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Andronicus

Unusual Taunt: The Dueling Banjo
Unusual Taunt: The Jumping Jack
Unusual Taunt: Runner's Rhythm
Unusual Taunt: The Carlton
Unusual Taunt: The High Five!
Unusual Taunt: The High Five!
Unusual Taunt: The Director's Vision
Unusual Taunt: Rancho Relaxo
Unusual Taunt: Battin' a Thousand
Unusual Horseless Headless Horsemann's Headtaker
jewel15132390
Unusual Bonk Helm
Unusual Bonk Boy
Fast Food
jewel15132390
Unusual Head Prize
Crustaceous Cowl
Unusual Panisher
The Panisher
Unusual Racc Mann
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
Bonk Batter's Backup
Winter Backup
Crocodile Dandy
Crocodile Dandy
Crocodile Dandy
Crocodile Dandy
Meal Dealer
Meal Dealer
Meal Dealer
Meal Dealer
The Sightliner
The Sightliner
The Sightliner
The Sightliner
Impish Ears
Discovision
Eye-See-You
Glow from Below
Winter Wrap Up
Blitzen Bowl
Professional's Pom-Pom
The Smissmas Sorcerer
Snack Stack
Snack Stack
Snack Stack
Snack Stack
1/40
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(434 ITEMS IN INVENTORY)
Soldier
(442 ITEMS IN INVENTORY)
Pyro
(466 ITEMS IN INVENTORY)
Demoman
(382 ITEMS IN INVENTORY)
Heavy
(415 ITEMS IN INVENTORY)
Engineer
(398 ITEMS IN INVENTORY)
Medic
(315 ITEMS IN INVENTORY)
Sniper
(397 ITEMS IN INVENTORY)
Spy
(357 ITEMS IN INVENTORY)

Unusual Taunt: The Dueling Banjo

Level 41 Special Taunt
★ Unusual Effect: Unknown effect 3038


Unusual Taunt: The Jumping Jack

Level 23 Special Taunt
★ Unusual Effect: Unknown effect 3042


Unusual Taunt: Runner's Rhythm

Level 42 Special Taunt
★ Unusual Effect: Unknown effect 3056


Unusual Taunt: The Carlton

Level 53 Special Taunt
★ Unusual Effect: Unknown effect 3043


Unusual Taunt: The High Five!

Level 5 Special Taunt
★ Unusual Effect: Winter Spirit


Unusual Taunt: The High Five!

Level 5 Special Taunt
★ Unusual Effect: Spectral Swirl


Unusual Taunt: The Director's Vision

Level 5 Special Taunt
★ Unusual Effect: Spooky Night

( Not Tradable or Marketable )


Unusual Taunt: Rancho Relaxo

Level 40 Special Taunt
★ Unusual Effect: Unknown effect 3042


Unusual Taunt: Battin' a Thousand

Level 32 Special Taunt
★ Unusual Effect: Skill Gotten Gains


Unusual Horseless Headless Horsemann's Headtaker

Level 100 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Bonk Helm

Level 18 Helmet
★ Unusual Effect: Sunbeams


Unusual Bonk Boy

Level 91 Mask
★ Unusual Effect: Miami Nights


Fast Food

Level 38 Backpack

( Not Tradable or Marketable )


Unusual Head Prize

Level 11 Hat
★ Unusual Effect: Blizzardy Storm


Crustaceous Cowl

Level 59 Hat

( Not Tradable or Marketable )


Unusual Panisher

Level 3 Dented Pan
★ Unusual Effect: Unknown effect 185

( Not Tradable or Marketable )


The Panisher

Level 68 Dented Pan

( Not Tradable or Marketable )


Unusual Racc Mann

Level 86 Mask
★ Unusual Effect: Pyroland Daydream


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (272)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (283)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Bonk Batter's Backup

Level 50 Backpack


Winter Backup

Level 77 Backpack


Crocodile Dandy

Level 20 Vest

( Not Tradable or Marketable )


Crocodile Dandy

Level 53 Vest

( Not Tradable or Marketable )


Crocodile Dandy

Level 68 Vest

( Not Tradable or Marketable )


Crocodile Dandy

Level 68 Vest

( Not Tradable or Marketable )


Meal Dealer

Level 78 Uniform

( Not Tradable or Marketable )


Meal Dealer

Level 83 Uniform

( Not Tradable or Marketable )


Meal Dealer

Level 83 Uniform

( Not Tradable or Marketable )


Meal Dealer

Level 97 Uniform

( Not Tradable or Marketable )


The Sightliner

Level 1 Electronic Device

( Not Tradable or Marketable )


The Sightliner

Level 3 Electronic Device

( Not Tradable or Marketable )


The Sightliner

Level 13 Electronic Device

( Not Tradable or Marketable )


The Sightliner

Level 80 Electronic Device

( Not Tradable or Marketable )


Impish Ears

Level 14 Ears


Discovision

Level 73 Eyes


Eye-See-You

Level 100 Eyes


Glow from Below

Level 2 Fish


Winter Wrap Up

Level 63 Hat


Blitzen Bowl

Level 59 Hat


Professional's Pom-Pom

Level 97 Hat


The Smissmas Sorcerer

Level 23 Hat


Snack Stack

Level 22 Snack

( Not Tradable or Marketable )


Snack Stack

Level 31 Snack

( Not Tradable or Marketable )


Snack Stack

Level 37 Snack

( Not Tradable or Marketable )


Snack Stack

Level 40 Snack

( Not Tradable or Marketable )


Unusual Snack Stack

Level 70 Snack
★ Unusual Effect: Orbiting Planets

( Not Tradable or Marketable )


Water Waders

Level 36 Waders

( Not Tradable or Marketable )


Water Waders

Level 41 Waders

( Not Tradable or Marketable )


The Tank Top

Level 24 Helmet


The Tank Top

Level 52 Helmet

( Not Tradable or Marketable )


The Tank Top

Level 52 Helmet


Strange Tank Top

%s7Strange%s6 Helmet - %s5: 0

( Not Tradable or Marketable )


Madmann's Muzzle

Level 50 Muzzle


Athenian Attire

Level 47 Shirt

( Not Tradable or Marketable )


Athenian Attire

Level 83 Shirt

( Not Tradable or Marketable )


Dressperado

Level 35 Shirt

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (273)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (273)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (277)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (270)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (270)

( Not Tradable or Marketable )


Quality 15 Knife

Level 1 Knife
paintkit_proto_def_index (70)


Quality 15 Knife

Level 1 Knife
paintkit_proto_def_index (71)


Quality 15 Pistol

Level 1 Pistol
paintkit_proto_def_index (74)


"Cryogenic Sniper Rifle"

Level 1 Sniper Rifle
"Cold as Fck!"
Sheen: 1
Killstreaks Active
paintkit_proto_def_index (14)
★ Unusual Effect: Cool


Final Frontiersman

Level 67 Apparel


Highway Star

Level 8 Bandana

( Not Tradable or Marketable )


Highway Star

Level 19 Bandana

( Not Tradable or Marketable )


Strange Highway Star

%s7Strange%s6 Bandana - %s5: 0

( Not Tradable or Marketable )


Highway Star

Level 39 Bandana


Highway Star

Level 54 Bandana


Highway Star

Level 55 Bandana


Highway Star

Level 63 Bandana


Highway Star

Level 64 Bandana

( Not Tradable or Marketable )


Highway Star

Level 73 Bandana

( Not Tradable or Marketable )


Highway Star

Level 81 Bandana

( Not Tradable or Marketable )


Highway Star

Level 85 Bandana

( Not Tradable or Marketable )


Highway Star

Level 92 Bandana

( Not Tradable or Marketable )


Highway Star

Level 95 Bandana


Bandit's Boots

Level 7 Boots

( Not Tradable or Marketable )


Bandit's Boots

Level 20 Boots


Bandit's Boots

Level 20 Boots


Bandit's Boots

Level 22 Boots

( Not Tradable or Marketable )


Bandit's Boots

Level 31 Boots


Bandit's Boots

Level 38 Boots


Bandit's Boots

Level 41 Boots

( Not Tradable or Marketable )


Bandit's Boots

Level 41 Boots

( Not Tradable or Marketable )


Bandit's Boots

Level 42 Boots


Bandit's Boots

Level 43 Boots


Bandit's Boots

Level 47 Boots


Bandit's Boots

Level 67 Boots

( Not Tradable or Marketable )


Bandit's Boots

Level 99 Boots

( Not Tradable or Marketable )


Handy Canes

Level 7 Candy Canes


Handy Canes

Level 11 Candy Canes


Handy Canes

Level 14 Candy Canes


Handy Canes

Level 20 Candy Canes


Handy Canes

Level 20 Candy Canes


Handy Canes

Level 44 Candy Canes


Handy Canes

Level 56 Candy Canes


Handy Canes

Level 65 Candy Canes


Hook, Line, and Cinder

Level 2 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 6 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 7 Fish

( Not Tradable or Marketable )


Strange Hook, Line, and Cinder

%s7Strange%s6 Fish - %s5: 0

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 26 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 33 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 36 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 38 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 39 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 46 Fish

( Not Tradable or Marketable )


Strange Hook, Line, and Cinder

%s7Strange%s6 Fish - %s5: 0

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 48 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 57 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 58 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 59 Fish

( Not Tradable or Marketable )


Strange Hook, Line, and Cinder

%s7Strange%s6 Fish - %s5: 0

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 73 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 86 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 87 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 87 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 88 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 90 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 97 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 98 Fish

( Not Tradable or Marketable )


Hook, Line, and Cinder

Level 100 Fish

( Not Tradable or Marketable )


Manndatory Attire

Level 1 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 8 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 14 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 15 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 19 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 20 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 21 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 23 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 23 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 35 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 39 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 57 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 68 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 73 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 84 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 84 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 91 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 94 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 97 Tie

( Not Tradable or Marketable )


Manndatory Attire

Level 100 Tie

( Not Tradable or Marketable )


Two Punch Mann

Level 1 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 3 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 8 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 9 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 14 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 22 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 27 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 32 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 33 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 39 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 43 Gloves

( Not Tradable or Marketable )


Strange Two Punch Mann

%s7Strange%s6 Gloves - %s5: 0

( Not Tradable or Marketable )


Two Punch Mann

Level 49 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 51 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 52 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 52 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 63 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 64 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 66 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 67 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 76 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 77 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 78 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 78 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 85 Gloves

( Not Tradable or Marketable )


Two Punch Mann

Level 89 Gloves

( Not Tradable or Marketable )


Strange Two Punch Mann

%s7Strange%s6 Gloves - %s5: 0

( Not Tradable or Marketable )


Reader's Choice

Level 9 Glasses


Reader's Choice

Level 10 Glasses


Reader's Choice

Level 11 Glasses


Strange Reader's Choice

%s7Strange%s6 Glasses - %s5: 0


Reader's Choice

Level 37 Glasses


Reader's Choice

Level 54 Glasses


Strange Reader's Choice

%s7Strange%s6 Glasses - %s5: 0


Reader's Choice

Level 62 Glasses


Reader's Choice

Level 68 Glasses


Reader's Choice

Level 72 Glasses


Reader's Choice

Level 82 Glasses


Reader's Choice

Level 93 Glasses


Reader's Choice

Level 97 Glasses


Soda Specs

Level 7 Glasses


Brain-Warming Wear

Level 26 Hat


Brain-Warming Wear

Level 36 Hat


Brain-Warming Wear

Level 49 Hat


Brain-Warming Wear

Level 67 Hat


Brain-Warming Wear

Level 69 Hat


Brain-Warming Wear

Level 70 Hat


Brain-Warming Wear

Level 71 Hat


Brain-Warming Wear

Level 87 Hat


Brain-Warming Wear

Level 94 Hat


Strange Brain-Warming Wear

%s7Strange%s6 Hat - %s5: 0


Brain-Warming Wear

Level 98 Hat


Strange Elf Esteem

%s7Strange%s6 Hat - %s5: 0


Elf Esteem

Level 29 Hat


Elf Esteem

Level 61 Hat


Elf Esteem

Level 83 Hat


Elf Esteem

Level 87 Hat


Strange Elf Esteem

%s7Strange%s6 Hat - %s5: 0


Polar Bear

Level 36 Hat


Puffy Polar Cap

Level 87 Hat


The Sinner's Shade

Level 57 Hat


Trucker's Topper

Level 91 Hat


Bumble Beenie

Level 83 Hat


Citizen Cane

Level 32 Hat


Elf Care Provider

Level 30 Hat
Jingle all the way


Elf Care Provider

Level 44 Hat
Jingle all the way


The Killing Tree

Level 66 Hat


The Killing Tree

Level 80 Hat


Reindoonibeanie

Level 18 Hat
Jingle all the way


Reindoonibeanie

Level 19 Hat
Jingle all the way


Unusual Reindoonibeanie

Level 36 Hat
Jingle all the way
★ Unusual Effect: Unknown effect 168


Unusual Smokey Sombrero

Level 35 Hat
★ Unusual Effect: Twisted Radiance


Mann-O-War

Level 19 Hat

( Not Tradable or Marketable )


Mann-O-War

Level 24 Hat

( Not Tradable or Marketable )


Mann-O-War

Level 30 Hat


Mann-O-War

Level 55 Hat


Mann-O-War

Level 59 Hat


Mann-O-War

Level 63 Hat


Mann-O-War

Level 92 Hat

( Not Tradable or Marketable )


Murderer's Motif

Level 2 Hat

( Not Tradable or Marketable )


Murderer's Motif

Level 24 Hat

( Not Tradable or Marketable )


Murderer's Motif

Level 39 Hat

( Not Tradable or Marketable )


Murderer's Motif

Level 51 Hat

( Not Tradable or Marketable )


Murderer's Motif

Level 56 Hat


Murderer's Motif

Level 77 Hat


Murderer's Motif

Level 88 Hat


Vampire Vanquisher

Level 4 Hat


Vampire Vanquisher

Level 15 Hat

( Not Tradable or Marketable )


Vampire Vanquisher

Level 15 Hat

( Not Tradable or Marketable )


Vampire Vanquisher

Level 26 Hat


Vampire Vanquisher

Level 45 Hat


Strange Vampire Vanquisher

%s7Strange%s6 Hat - %s5: 0


Vampire Vanquisher

Level 50 Hat


Vampire Vanquisher

Level 53 Hat

( Not Tradable or Marketable )


Vampire Vanquisher

Level 65 Hat

( Not Tradable or Marketable )


Vampire Vanquisher

Level 69 Hat

( Not Tradable or Marketable )


Vampire Vanquisher

Level 75 Hat

( Not Tradable or Marketable )


Vampire Vanquisher

Level 93 Hat


King Cardbeard

Level 86 Hat


California Cap

Level 77 Hat


Head of Defense

Level 86 Hat


Strange Brim of Fire

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Brim of Fire

Level 6 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 8 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 9 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 12 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 15 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 16 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 16 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 18 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 28 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 28 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 36 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 39 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 48 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 51 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 56 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 62 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 70 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 73 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 74 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 75 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 75 Hat

( Not Tradable or Marketable )


Strange Brim of Fire

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Brim of Fire

Level 82 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 88 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 91 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 93 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 97 Hat

( Not Tradable or Marketable )


Brim of Fire

Level 100 Hat

( Not Tradable or Marketable )


Fried Batter

Level 3 Hat

( Not Tradable or Marketable )


Fried Batter

Level 11 Hat

( Not Tradable or Marketable )


Fried Batter

Level 11 Hat

( Not Tradable or Marketable )


Fried Batter

Level 14 Hat

( Not Tradable or Marketable )


Fried Batter

Level 15 Hat

( Not Tradable or Marketable )


Fried Batter

Level 18 Hat

( Not Tradable or Marketable )


Fried Batter

Level 25 Hat

( Not Tradable or Marketable )


Fried Batter

Level 26 Hat

( Not Tradable or Marketable )


Strange Fried Batter

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Fried Batter

Level 56 Hat

( Not Tradable or Marketable )


Fried Batter

Level 60 Hat

( Not Tradable or Marketable )


Fried Batter

Level 77 Hat

( Not Tradable or Marketable )


Fried Batter

Level 80 Hat

( Not Tradable or Marketable )


Fried Batter

Level 88 Hat

( Not Tradable or Marketable )


Strange Fried Batter

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Reel Fly Hat

Level 9 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 12 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 13 Hat

( Not Tradable or Marketable )


Strange Reel Fly Hat

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Reel Fly Hat

Level 24 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 25 Hat

( Not Tradable or Marketable )


Unusual Reel Fly Hat

Level 30 Hat
★ Unusual Effect: Unknown effect 177

( Not Tradable or Marketable )


Reel Fly Hat

Level 32 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 33 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 69 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 80 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 86 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 89 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 90 Hat

( Not Tradable or Marketable )


Reel Fly Hat

Level 100 Hat

( Not Tradable or Marketable )


Strange Roaming Roman

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Roaming Roman

Level 7 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 13 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 23 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 26 Hat

( Not Tradable or Marketable )


Strange Roaming Roman

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Strange Roaming Roman

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Roaming Roman

Level 34 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 39 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 41 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 53 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 61 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 71 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 75 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 76 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 81 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 84 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 90 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 93 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 98 Hat

( Not Tradable or Marketable )


Roaming Roman

Level 98 Hat

( Not Tradable or Marketable )


Strange Thousand-Yard Stare

%s7Strange%s6 Hat - %s5: 0

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 8 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 9 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 14 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 14 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 36 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 37 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 39 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 41 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 51 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 56 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 64 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 69 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 85 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 94 Hat

( Not Tradable or Marketable )


Thousand-Yard Stare

Level 99 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 4 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 7 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 10 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 16 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 21 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 21 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 27 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 28 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 29 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 33 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 41 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 50 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 51 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 53 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 54 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 74 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 83 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 90 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 92 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 97 Hat

( Not Tradable or Marketable )


Wild Brim Slouch

Level 98 Hat

( Not Tradable or Marketable )


Berlin Brain Bowl

Level 100 Headgear


Deadbeats

Level 6 Headphones


Deadbeats

Level 15 Headphones


Deadbeats

Level 34 Headphones

( Not Tradable or Marketable )


Deadbeats

Level 35 Headphones


Deadbeats

Level 41 Headphones


Deadbeats

Level 51 Headphones


Deadbeats

Level 66 Headphones

( Not Tradable or Marketable )


Deadbeats

Level 69 Headphones


Deadbeats

Level 77 Headphones

( Not Tradable or Marketable )


Deadbeats

Level 82 Headphones

( Not Tradable or Marketable )


Deadbeats

Level 83 Headphones

( Not Tradable or Marketable )


Deadbeats

Level 84 Headphones

( Not Tradable or Marketable )


Deadbeats

Level 86 Headphones

( Not Tradable or Marketable )


Deadbeats

Level 98 Headphones


Hephaistos' Handcraft

Level 4 Helmet


Hephaistos' Handcraft

Level 6 Helmet


Hephaistos' Handcraft

Level 15 Helmet


Hephaistos' Handcraft

Level 47 Helmet


Hephaistos' Handcraft

Level 48 Helmet


Hephaistos' Handcraft

Level 64 Helmet


Hephaistos' Handcraft

Level 68 Helmet


Hephaistos' Handcraft

Level 70 Helmet


Hephaistos' Handcraft

Level 81 Helmet


Hephaistos' Handcraft

Level 93 Helmet

( Not Tradable or Marketable )


The Head Hedge

Level 40 Helmet


Derangement Garment

Level 91 Jacket


The Jarmaments

Level 50 Jars


Santarchimedes

Level 22 Mascot


Santarchimedes

Level 23 Mascot


Santarchimedes

Level 29 Mascot


Santarchimedes

Level 29 Mascot


Santarchimedes

Level 50 Mascot


Santarchimedes

Level 82 Mascot


Santarchimedes

Level 92 Mascot


Mini-Engy

Level 10 Mascot


Mini-Engy

Level 22 Mascot


Mini-Engy

Level 28 Mascot

( Not Tradable or Marketable )


Mini-Engy

Level 31 Mascot


Strange Mini-Engy

%s7Strange%s6 Mascot - %s5: 0

( Not Tradable or Marketable )


Mini-Engy

Level 62 Mascot


Mini-Engy

Level 64 Mascot

( Not Tradable or Marketable )


Strange Mini-Engy

%s7Strange%s6 Mascot - %s5: 0


Mini-Engy

Level 74 Mascot

( Not Tradable or Marketable )


Mini-Engy

Level 78 Mascot

( Not Tradable or Marketable )


Mini-Engy

Level 86 Mascot


Mini-Engy

Level 98 Mascot

( Not Tradable or Marketable )


Particulate Protector

Level 46 Mask


The Face of Mercy

Level 43 Mask


The Arachno-Arsonist

Level 15 Mask

( Not Tradable or Marketable )


The Arachno-Arsonist

Level 16 Mask

( Not Tradable or Marketable )


The Arachno-Arsonist

Level 25 Mask

( Not Tradable or Marketable )


The Arachno-Arsonist

Level 28 Mask

( Not Tradable or Marketable )


The Arachno-Arsonist

Level 29 Mask


The Arachno-Arsonist

Level 44 Mask


Strange Arachno-Arsonist

%s7Strange%s6 Mask - %s5: 0

( Not Tradable or Marketable )


The Arachno-Arsonist

Level 57 Mask

( Not Tradable or Marketable )


The Arachno-Arsonist

Level 67 Mask


The Arachno-Arsonist

Level 80 Mask


The Arachno-Arsonist

Level 94 Mask


Fuel Injector

Level 26 Mask


Flavorful Baggies

Level 60 Pants


Bear Walker

Level 79 Pants and Slippers


Bear Walker

Level 84 Pants and Slippers


Bear Walker

Level 90 Pants and Slippers

( Not Tradable or Marketable )


Pocket Santa

Level 82 Pocket Buddy


Pocket Yeti

Level 69 Pocket Buddy


Pocket-Medes

Level 25 Pocket Buddy


Yule Hog

Level 29 Pork Product


Packable Provisions

Level 25 Provisions


Packable Provisions

Level 30 Provisions


Packable Provisions

Level 31 Provisions


Packable Provisions

Level 40 Provisions


Strange Packable Provisions

%s7Strange%s6 Provisions - %s5: 0


Packable Provisions

Level 98 Provisions


Hot Heels

Level 88 Shoes


Olympic Leapers

Level 2 Shoes


Olympic Leapers

Level 3 Shoes

( Not Tradable or Marketable )


Olympic Leapers

Level 36 Shoes

( Not Tradable or Marketable )


Olympic Leapers

Level 51 Shoes

( Not Tradable or Marketable )


Olympic Leapers

Level 52 Shoes

( Not Tradable or Marketable )


Olympic Leapers

Level 55 Shoes


Olympic Leapers

Level 91 Shoes


Olympic Leapers

Level 94 Shoes


Olympic Leapers

Level 100 Shoes


Sweet Smissmas Sweater

Level 11 Sweater


Sweet Smissmas Sweater

Level 19 Sweater


Sweet Smissmas Sweater

Level 23 Sweater


Sweet Smissmas Sweater

Level 24 Sweater


Sweet Smissmas Sweater

Level 36 Sweater


Sweet Smissmas Sweater

Level 39 Sweater


Sweet Smissmas Sweater

Level 43 Sweater


Sweet Smissmas Sweater

Level 61 Sweater


Sweet Smissmas Sweater

Level 62 Sweater


Sweet Smissmas Sweater

Level 67 Sweater


Sweet Smissmas Sweater

Level 69 Sweater


Strange Sweet Smissmas Sweater

%s7Strange%s6 Sweater - %s5: 0


Sweet Smissmas Sweater

Level 82 Sweater


Sweet Smissmas Sweater

Level 84 Sweater


Sweet Smissmas Sweater

Level 93 Sweater


Bunnyhopper's Ballistics Vest

Level 88 Vest


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon
paintkit_proto_def_index (25)


Quality 15 Minigun

Level 1 Minigun
Sheen: 5
Killstreaks Active
paintkit_proto_def_index (26)
Festivized


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon
paintkit_proto_def_index (27)


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
paintkit_proto_def_index (28)


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (29)


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (310)
Festivized


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (248)


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (202)


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (209)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
Festivized


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (206)


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (163)


Quality 15 Winger

Level 99 Pistol
+15% damage bonus
+25% greater jump height when active
paintkit_proto_def_index (143)
-60% clip size


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (160)


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
paintkit_proto_def_index (208)
-66% clip size


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (310)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (307)


Quality 15 Rescue Ranger

Level 99 Shotgun
Killstreaker: 2005
Sheen: 5
Killstreaks Active
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (200)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
★ Unusual Effect: Hot
Festivized


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (203)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
paintkit_proto_def_index (151)
When weapon is active:
20% damage vulnerability on wearer


Battery Canteens

%s7%s6 Usable Item - %s5: 10765
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Wrap Assassin

%s7%s6 Bat - %s5: 55
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
Killstreaks Active
-65% damage penalty


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Battalion's Backup

%s7%s6 Battle Banner - %s5: 1352
+20 max health on wearer


Strange Buff Banner

%s7Strange%s6 Battle Banner - %s5: 0


Strange Buff Banner

%s7Strange%s6 Battle Banner - %s5: 0


"You just activated my trap card!"

%s7%s6 Battle Banner - %s5: 4676


"Dr. Mario's Virus Slayer"

%s7%s6 Bonesaw - %s5: 142
Killstreaks Active
On Hit: 25% ÜberCharge added
-20% slower firing speed
Festivized


"The Tank Buster"

%s7%s6 Kukri - %s5: 22
Crits whenever it would normally mini-crit
Sheen: 1
Killstreaks Active
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


"Dr. Mario's Pill Shooter"

%s7%s6 Crossbow - %s5: 161
No headshots
-75% max primary ammo on wearer
Festivized


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


"Wunderwaffe DG-3 JZ"

%s7Strange%s6 Flame Thrower - %s5: 0
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


Backburner

%s7%s6 Flame Thrower - %s5: 1040
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 3
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 9
Killstreaks Active
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Golden Frying Pan

%s7%s6 Golden Frying Pan - %s5: 98
Imbued with an ancient power
Killstreaker: 2005
Sheen: 1
Killstreaks Active


Jarate

%s7%s6 Jar Based Karate - %s5: 2641
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


"Wolf cum"

%s7%s6 Non-Milk Substance - %s5: 21
Extinguishing teammates reduces cooldown by -20%


"The Party Killer"

%s7%s6 Knife - %s5: 9094
Festivized


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 705


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 1075
mod_mark_attacker_for_death (5)


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Festive Sandvich

%s7%s6 Lunch Box - %s5: 40


Pain Train

%s7%s6 Makeshift Club - %s5: 54
+1 capture rate on wearer
Killstreaks Active
10% bullet damage vulnerability on wearer


"Dr. Mario's Life Saver"

%s7%s6 Medi Gun - %s5: 574
(%s3: 1296)

Festivized


Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Tomislav

%s7%s6 Minigun - %s5: 58
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed
Festivized


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Diamond Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Construction PDA

%s7%s6 PDA - %s5: 1812
(%s3: 1131088)



Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
Killstreaker: 2002
Sheen: 1
Killstreaks Active
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time
Festivized


Strange Quickiebomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Strange Quickiebomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 1


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 6
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Carbonado Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 2


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Frontier Justice

%s7%s6 Shotgun - %s5: 1181
mod sentry killed revenge (1)
Sheen: 1
Killstreaks Active
Revenge crits are lost on death
No random critical hits
-50% clip size


Shotgun

%s7%s6 Shotgun - %s5: 25
paintkit_proto_def_index (203)


"It's Over!!!"

%s7%s6 Shovel - %s5: 1271
Deals crits while the wielder is rocket jumping
Sheen: 3
Killstreaks Active
-20% slower firing speed
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Homewrecker

%s7%s6 Sledgehammer - %s5: 10
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 1
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
Killstreaks Active
-20% damage on body shot


Concheror

%s7%s6 Sashimono - %s5: 1420
+4 health regenerated per second on wearer


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


"A Special Gift for a Sentry"

%s7%s6 Sapper - %s5: 3415


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 342
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Spirit of Giving

%s7%s6 Badge - %s5: 968

( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 42659

( Not Tradable or Marketable )


"Pocket Kitty =^w^="

%s7%s6 Satchel - %s5: 51
"It's not just a Pocket Kitty, it's a Kitty that gives you love and
support! :3"



Genuine Canteen Crasher Bronze Ammo 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Iron Recall 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Rust Starter 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Grandiose Garnet 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Hopeful Heart 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Titanium Tank Gilded Giver 2020

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Boundless Heart 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Titanium Tank Chromatic Cardioid 2020

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Burnished Beryl 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Titanium Tank Participant 2017

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine ETF2L Highlander Open Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC 4vs4 Iron Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC 4vs4 Iron Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC 4vs4 Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Iron Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 73 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Haunted Kritz or Treat Canteen

Level 51 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Haunted Kritz or Treat Canteen

Level 69 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Scout Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Handhunter

Level 48 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Medimedes

Level 69 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Li'l Dutchman

Level 35 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Kriegsmaschine-9000

Level 89 Cosmetic Item


( Not Tradable or Marketable )


Haunted Shaman's Skull

Level 4 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Abhorrent Appendages

Level 66 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Ghoul Gibbin' Gear

Level 31 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Marsupial Muzzle

Level 46 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Head Hunter

Level 40 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Templar's Spirit

Level 93 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Demoman Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Sniper Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Soldier Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Cap'n Calamari

Level 35 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Sackcloth Spook

Level 69 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Accursed Apparition

Level 42 Spooky Companion


( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 206 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
This item is not real and is only a joke.


Fabricator

Level 207 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


Fabricator

Level 206 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


Kit

Level 207 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Tumidum: 1
Pages of Gratanter: 7
Pages of Audere: 6
Pages of Congeriae: 4
Pages of Veteris: 10

( Not Tradable or Marketable )


Strange Part: Full Health Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Taunting Player Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier

( Not Tradable or Marketable )


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Invasion Community Update Coin

Level 25 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Tough Break Campaign Stamp

Level 22 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 89 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 51 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 53 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 56 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 56 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 57 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Decal Tool

Level 5 Tool

( Not Tradable or Marketable )


Decal Tool

Level 5 Tool

( Not Tradable or Marketable )


Gift Wrap

Level 5 Tool

( Not Tradable or Marketable )


Gift Wrap

Level 5 Tool

( Not Tradable or Marketable )


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Australium Gold

Level 5 Tool

( Not Tradable or Marketable )


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


A Color Similar to Slate

Level 5 Tool

( Not Tradable or Marketable )


Drably Olive

Level 5 Tool


Drably Olive

Level 5 Tool


The Color of a Gentlemann's Business Pants

Level 5 Tool

( Not Tradable or Marketable )


The Color of a Gentlemann's Business Pants

Level 5 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool


Dark Salmon Injustice

Level 5 Tool

( Not Tradable or Marketable )


A Mann's Mint

Level 5 Tool

( Not Tradable or Marketable )


A Mann's Mint

Level 5 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


Mann Co. Orange

Level 5 Tool

( Not Tradable or Marketable )


Mann Co. Orange

Level 5 Tool

( Not Tradable or Marketable )


Mann Co. Orange

Level 5 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool


Muskelmannbraun

Level 5 Tool


Balaclavas Are Forever

Level 5 Tool

( Not Tradable or Marketable )


Cream Spirit

Level 5 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 8 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 9 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 20 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 26 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 44 Tool


Strange Count Transfer Tool

Level 45 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 48 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 52 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 53 Tool


Strange Count Transfer Tool

Level 60 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 65 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 100 Tool

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Jungle Inferno ConTracker

Level 9 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Kritz or Treat Canteen

Level 43 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable, Not Usable in Crafting )


The Kritz or Treat Canteen

Level 47 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 2 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Power Up Canteen #131763

Level 44 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer
Festivized

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 6 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 12 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 26 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 44 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 56 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 80 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Lollichop

Level 2 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 41 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 79 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 85 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Dragon's Fury

Level 7 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 21 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 55 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 71 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 75 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 79 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 87 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 92 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Festive Backburner

Level 24 Flame Thrower
Killstreaker: 2005
Sheen: 6
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
Killstreaks Active
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


The Iron Bomber

Level 19 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius

( Not Tradable or Marketable )


The Iron Bomber

Level 43 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius

( Not Tradable or Marketable )


The Iron Bomber

Level 81 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 87 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Gas Passer

Level 1 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 15 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 47 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 83 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


"Andrew's Stinky Skunk Farts"

Level 7 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
#Attrib_MakersMark

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance
Festivized

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 1 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 3 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 30 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 35 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 38 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 49 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 76 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 77 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 81 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The B.A.S.E. Jumper

Level 5 Parachute


The B.A.S.E. Jumper

Level 42 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Quickiebomb Launcher

Level 21 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty

( Not Tradable or Marketable )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 27 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 44 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 91 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 10 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Air Strike

Level 29 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 67 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 91 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 13 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 23 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 25 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 38 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 42 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 82 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 46 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 48 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 59 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 61 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 62 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 72 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits

( Not Tradable or Marketable )


The Back Scatter

Level 96 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 7 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Panic Attack

Level 8 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Hot Hand

Level 26 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 85 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 97 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 7 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 8 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 10 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 43 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 64 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Red-Tape Recorder

Level 34 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 41 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 58 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 96 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 45 Apparel


The Founding Father #58106

Level 46 Apparel
#Attrib_MakersMark


The Killer's Kit

Level 40 Apparel


The Ticket Boy #43089

Level 55 Apparel
#Attrib_MakersMark


The Toowoomba Tunic

Level 9 Apparel


The Toowoomba Tunic

Level 11 Apparel


The Triad Trinket

Level 72 Apparel


The Rogue's Robe #51644

Level 3 Apparel
#Attrib_MakersMark


The Man in Slacks

Level 88 Apparel


The Spooky Sleeves

Level 75 Apparel


The Outback Intellectual #83512

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


The Shogun's Shoulder Guard

Level 6 Cosmetic Armor


The Sangu Sleeves #42782

Level 46 Cosmetic Armor
#Attrib_MakersMark


The Eyeborg

Level 28 Cosmetic Augmentation


( Not Tradable or Marketable )


The Eyeborg

Level 39 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


The Coffin Kit

Level 41 Backpack

( Not Tradable or Marketable, Not Usable in Crafting )


The Coffin Kit

Level 98 Backpack
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Creature from the Heap

Level 81 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Medic Mech-Bag

Level 34 Backpack


The Frymaster #50163

Level 85 Backpack
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 6 Badge

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 41 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 255 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 121 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Photo Badge

Level 20 Badge


The Bolgan Family Crest

Level 83 Badge
#Attrib_MakersMark


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Reindoonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Hero's Hachimaki #87470

Level 3 Bandana
#Attrib_MakersMark


Sir Shootsalot

Level 33 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Sir Shootsalot

Level 98 Bird Head


( Not Tradable or Marketable )


Eingineer

Level 81 Bird Head



The Builder's Blueprints

Level 15 Blueprints


The Ornament Armament

Level 20 Decorative Bombs


The Ornament Armament

Level 20 Decorative Bombs


The Bonedolier

Level 36 Bones


The Boston Boom-Bringer

Level 91 Futuristic Sound Device
Attrib_TauntSoundSuccess


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Sole Saviors

Level 46 Boots


The Sole Saviors

Level 71 Boots


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Soldier's Stogie

Level 78 Cigar
attach particle effect static (28)


The Cremator's Conscience #85003

Level 15 Conscience
#Attrib_MakersMark


Antlers

Level 75 Cosmetic Item


Texas Slim's Dome Shine

Level 73 Cosmetic Item


The Beep Man

Level 63 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Li'l Dutchman

Level 76 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Iron Fist

Level 48 Cosmetic Item


( Not Tradable or Marketable )


The Kriegsmaschine-9000

Level 45 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Vampiric Vesture

Level 94 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Grand Duchess Tiara

Level 13 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Bountiful Bow

Level 65 Costume Piece


( Not Tradable or Marketable )


Das Blutliebhaber

Level 64 Costume Piece


( Not Tradable or Marketable )


The Transylvania Top

Level 88 Costume Piece


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 99 Costume Piece


( Not Tradable or Marketable )


Ethereal Hood

Level 35 Costume Piece


( Not Tradable or Marketable )


The Gothic Guise

Level 75 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicious Visage

Level 31 Costume Piece


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 13 Costume Piece


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 36 Costume Piece


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 43 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 77 Costume Piece


( Not Tradable or Marketable )


The Hardium Helm

Level 89 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Bozo's Brogues

Level 36 Costume Piece


( Not Tradable or Marketable )


The Shaolin Sash

Level 77 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Lordly Lapels

Level 83 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Magical Mercenary

Level 94 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Death Support Pack

Level 91 Costume Piece


( Not Tradable or Marketable )


Crocodile Mun-Dee

Level 8 Costume Piece



Crocodile Mun-Dee

Level 28 Costume Piece



Crocodile Mun-Dee

Level 41 Costume Piece


( Not Tradable or Marketable )


Crocodile Mun-Dee

Level 64 Costume Piece



Crocodile Mun-Dee

Level 64 Costume Piece


( Not Tradable or Marketable )


Crocodile Mun-Dee

Level 66 Costume Piece


( Not Tradable or Marketable )


Crocodile Mun-Dee

Level 70 Costume Piece



Crocodile Mun-Dee

Level 100 Costume Piece



Dell in the Shell

Level 8 Costume Piece



Dell in the Shell

Level 50 Costume Piece



Dell in the Shell

Level 61 Costume Piece



Dell in the Shell

Level 65 Costume Piece



Dell in the Shell

Level 78 Costume Piece


( Not Tradable or Marketable )


Scoper's Scales

Level 2 Costume Piece


( Not Tradable or Marketable )


Scoper's Scales

Level 5 Costume Piece



Scoper's Scales

Level 13 Costume Piece



Scoper's Scales

Level 37 Costume Piece



Scoper's Scales

Level 54 Costume Piece


( Not Tradable or Marketable )


Scoper's Scales

Level 68 Costume Piece



Scoper's Scales

Level 86 Costume Piece


( Not Tradable or Marketable )


Scoper's Scales

Level 88 Costume Piece


( Not Tradable or Marketable )


Scoper's Scales

Level 91 Costume Piece



A Shell of a Mann

Level 9 Costume Piece



A Shell of a Mann

Level 43 Costume Piece



A Shell of a Mann

Level 43 Costume Piece


( Not Tradable or Marketable )


A Shell of a Mann

Level 54 Costume Piece



A Shell of a Mann

Level 66 Costume Piece


( Not Tradable or Marketable )


A Shell of a Mann

Level 96 Costume Piece


( Not Tradable or Marketable )


A Shell of a Mann

Level 97 Costume Piece


( Not Tradable or Marketable )


Mannvich

Level 78 Costume Piece



The Treehugger

Level 32 Costume Piece



War Blunder

Level 59 Costume Piece



The Frontier Flyboy

Level 58 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Blazing Bull

Level 88 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Tail from the Crypt

Level 18 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Tail from the Crypt

Level 41 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Tail from the Crypt

Level 52 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Wrap Battler

Level 79 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


The Forgotten King's Restless Head

Level 11 Costume Piece


( Not Tradable or Marketable )


The Forgotten King's Pauldrons

Level 3 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Forgotten King's Pauldrons

Level 62 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Fowl Fists

Level 29 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Ghoul Gibbin' Gear

Level 10 Costume Piece


( Not Tradable or Marketable )


The Minsk Beef

Level 58 Costume Piece


( Not Tradable or Marketable )


The Hellhunter's Headpiece

Level 98 Costume Piece


( Not Tradable or Marketable )


The Kanga Kickers

Level 86 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Marsupial Muzzle

Level 14 Costume Piece


( Not Tradable or Marketable )


The Nugget Noggin

Level 18 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Head Hunter

Level 68 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Head Hunter

Level 87 Costume Piece


( Not Tradable or Marketable )


The Scaly Scrapers

Level 5 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Talon Trotters

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Supernatural Stalker

Level 34 Costume Piece


( Not Tradable or Marketable )


The Pug Mug

Level 88 Dog Head



The Eye-Catcher

Level 9 Eye Patch


The Viking Braider

Level 2 Facial Hair


Yuri's Revenge #43048

Level 63 Facial Hair
#Attrib_MakersMark


Face Full of Festive

Level 8 Facial Hair


The Dictator

Level 98 Facial Hair


Flair!

Level 20 Flair!


Flair!

Level 20 Flair!


Flair!

Level 20 Flair!


The Brainiac Goggles #85932

Level 20 Glasses
#Attrib_MakersMark


The Gabe Glasses

Level 80 Glasses


The Macho Mann

Level 24 Glasses


Graybanns

Level 63 Glasses


Graybanns

Level 65 Glasses


Graybanns

Level 85 Glasses


The Spectre's Spectacles #84956

Level 20 Glasses
#Attrib_MakersMark


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Maniac's Manacles

Level 2 Gloves


( Not Tradable or Marketable, Not Usable in Crafting )


The Brütal Bouffant #64876

Level 70 Hair
#Attrib_MakersMark


The Gym Rat

Level 10 Hair


The Pardner's Pompadour

Level 56 Hair


Professor's Peculiarity

Level 31 Hair


The Peacenik's Ponytail

Level 58 Hair


The Merc's Mohawk

Level 80 Hair


The Mutton Mann

Level 30 Hair


The Mutton Mann

Level 85 Hair


Minnesota Slick

Level 95 Hair
#Attrib_MakersMark


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 25 Hat


Cadaver's Cranium

Level 31 Hat


The Crone's Dome

Level 77 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 11 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Texas Ten Gallon

Level 9 Hat


Texas Ten Gallon

Level 46 Hat


Texas Ten Gallon

Level 68 Hat


The Tin-1000

Level 87 Hat


Engineer's Cap

Level 95 Hat


Safe'n'Sound

Level 10 Hat


The Powdered Practitioner

Level 57 Hat


Coldsnap Cap

Level 96 Hat


Boxcar Bomber

Level 3 Hat


Winter Woodsman

Level 64 Hat


Screamin' Eagle

Level 82 Hat


The Executioner

Level 56 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


L'homme Burglerre

Level 20 Hat


The Full Head of Steam

Level 93 Hat

( Not Tradable or Marketable )


The Crosslinker's Coil #61143

Level 30 Hat
#Attrib_MakersMark


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Medic Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Scout Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Soldier Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 6

( Not Tradable or Marketable )


The U-clank-a

Level 43 Hat


Officer's Ushanka

Level 83 Hat
#Attrib_MakersMark


The Chief Constable #70609

Level 30 Hat
#Attrib_MakersMark


The Cadaver's Capper

Level 20 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 1 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 39 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Dark Helm

Level 12 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Haunted Hat

Level 47 Hat


( Not Tradable or Marketable )


The Black Watch

Level 40 Hat


The Harmburg #60076

Level 88 Hat
#Attrib_MakersMark


The Rebel Rouser

Level 10 Hat


The Federal Casemaker

Level 7 Hat


The Federal Casemaker

Level 8 Hat


The Caribbean Conqueror

Level 62 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Gentleman's Ushanka #76822

Level 47 Hat
#Attrib_MakersMark


The Pilotka #78180

Level 10 Hat
#Attrib_MakersMark


The Well-Rounded Rifleman

Level 66 Hat


The Well-Rounded Rifleman

Level 95 Hat


The Galvanized Gibus

Level 69 Hat


Noble Nickel Amassment of Hats

Level 15 Hat


Towering Titanium Pillar of Hats

Level 20 Hat


The Plug-In Prospector

Level 2 Hat


Texas Tin-Gallon

Level 78 Hat


The Bunsen Brave

Level 82 Hat


The Tungsten Toque

Level 24 Hat


The Virus Doctor

Level 5 Hat


Respectless Robo-Glove

Level 67 Hat


Shooter's Tin Topi

Level 49 Hat


Soldered Sensei

Level 18 Hat


Full Metal Drill Hat

Level 63 Hat


Steel Shako

Level 21 Hat


The Deep Cover Operator

Level 35 Hat


The Deep Cover Operator

Level 49 Hat


Sole Mate #48952

Level 1 Hat
#Attrib_MakersMark


Dr's Dapper Topper

Level 37 Hat
#Attrib_MakersMark


The Mannhattan Project

Level 28 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Nightmare Hunter

Level 68 Hat


( Not Tradable or Marketable )


The Vampire Makeover

Level 71 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Smoking Skid Lid

Level 15 Hat


Tipped Lid

Level 62 Hat


Vive La France

Level 68 Hat


Professional's Panama

Level 27 Hat
#Attrib_MakersMark


The Swagman's Swatter #76323

Level 10 Hat
#Attrib_MakersMark


The Tin Pot

Level 64 Hat


The Salty Dog

Level 10 Hat


Sultan's Ceremonial #98746

Level 47 Hat
#Attrib_MakersMark


The Milkman

Level 96 Hat


Tough Stuff Muffs

Level 38 Hat


Tough Stuff Muffs

Level 45 Hat


Towering Pillar of Hats

Level 1 Hat


The Brown Bomber #80891

Level 95 Hat
#Attrib_MakersMark


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Kiss King

Level 12 Hat


The Nunhood

Level 95 Hat
#Attrib_MakersMark


The Mann of Reason

Level 100 Hat


The Toy Soldier

Level 50 Hat


The Slo-Poke

Level 45 Hat


Neckwear Headwear

Level 63 Hat


Scotch Bonnet

Level 5 Headgear
#Attrib_MakersMark


The Virtual Reality Headset

Level 10 Headset


The Spectralnaut

Level 85 Helmet


( Not Tradable or Marketable )


The Tartan Spartan

Level 23 Helmet


Der Maschinensoldaten-Helm #51282

Level 51 Helmet
#Attrib_MakersMark


The Data Mining Light

Level 66 Helmet


The Dark Falkirk Helm

Level 6 Helmet


The Eliminator's Safeguard

Level 40 Helmet


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Snow Sleeves

Level 62 Jacket


The Rump-o'-Lantern

Level 84 Lantern


Sir Hootsalot

Level 24 Mascot

( Not Tradable or Marketable )


Hotrod

Level 56 Mask
#Attrib_MakersMark


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Rugged Respirator

Level 31 Mask


( Not Tradable or Marketable )


The Rugged Respirator

Level 79 Mask


( Not Tradable or Marketable )


The Second Opinion

Level 24 Mask


( Not Tradable or Marketable )


The Hallowed Headcase

Level 20 Mask


( Not Tradable or Marketable )


The Hallowed Headcase

Level 24 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Hallowed Headcase

Level 49 Mask


( Not Tradable or Marketable )


The Parasight

Level 44 Mask


( Not Tradable or Marketable )


The Alternative Medicine Mann

Level 71 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Cold War Luchador #69266

Level 10 Mask
#Attrib_MakersMark


The Plutonidome

Level 13 Mask


( Not Tradable or Marketable )


The HazMat Headcase

Level 65 Mask


The Marsupial Man

Level 80 Mask


( Not Tradable or Marketable )


The Marsupial Man

Level 89 Mask


( Not Tradable or Marketable )


The Facepeeler

Level 89 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Clan Pride

Level 20 Medallion


Aladdin's Private Reserve

Level 38 Mystical Lamp
attach particle effect static (28)


The Crocodile Smile #84788

Level 20 Necklace
#Attrib_MakersMark


The Tartantaloons #57399

Level 62 Pants
#Attrib_MakersMark


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


The Pocket Horsemann

Level 10 Pocket Buddy


( Not Tradable or Marketable )


The Pocket Pyro

Level 25 Pocket Buddy


The Dual-Core Devil Doll

Level 82 Pocket Buddy


The Dual-Core Devil Doll

Level 83 Pocket Buddy


Teddy Robobelt

Level 67 Pocket Buddy


Teddy Roosebelt

Level 89 Pocket Buddy
#Attrib_MakersMark


Couvre Corner

Level 20 Pocket Square


The Dry Gulch Gulp

Level 6 Refreshment


"Andrew's Mountain Dew Drink :3"

Level 96 Refreshment


The Made Man

Level 61 Rose


The Surgeon's Side Satchel

Level 4 Satchel


The Chronoscarf

Level 32 Scarf


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 24 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 29 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 43 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 61 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 74 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 93 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 93 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 82 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Dr. Whoa

Level 15 Shirt


The Soot Suit #60148

Level 69 Shirt
#Attrib_MakersMark


The Fast Learner

Level 31 Shirt
#Attrib_MakersMark

( Not Tradable or Marketable )


Endothermic Exowear

Level 52 Shirt


The Egghead's Overalls

Level 57 Shirt


The Au Courant Assassin #45995

Level 37 Shirt
#Attrib_MakersMark


The Cut Throat Concierge

Level 24 Shirt


The Argyle Ace

Level 87 Shoes
#Attrib_MakersMark


Quoth

Level 2 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Thermal Tracker

Level 78 Sweater


The Champ Stamp

Level 28 Tattoos


The Champ Stamp

Level 56 Tattoos


The Tools of the Trade

Level 66 Tool Belt


Lieutenant Bites the Dust

Level 93 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Sleeveless in Siberia

Level 89 Vest


The Flight of the Monarch

Level 4 Wings
#Attrib_MakersMark


The Danger

Level 60 Apparel


The Teufort Tooth Kicker

Level 10 Boots


The Teufort Tooth Kicker

Level 10 Boots


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 57

Item Summary

Item TypeCount
Normal1003
Hats0
Misc792
Metal137 items worth 1117 scrap
Total1932

Historical data

Show all

Historical data for this player:
Wed, 26 Mar 25 19:34:34 +0000
Fri, 07 Mar 25 06:00:24 +0000
Fri, 24 Jan 25 00:31:17 +0000
Sun, 19 Jan 25 19:32:56 +0000
Sat, 18 Jan 25 15:00:01 +0000
Thu, 16 Jan 25 11:19:08 +0000
Wed, 08 Jan 25 00:56:04 +0000
Wed, 01 Jan 25 22:02:18 +0000
Wed, 18 Dec 24 10:13:31 +0000
Tue, 17 Dec 24 09:48:16 +0000
Thu, 14 Nov 24 01:46:07 +0000
Sat, 31 Aug 24 20:57:38 +0000
Fri, 30 Aug 24 08:03:41 +0000
Thu, 29 Aug 24 04:51:32 +0000
Mon, 26 Aug 24 01:14:49 +0000
Sat, 24 Aug 24 05:17:44 +0000
Fri, 23 Aug 24 15:35:06 +0000
Wed, 21 Aug 24 20:11:46 +0000
Tue, 20 Aug 24 23:08:43 +0000
Mon, 19 Aug 24 06:08:53 +0000
Tue, 06 Aug 24 21:40:30 +0000
Thu, 01 Aug 24 19:04:05 +0000
Thu, 25 Jul 24 19:32:13 +0000
Mon, 22 Jul 24 02:38:45 +0000
Thu, 18 Jul 24 14:41:22 +0000
Wed, 17 Jul 24 07:03:32 +0000
Thu, 11 Jul 24 18:27:00 +0000
Wed, 03 Jul 24 18:19:12 +0000
Tue, 02 Jul 24 17:50:14 +0000
Mon, 01 Jul 24 17:52:46 +0000
Sun, 30 Jun 24 17:50:02 +0000
Tue, 25 Jun 24 17:51:49 +0000
Mon, 24 Jun 24 23:01:24 +0000
Sun, 23 Jun 24 17:53:42 +0000
Sat, 22 Jun 24 11:14:18 +0000
Mon, 10 Jun 24 12:07:15 +0000
Sun, 09 Jun 24 23:53:50 +0000
Sat, 08 Jun 24 06:36:57 +0000
Thu, 06 Jun 24 12:59:14 +0000
Wed, 05 Jun 24 22:44:29 +0000
Fri, 31 May 24 20:13:32 +0000
Fri, 24 May 24 20:19:13 +0000
Fri, 03 May 24 20:22:44 +0000
Thu, 22 Feb 24 16:39:11 +0000
Wed, 14 Feb 24 16:04:04 +0000
Sun, 04 Feb 24 04:49:12 +0000
Tue, 23 Jan 24 01:38:00 +0000
Sat, 13 Jan 24 10:45:29 +0000
Tue, 09 Jan 24 04:30:47 +0000
Mon, 25 Dec 23 01:57:53 +0000
Sun, 24 Dec 23 02:36:21 +0000
Sun, 17 Dec 23 02:49:00 +0000
Wed, 15 Nov 23 16:08:15 +0000
Tue, 14 Nov 23 04:02:32 +0000
Tue, 07 Nov 23 08:15:57 +0000
Sun, 05 Nov 23 06:35:43 +0000
Fri, 03 Nov 23 04:02:32 +0000
Thu, 02 Nov 23 10:33:06 +0000
Fri, 20 Oct 23 07:49:14 +0000
Mon, 09 Oct 23 14:06:46 +0000
Wed, 04 Oct 23 08:41:52 +0000
Sat, 30 Sep 23 23:44:11 +0000
Thu, 21 Sep 23 03:30:11 +0000
Sun, 14 May 23 04:03:01 +0000
Mon, 01 May 23 10:40:01 +0000
Sat, 22 Apr 23 00:32:50 +0000
Wed, 19 Apr 23 14:56:20 +0000
Wed, 22 Mar 23 06:37:07 +0000
Sat, 18 Mar 23 05:56:15 +0000
Fri, 10 Mar 23 11:51:34 +0000
Tue, 21 Feb 23 08:27:42 +0000
Tue, 31 Jan 23 12:44:36 +0000
Mon, 30 Jan 23 09:41:27 +0000
Wed, 04 Jan 23 05:44:15 +0000
Thu, 15 Dec 22 02:50:24 +0000
Tue, 06 Dec 22 19:28:25 +0000
Thu, 10 Nov 22 13:56:38 +0000
Sat, 29 Oct 22 12:34:20 +0000
Thu, 20 Oct 22 06:59:55 +0000
Mon, 26 Sep 22 08:34:44 +0000
Wed, 14 Sep 22 06:09:31 +0000
Tue, 30 Aug 22 03:11:54 +0000
Wed, 17 Aug 22 09:19:41 +0000
Sun, 14 Aug 22 12:13:00 +0000
Thu, 11 Aug 22 09:22:00 +0000
Sun, 07 Aug 22 08:54:53 +0000
Thu, 04 Aug 22 08:40:09 +0000
Wed, 03 Aug 22 08:44:50 +0000
Mon, 01 Aug 22 08:42:28 +0000
Sun, 31 Jul 22 07:54:32 +0000
Sat, 30 Jul 22 07:53:30 +0000
Thu, 28 Jul 22 10:59:13 +0000
Sun, 24 Jul 22 18:21:31 +0000
Sat, 23 Jul 22 06:23:55 +0000
Mon, 18 Jul 22 06:24:47 +0000
Wed, 06 Jul 22 15:02:44 +0000
Tue, 05 Jul 22 02:39:54 +0000
Fri, 10 Jun 22 08:51:48 +0000
Sat, 21 May 22 06:42:38 +0000
Fri, 20 May 22 13:40:33 +0000
Wed, 18 May 22 08:22:49 +0000
Sun, 15 May 22 04:03:36 +0000
Sat, 30 Apr 22 14:22:25 +0000
Mon, 04 Apr 22 06:56:39 +0000
Wed, 30 Mar 22 04:27:25 +0000
Tue, 29 Mar 22 13:08:08 +0000
Fri, 25 Mar 22 14:37:09 +0000
Tue, 22 Mar 22 07:43:36 +0000
Mon, 21 Mar 22 11:46:10 +0000
Sat, 19 Mar 22 09:38:48 +0000
Fri, 18 Mar 22 11:30:52 +0000
Wed, 16 Mar 22 05:59:36 +0000
Sun, 13 Mar 22 13:51:07 +0000
Wed, 09 Mar 22 05:31:20 +0000
Mon, 07 Mar 22 23:19:11 +0000
Thu, 03 Mar 22 09:18:07 +0000
Mon, 28 Feb 22 05:02:49 +0000
Wed, 23 Feb 22 13:46:56 +0000
Mon, 21 Feb 22 00:01:43 +0000
Sun, 20 Feb 22 04:36:57 +0000
Fri, 18 Feb 22 10:32:50 +0000
Thu, 10 Feb 22 06:29:55 +0000
Wed, 09 Feb 22 23:47:38 +0000
Sat, 05 Feb 22 19:38:29 +0000
Thu, 03 Feb 22 23:39:35 +0000
Fri, 28 Jan 22 00:49:14 +0000
Tue, 25 Jan 22 23:32:08 +0000
Sun, 23 Jan 22 09:29:52 +0000
Fri, 21 Jan 22 23:44:02 +0000
Thu, 20 Jan 22 21:13:25 +0000
Wed, 19 Jan 22 23:06:00 +0000
Tue, 18 Jan 22 14:51:01 +0000
Fri, 14 Jan 22 12:28:01 +0000
Wed, 12 Jan 22 16:32:34 +0000
Mon, 03 Jan 22 20:01:03 +0000
Sat, 01 Jan 22 22:36:40 +0000
Wed, 29 Dec 21 15:53:34 +0000
Sun, 26 Dec 21 12:44:34 +0000
Sat, 25 Dec 21 08:03:29 +0000
Wed, 01 Dec 21 13:40:05 +0000
Sat, 27 Nov 21 01:19:08 +0000
Tue, 16 Nov 21 17:31:47 +0000
Sun, 31 Oct 21 05:13:10 +0000
Wed, 27 Oct 21 07:10:02 +0000
Sun, 24 Oct 21 04:43:03 +0000
Sun, 10 Oct 21 01:28:06 +0000
Fri, 08 Oct 21 09:44:32 +0000
Wed, 29 Sep 21 06:00:42 +0000
Tue, 28 Sep 21 18:47:06 +0000
Mon, 27 Sep 21 05:45:35 +0000
Sat, 25 Sep 21 05:13:31 +0000
Thu, 23 Sep 21 01:02:45 +0000
Sun, 19 Sep 21 14:46:48 +0000
Tue, 14 Sep 21 06:52:35 +0000
Sun, 12 Sep 21 15:08:10 +0000
Tue, 31 Aug 21 22:55:05 +0000
Thu, 26 Aug 21 17:42:12 +0000
Sun, 08 Aug 21 11:28:54 +0000
Sun, 01 Aug 21 09:43:33 +0000
Wed, 28 Jul 21 19:30:52 +0000
Sat, 24 Jul 21 05:06:33 +0000
Wed, 21 Jul 21 18:23:58 +0000
Tue, 20 Jul 21 16:02:02 +0000
Wed, 07 Jul 21 04:56:45 +0000
Sun, 04 Jul 21 18:30:12 +0000
Sun, 27 Jun 21 13:57:58 +0000
Thu, 24 Jun 21 00:36:35 +0000 (currently shown)
Wed, 16 Jun 21 09:43:41 +0000
Sun, 13 Jun 21 17:29:50 +0000
Mon, 07 Jun 21 13:01:11 +0000
Fri, 28 May 21 15:14:06 +0000
Thu, 27 May 21 04:56:50 +0000
Sat, 22 May 21 07:17:11 +0000
Thu, 20 May 21 17:48:48 +0000
Wed, 19 May 21 09:05:27 +0000
Tue, 18 May 21 10:50:36 +0000
Mon, 17 May 21 07:09:35 +0000
Wed, 12 May 21 19:51:21 +0000
Tue, 11 May 21 10:14:17 +0000
Fri, 07 May 21 23:03:09 +0000
Thu, 06 May 21 11:39:50 +0000
Tue, 04 May 21 07:15:03 +0000
Wed, 28 Apr 21 00:34:32 +0000
Mon, 26 Apr 21 20:10:53 +0000
Sat, 17 Apr 21 10:04:51 +0000
Sat, 10 Apr 21 06:41:52 +0000
Fri, 09 Apr 21 00:24:53 +0000
Mon, 05 Apr 21 23:35:32 +0000
Sun, 04 Apr 21 22:36:30 +0000
Tue, 30 Mar 21 07:35:27 +0000
Sat, 27 Mar 21 17:23:32 +0000
Fri, 26 Mar 21 00:39:07 +0000
Sun, 21 Mar 21 20:42:45 +0000
Sat, 20 Mar 21 03:51:13 +0000
Tue, 09 Mar 21 22:42:01 +0000
Mon, 08 Mar 21 12:21:10 +0000
Fri, 05 Feb 21 02:42:01 +0000
Mon, 01 Feb 21 04:00:46 +0000
Thu, 28 Jan 21 01:56:15 +0000
Tue, 26 Jan 21 12:27:15 +0000
Thu, 21 Jan 21 21:26:38 +0000
Wed, 20 Jan 21 02:25:58 +0000
Mon, 18 Jan 21 21:05:15 +0000
Fri, 15 Jan 21 10:11:11 +0000
Sun, 10 Jan 21 09:12:31 +0000
Sat, 09 Jan 21 11:54:32 +0000
Mon, 04 Jan 21 09:54:45 +0000
Wed, 23 Dec 20 09:40:19 +0000
Sun, 20 Dec 20 15:07:51 +0000
Fri, 11 Dec 20 16:02:54 +0000
Thu, 19 Nov 20 17:30:57 +0000
Fri, 13 Nov 20 08:25:26 +0000
Mon, 09 Nov 20 00:06:29 +0000
Sat, 07 Nov 20 05:39:44 +0000
Fri, 30 Oct 20 17:29:36 +0000
Thu, 29 Oct 20 17:28:33 +0000
Wed, 28 Oct 20 15:10:26 +0000
Thu, 22 Oct 20 11:35:43 +0000
Mon, 19 Oct 20 05:35:06 +0000
Sat, 17 Oct 20 21:49:09 +0000
Fri, 16 Oct 20 21:58:25 +0000
Thu, 15 Oct 20 19:36:46 +0000
Wed, 14 Oct 20 18:57:54 +0000
Sun, 11 Oct 20 21:50:42 +0000
Thu, 08 Oct 20 11:03:34 +0000
Wed, 07 Oct 20 21:12:27 +0000
Mon, 05 Oct 20 11:37:24 +0000
Fri, 04 Sep 20 12:19:49 +0000
Wed, 19 Aug 20 06:51:36 +0000
Tue, 18 Aug 20 14:01:44 +0000
Mon, 17 Aug 20 13:52:21 +0000
Sat, 15 Aug 20 11:56:47 +0000
Fri, 14 Aug 20 11:54:24 +0000
Thu, 13 Aug 20 15:52:15 +0000
Wed, 12 Aug 20 16:18:47 +0000
Mon, 10 Aug 20 07:47:59 +0000
Wed, 05 Aug 20 22:05:46 +0000
Sun, 02 Aug 20 08:42:25 +0000
Sat, 01 Aug 20 14:48:53 +0000
Fri, 31 Jul 20 05:19:46 +0000
Thu, 02 Jul 20 23:51:52 +0000
Tue, 23 Jun 20 23:37:21 +0000
Sun, 12 Apr 20 01:17:36 +0000
Wed, 04 Mar 20 16:51:37 +0000
Fri, 14 Feb 20 22:55:42 +0000
Mon, 03 Feb 20 12:02:16 +0000
Tue, 21 Jan 20 17:18:31 +0000
Sun, 19 Jan 20 21:20:28 +0000
Mon, 06 Jan 20 07:52:37 +0000
Wed, 01 Jan 20 10:44:43 +0000
Tue, 26 Nov 19 18:31:14 +0000
Tue, 12 Nov 19 14:40:29 +0000
Mon, 04 Nov 19 06:20:13 +0000
Sun, 20 Oct 19 20:47:43 +0000
Sun, 29 Sep 19 22:19:17 +0000
Thu, 26 Sep 19 12:49:48 +0000
Wed, 04 Sep 19 13:52:19 +0000
Sat, 10 Aug 19 22:23:07 +0000
Sun, 28 Jul 19 07:21:03 +0000
Sun, 21 Jul 19 21:08:49 +0000
Thu, 20 Jun 19 13:24:03 +0000
Wed, 19 Jun 19 11:23:22 +0000
Tue, 18 Jun 19 07:19:00 +0000
Sun, 16 Jun 19 22:45:41 +0000
Thu, 06 Jun 19 04:07:20 +0000
Sat, 18 May 19 07:30:31 +0000
Sun, 12 May 19 22:28:16 +0000
Fri, 07 Dec 18 06:13:36 +0000
Wed, 31 Oct 18 01:54:33 +0000
Sun, 28 Oct 18 10:22:27 +0000
Fri, 19 Oct 18 01:42:23 +0000
Wed, 17 Oct 18 20:34:57 +0000
Fri, 12 Oct 18 12:56:29 +0000
Mon, 17 Sep 18 05:32:49 +0000
Wed, 01 Aug 18 18:18:37 +0000
Tue, 31 Jul 18 00:47:38 +0000
Sat, 28 Jul 18 20:28:24 +0000
Sun, 22 Jul 18 20:57:08 +0000
Thu, 12 Jul 18 01:44:31 +0000
Sat, 30 Jun 18 03:57:52 +0000
Wed, 09 May 18 16:40:35 +0000
Tue, 08 May 18 09:49:34 +0000
Mon, 07 May 18 18:59:49 +0000
Tue, 03 Apr 18 20:38:21 +0000
Mon, 02 Apr 18 00:52:56 +0000
Mon, 12 Mar 18 08:37:55 +0000
Sat, 10 Mar 18 09:40:41 +0000
Tue, 20 Feb 18 22:14:23 +0000
Sun, 18 Feb 18 22:27:40 +0000
Sat, 17 Feb 18 11:25:22 +0000
Mon, 12 Feb 18 22:52:43 +0000
Fri, 29 Dec 17 07:26:46 +0000
Tue, 19 Dec 17 11:11:44 +0000
Wed, 06 Dec 17 16:45:40 +0000
Fri, 01 Dec 17 20:33:54 +0000
Thu, 30 Nov 17 22:09:31 +0000
Tue, 14 Nov 17 16:50:13 +0000
Thu, 05 Oct 17 03:01:58 +0000
Tue, 26 Sep 17 20:16:52 +0000
Thu, 21 Sep 17 22:36:01 +0000
Wed, 16 Aug 17 22:27:58 +0000
Sat, 12 Aug 17 04:39:26 +0000
Thu, 20 Jul 17 07:31:56 +0000
Fri, 14 Jul 17 19:16:06 +0000
Fri, 23 Jun 17 09:48:55 +0000
Wed, 14 Jun 17 14:11:23 +0000
Tue, 13 Jun 17 15:53:33 +0000
Thu, 08 Jun 17 20:40:05 +0000
Wed, 24 May 17 07:04:28 +0000
Sun, 02 Apr 17 05:13:48 +0000
Fri, 03 Mar 17 21:03:01 +0000
Wed, 15 Feb 17 22:23:00 +0000
Tue, 14 Feb 17 10:16:35 +0000
Sat, 14 Jan 17 17:12:12 +0000
Thu, 12 Jan 17 17:49:26 +0000
Fri, 30 Dec 16 06:45:47 +0000
Wed, 14 Dec 16 03:52:01 +0000
Wed, 23 Nov 16 08:37:36 +0000
Fri, 18 Nov 16 13:40:24 +0000
Sat, 12 Nov 16 23:22:15 +0000
Thu, 10 Nov 16 18:05:16 +0000
Sun, 23 Oct 16 22:57:34 +0000
Sun, 16 Oct 16 16:32:07 +0000
Thu, 06 Oct 16 09:31:00 +0000
Sun, 02 Oct 16 23:26:18 +0000
Wed, 21 Sep 16 22:50:19 +0000
Mon, 08 Aug 16 04:07:16 +0000
Wed, 27 Jul 16 15:50:01 +0000
Tue, 05 Jul 16 04:50:24 +0000
Wed, 29 Jun 16 09:09:50 +0000
Wed, 08 Jun 16 00:59:33 +0000
Mon, 30 May 16 12:16:41 +0000
Sun, 29 May 16 23:27:53 +0000
Mon, 09 May 16 06:23:14 +0000
Sat, 07 May 16 21:21:39 +0000
Thu, 05 May 16 23:39:33 +0000
Sat, 30 Apr 16 22:05:33 +0000
Fri, 22 Apr 16 01:58:35 +0000
Sat, 16 Apr 16 09:09:15 +0000
Thu, 14 Apr 16 20:32:37 +0000
Thu, 07 Apr 16 06:36:02 +0000
Fri, 01 Apr 16 09:22:30 +0000
Sat, 19 Mar 16 02:27:28 +0000
Sun, 13 Mar 16 19:55:00 +0000
Sun, 06 Mar 16 18:32:41 +0000
Wed, 24 Feb 16 05:45:56 +0000
Sat, 13 Feb 16 18:53:34 +0000
Fri, 12 Feb 16 17:39:12 +0000
Thu, 11 Feb 16 01:34:37 +0000
Fri, 22 Jan 16 11:26:54 +0000
Tue, 19 Jan 16 20:11:33 +0000
Wed, 13 Jan 16 11:11:08 +0000
Sat, 26 Dec 15 10:47:29 +0000
Tue, 24 Nov 15 16:00:34 +0000
Sat, 21 Nov 15 00:02:34 +0000
Wed, 18 Nov 15 00:02:19 +0000
Mon, 16 Nov 15 22:00:54 +0000
Wed, 30 Sep 15 23:44:17 +0000
Mon, 21 Sep 15 10:07:46 +0000
Mon, 14 Sep 15 21:48:13 +0000
Thu, 20 Aug 15 03:21:00 +0000
Sun, 16 Aug 15 06:06:14 +0000
Wed, 05 Aug 15 04:08:52 +0000
Mon, 03 Aug 15 12:26:37 +0000
Wed, 29 Jul 15 21:37:52 +0000
Thu, 09 Jul 15 19:05:02 +0000
Sun, 21 Jun 15 23:21:20 +0000
Sat, 30 May 15 19:27:32 +0000
Fri, 29 May 15 19:55:28 +0000
Sat, 18 Apr 15 07:31:21 +0000
Sat, 11 Apr 15 11:29:53 +0000
Thu, 09 Apr 15 22:22:57 +0000
Tue, 31 Mar 15 08:06:28 +0000
Sun, 29 Mar 15 23:34:43 +0000
Sat, 28 Mar 15 09:21:23 +0000
Thu, 26 Mar 15 00:44:03 +0000
Thu, 19 Mar 15 23:48:15 +0000
Sun, 15 Mar 15 21:59:54 +0000
Sat, 14 Mar 15 08:46:09 +0000
Thu, 12 Mar 15 11:20:06 +0000
Wed, 11 Mar 15 01:39:59 +0000
Fri, 06 Mar 15 00:11:17 +0000
Mon, 02 Mar 15 12:49:36 +0000
Sat, 28 Feb 15 06:41:35 +0000
Fri, 27 Feb 15 01:37:04 +0000
Mon, 23 Feb 15 21:52:14 +0000
Sat, 21 Feb 15 22:09:52 +0000
Fri, 20 Feb 15 12:33:41 +0000
Wed, 18 Feb 15 02:22:48 +0000
Thu, 05 Feb 15 23:55:45 +0000
Fri, 30 Jan 15 03:45:29 +0000
Sun, 18 Jan 15 03:42:39 +0000
Sat, 17 Jan 15 01:26:54 +0000
Mon, 12 Jan 15 02:29:27 +0000
Mon, 29 Dec 14 06:20:28 +0000
Sat, 27 Dec 14 16:55:50 +0000
Thu, 25 Dec 14 01:26:30 +0000
Mon, 15 Dec 14 06:35:54 +0000
Sat, 13 Dec 14 06:17:11 +0000
Thu, 11 Dec 14 09:54:13 +0000
Tue, 02 Dec 14 23:38:23 +0000
Sat, 29 Nov 14 01:57:56 +0000
Thu, 27 Nov 14 06:55:04 +0000
Wed, 26 Nov 14 03:01:16 +0000
Fri, 21 Nov 14 23:55:46 +0000
Tue, 18 Nov 14 02:15:40 +0000
Fri, 14 Nov 14 17:14:26 +0000
Sat, 08 Nov 14 07:20:10 +0000
Tue, 23 Sep 14 09:12:56 +0000
Wed, 03 Sep 14 22:55:54 +0000
Sat, 23 Aug 14 16:18:08 +0000
Thu, 24 Jul 14 21:33:59 +0000
Wed, 23 Jul 14 22:36:56 +0000
Sat, 24 May 14 03:03:09 +0000
Thu, 03 Apr 14 02:39:47 +0000
Sun, 23 Mar 14 06:20:06 +0000
Sun, 16 Mar 14 05:58:43 +0000
Sat, 16 Nov 13 05:27:33 +0000
Tue, 17 Sep 13 07:53:11 +0000
Sat, 14 Sep 13 12:01:10 +0000
Sat, 08 Jun 13 13:30:26 +0000

The item data was loaded from history.
Saved on Thu, 24 Jun 21 00:36:35 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.4915sec