Tradable or Marketable )


Rogue's Col Roule

Level 15 Apparel

( Not Tradable or Marketable )


The Family Business
(equipped)


Level 10 Shotgun


Scotch Bonnet

Level 22 Headgear

( Not Tradable or Marketable )


Bonk Helm

Level 20 Helmet

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
-66% clip size

( Not Tradable or Marketable )


Chieftain's Challenge

Level 94 Hat

( Not Tradable or Marketable )


Sergeant's Drill Hat

Level 46 Hat

( Not Tradable or Marketable )


The Half-Zatoichi
(equipped)


Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills

( Not Tradable or Marketable )


Killer's Kabuto

Level 46 Helmet

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed

( Not Tradable or Marketable )


Sight for Sore Eyes
(equipped)


Level 44 Eyes

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Noh Mercy

Level 43 Mask

( Not Tradable or Marketable )


Sultan's Ceremonial

Level 31 Hat

( Not Tradable or Marketable )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%

( Not Tradable or Marketable )


The Big Chief

Level 58 Hat

( Not Tradable or Marketable )


The Big Earner
(equipped)


Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill


The Amputator
(equipped)


Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
-75% health from healers on wearer

( Not Tradable or Marketable )


The Sydney Sleeper
(equipped)


Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots


Taunt: The Schadenfreude
(equipped)


Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Meet the Medic
(equipped)


Level 5 Special Taunt

( Not Tradable or Marketable )


The Team Captain

Level 62 Hat

( Not Tradable or Marketable )


The Battalion's Backup
(equipped)


Level 10 Battle Banner

( Not Tradable or Marketable )


The Black Box
(equipped)


Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack

( Not Tradable or Marketable )


The Bushwacka
(equipped)


Level 5 Kukri
Crits whenever it would normally mini-crit

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Holy Mackerel
(equipped)


Level 42 Fish

( Not Tradable or Marketable )


The Original

Level 5 Rocket Launcher

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer

( Not Tradable or Marketable )


The Shortstop
(equipped)


Level 1 Peppergun
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate

( Not Tradable or Marketable )


License to Maim
(equipped)


Level 20 Badge

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents

( Not Tradable or Marketable )


Blighted Beak
(equipped)


Level 68 Mask

( Not Tradable or Marketable )


Bonk Boy

Level 7 Mask

( Not Tradable or Marketable )


The Cloak and Dagger
(equipped)


Level 5 Invis Watch
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Samur-Eye
(equipped)


Level 75 Helmet

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


The Dead Ringer

Level 5 Invis Watch
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower


The Flare Gun
(equipped)


Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Wrangler
(equipped)


Level 5 Laser Pointer

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


The Loch-n-Load

Level 10 Grenade Launcher
Launched bombs shatter on surfaces

( Not Tradable or Marketable )


Darwin's Danger Shield
(equipped)


Level 10 Shield
Immune to the effects of afterburn


The Ambassador

Level 5 Revolver
Crits on headshot

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot

( Not Tradable or Marketable )


Familiar Fez

Level 71 Hat

( Not Tradable or Marketable )


The Chargin' Targe
(equipped)


Level 10 Shield

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time
#Attrib_MakersMark


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
#Attrib_MakersMark

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Southern Hospitality

Level 20 Wrench
20% fire damage vulnerability on wearer

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
This weapon holsters 50% slower


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death

( Not Tradable or Marketable )


The Homewrecker
(equipped)


Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri

( Not Tradable or Marketable )


Villain's Veil
(equipped)


Level 18 Bandana

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
30% damage vulnerability on wearer


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (14)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+25% greater jump height when active

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


Stainless Pot

Level 60 Hat

( Not Tradable or Marketable )


Soldier's Stash

Level 70 Cosmetic Item

( Not Tradable or Marketable )


Copper's Hard Top

Level 11 Helmet

( Not Tradable or Marketable )


Security Shades

Level 84 Glasses

( Not Tradable or Marketable )


The Purity Fist
(equipped)


Level 10 Cosmetic Augmentation

( Not Tradable or Marketable )


Cadaver's Cranium

Level 31 Hat

( Not Tradable or Marketable )


The Deus Specs

Level 10 Glasses

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


Grenadier's Softcap
(equipped)


Level 90 Hat

( Not Tradable or Marketable )


The Milkman
(equipped)


Level 60 Hat

( Not Tradable or Marketable )


The Attendant

Level 51 Hat

( Not Tradable or Marketable )


Armored Authority

Level 94 Helmet

( Not Tradable or Marketable )


Jumper's Jeepcap

Level 58 Hat

( Not Tradable or Marketable )


Safe'n'Sound
(equipped)


Level 94 Hat

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher

( Not Tradable or Marketable )


The Geisha Boy
(equipped)


Level 85 Hair

( Not Tradable or Marketable )


Cosa Nostra Cap
(equipped)


Level 7 Hat

( Not Tradable or Marketable )


The Made Man
(equipped)


Level 93 Rose

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Milkman

Level 60 Hat

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Grenadier's Softcap

Level 90 Hat

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


The Flare Gun

Level 10 Flare Gun

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer

( Not Tradable or Marketable )


Pyromancer's Mask

Level 76 Mask

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana

( Not Tradable or Marketable )


The Samur-Eye

Level 75 Helmet

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun


The Fists of Steel

Level 10 Boxing Gloves


The Hound Dog

Level 84 Hair

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench

( Not Tradable or Marketable )


Safe'n'Sound

Level 94 Hat

( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


The Amputator

Level 15 Bonesaw


The Geisha Boy

Level 85 Hair

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle


Darwin's Danger Shield

Level 10 Shield


The Bushwacka

Level 5 Kukri

( Not Tradable or Marketable )


Villain's Veil

Level 18 Bandana

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


The Made Man

Level 93 Rose

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Milkman

Level 60 Hat

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Grenadier's Softcap

Level 90 Hat

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


The Flare Gun

Level 10 Flare Gun

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer

( Not Tradable or Marketable )


Pyromancer's Mask

Level 76 Mask

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana

( Not Tradable or Marketable )


The Samur-Eye

Level 75 Helmet

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun


The Fists of Steel

Level 10 Boxing Gloves


The Hound Dog

Level 84 Hair

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench

( Not Tradable or Marketable )


Safe'n'Sound

Level 94 Hat

( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


The Amputator

Level 15 Bonesaw


The Geisha Boy

Level 85 Hair

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle


Darwin's Danger Shield

Level 10 Shield


The Bushwacka

Level 5 Kukri

( Not Tradable or Marketable )


Villain's Veil

Level 18 Bandana

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife


The Made Man

Level 93 Rose

( Not Tradable or Marketable )

Summary

Profile views: 449

Item Summary

Item TypeCount
Normal121
Hats0
Misc51
Metal2 items worth 10 scrap
Total174

Historical data

Show all

Historical data for this player:
Sat, 04 Oct 14 01:14:40 +0000
Thu, 25 Sep 14 18:41:10 +0000
Sun, 10 Aug 14 04:12:30 +0000
Sat, 26 Jul 14 13:43:19 +0000
Fri, 18 Apr 14 06:01:25 +0000
Thu, 17 Apr 14 15:33:57 +0000
Tue, 08 Apr 14 17:11:55 +0000
Sun, 06 Apr 14 16:36:04 +0000
Tue, 25 Sep 12 07:40:18 +0000
Wed, 05 Sep 12 17:17:18 +0000
Wed, 08 Aug 12 02:57:04 +0000
Fri, 03 Aug 12 06:28:41 +0000
Thu, 02 Aug 12 19:38:11 +0000
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Mon, 26 Dec 11 12:54:49 +0000
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Wed, 31 Aug 11 08:21:40 +0000 (currently shown)

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