Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

Is this your backpack?
Click here to claim it.

Sunshine

Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
1/20
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(118 ITEMS IN INVENTORY)
Soldier
(201 ITEMS IN INVENTORY)
Pyro
(152 ITEMS IN INVENTORY)
Demoman
(132 ITEMS IN INVENTORY)
Heavy
(128 ITEMS IN INVENTORY)
Engineer
(115 ITEMS IN INVENTORY)
Medic
(110 ITEMS IN INVENTORY)
Sniper
(128 ITEMS IN INVENTORY)
Spy
(110 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Blue Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #67


Brown Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #68


Summer Appetizer Key

Level 5 Tool

( Not Usable in Crafting )


Strange Part: Scouts Killed

Level 1 Strange Part


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #54


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #54


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #54


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Salvaged Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #40


Salvaged Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #40


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


A Carefully Wrapped Gift

Level 5 Gift


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Pink as Hell

Level 5 Tool


Pink as Hell

Level 5 Tool


Pink as Hell

Level 5 Tool


Noble Hatter's Violet

Level 5 Tool


Team Spirit

Level 5 Tool


Antlers

Level 1 Cosmetic Item


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 31 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 81 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 1

( Not Tradable or Marketable )


Vintage Modest Pile of Hat

Level 80 Hat


Vintage Noble Amassment of Hats

Level 47 Hat


Alien Swarm Parasite

Level 20 Mascot


Max's Severed Head

Level 16 Hat


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 5 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 31, 2012 (17:42:01 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Earbuds

Level 3 Headphones


Earbuds

Level 4 Headphones


Earbuds

Level 9 Headphones


Earbuds

Level 16 Headphones


Earbuds

Level 22 Headphones


Earbuds

Level 38 Headphones


Earbuds

Level 40 Headphones


Earbuds

Level 40 Headphones


Earbuds

Level 73 Headphones


Earbuds

Level 80 Headphones


Earbuds

Level 88 Headphones


Earbuds

Level 88 Headphones


Earbuds

Level 90 Headphones


Earbuds

Level 93 Headphones


Earbuds

Level 96 Headphones


Vintage Companion Cube Pin

Level 1 Badge


Pyrovision Goggles

Level 38 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 57 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Vintage Pyrovision Goggles

Level 62 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


SpaceChem Pin

Level 20 Badge


"Earbuds"

Level 50 Headphones


Summer Claim Check

Level 61 Supply Crate


Summer Claim Check

Level 62 Supply Crate


Summer Claim Check

Level 63 Supply Crate


Summer Claim Check

Level 64 Supply Crate


Summer Claim Check

Level 67 Supply Crate


Summer Claim Check

Level 67 Supply Crate


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 26 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 49 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
40% more accurate
boost on damage (1)
-30% damage penalty
35% slower move speed on wearer
Boost reduced on air jumps


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
40% more accurate
Boost reduced on air jumps
Boost reduced when hit
-30% damage penalty
35% slower move speed on wearer


Scattergun

%s7%s6 Scattergun - %s5: 11


Scattergun

%s7%s6 Scattergun - %s5: 5382


Mad Milk

Level 5 Non-Milk Substance
#Attrib_MakersMark


The Flying Guillotine

Level 57 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box


Vintage Crit-a-Cola

Level 5 Lunch Box


Pretty Boy's Pocket Pistol #67156

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer
#Attrib_MakersMark


Pistol

%s7%s6 Pistol - %s5: 823


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size

( Not Usable in Crafting )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Boston Basher

%s7%s6 Bat - %s5: 46
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Bat

%s7%s6 Bat - %s5: 113


Vintage Bonk Helm

Level 99 Helmet


Unusual El Jefe

Level 10 Hat
★ Unusual Effect: Overclocked


Genuine El Jefe

Level 10 Hat


Bonk Boy #19427

Level 80 Mask


The Teufort Tooth Kicker

Level 10 Boots

( Not Usable in Crafting )


The Essential Accessories

Level 10 Apparel


The Fast Learner

Level 86 Shirt

( Not Usable in Crafting )


The Track Terrorizer

Level 23 Shirt


The Track Terrorizer #4532

Level 24 Shirt
Sinister Staining


The Track Terrorizer

Level 71 Shirt


Buck Turner All-Stars #4127

Level 33 Shoes
#Attrib_MakersMark


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


Genuine AWPer Hand

Level 1 Sniper Rifle


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Vintage Huntsman

Level 10 Bow


The Vintage Huntsman

Level 10 Bow


The Vintage Huntsman

Level 10 Bow


The Vintage Huntsman

Level 10 Bow


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 3888


Festive Sniper Rifle

Level 1 Sniper Rifle


"''♥As Long As You Love me!♥"

%s7%s6 Bow - %s5: 535


"BARRETT. M82"

Level 1 Sniper Rifle


"Stop in the name of love"

Level 10 Bow


"Опасный поцык"

Level 10 Sniper Rifle
Base charge rate decreased by 20%

( Not Usable in Crafting )


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: 3 seconds of 100% critical chance
-35% slower firing speed
-20% clip size
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
jarate description (1)

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
jarate description (1)

( Not Usable in Crafting )


Vintage Jarate

Level 5 Jar Based Karate
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 1787
jarate description (1)


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


SMG

%s7%s6 SMG - %s5: 330


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Tribalman's Shiv

%s7%s6 Kukri - %s5: 256
On Hit: Bleed for 6 seconds
-50% damage penalty


Vintage Master's Yellow Belt

Level 68 Hat


Vintage Master's Yellow Belt

Level 76 Hat


Vintage Master's Yellow Belt

Level 86 Hat


Vintage Professional's Panama

Level 93 Hat


Vintage Bloke's Bucket Hat

Level 65 Hat


The Koala Compact

Level 82 Satchel


Villain's Veil #20486

Level 12 Bandana


Villain's Veil

Level 12 Bandana


Villain's Veil

Level 98 Bandana


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Beggar's Bazooka

Level 59 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 82 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size

( Not Usable in Crafting )


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


Genuine Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Usable in Crafting )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Usable in Crafting )


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Silver Botkiller Rocket Launcher Mk.II

%s7%s6 Rocket Launcher - %s5: 9263


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


Strange Mantreads

%s7Strange%s6 Boots - %s5: 0
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


Strange Mantreads

%s7Strange%s6 Boots - %s5: 0
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


Strange Mantreads

%s7Strange%s6 Boots - %s5: 0
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


Strange Mantreads

%s7Strange%s6 Boots - %s5: 0
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


Mantreads

%s7%s6 Boots - %s5: 48
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
mod mini-crit airborne deploy (3)
15% faster weapon switch
-50% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (3)
15% faster weapon switch
-50% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Shotgun

%s7%s6 Shotgun - %s5: 5098


"Huddas Happy Gun :3"

Level 1 Shotgun


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits

( Not Usable in Crafting )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


Market Gardener

%s7%s6 Shovel - %s5: 1300
Deals crits while the wielder is rocket jumping
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons

( Not Usable in Crafting )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Escape Plan

%s7%s6 Pickaxe - %s5: 656
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Hero's Hachimaki #27918

Level 91 Bandana
#Attrib_MakersMark


Unusual Chieftain's Challenge

Level 50 Hat
★ Unusual Effect: Scorching Flames


Vintage Sergeant's Drill Hat

Level 23 Hat


Vintage Killer's Kabuto

Level 62 Helmet


The Team Captain #26325

Level 85 Hat
#Attrib_MakersMark


The Team Captain

Level 98 Hat


The All-Father #14792

Level 15 Facial Hair


Gentle Manne's Service Medal

Level 100 Medal
Medal no. 4530


The Kringle Collection

Level 57 Coat


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 3191


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 2773


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Vintage Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


Bottle

%s7%s6 Bottle - %s5: 192


Genuine Conjurer's Cowl

Level 1 Hood


Vintage Demoman's Fro

Level 36 Hair


Vintage Hustler's Hallmark

Level 68 Hat


Vintage Hustler's Hallmark

Level 90 Hat


Vintage Tippler's Tricorne

Level 64 Hat


"Old Peasant's Masterwork"

Level 17 Hat


The Bearded Bombardier #5496

Level 83 Facial Hair
attach particle effect static (28)


The Liquor Locker #11841

Level 20 Treasure
#Attrib_MakersMark


Genuine King of Scotland Cape

Level 1 Cape


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 97 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate

( Not Usable in Crafting )


Medi Gun

%s7%s6 Medi Gun - %s5: 339
(%s3: 2119)



The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Usable in Crafting )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Ubersaw

%s7%s6 Bonesaw - %s5: 506
On Hit: 25% ÜberCharge added
-20% slower firing speed


Vintage Prussian Pickelhaube

Level 18 Helmet


Vintage Ze Goggles

Level 80 Glasses


The Surgeon's Stahlhelm

Level 10 Helmet

( Not Usable in Crafting )


Physician's Procedure Mask

Level 51 Mask
#Attrib_MakersMark


The Foppish Physician #7225

Level 73 Apparel
#Attrib_MakersMark


Taunt: The Meet the Medic

Level 5 Special Taunt


The Brass Beast

Level 5 Minigun
+20% damage bonus
-60% slower move speed while deployed
50% slower spin up time


The Huo-Long Heater

Level 18 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 49 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 69 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed

( Not Usable in Crafting )


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 97 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Minigun

%s7%s6 Minigun - %s5: 2513


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box
#Attrib_MakersMark


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Genuine Apoco-Fists

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 0
(%s3: 0)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 0
(%s3: 0)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 5
(%s3: 1)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
30% damage vulnerability on wearer
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Vintage Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


"Santa's Tickling Torture"

%s7Strange%s6 Fists - %s5: 1
(%s3: 0)

"This pair of gloves keeps YOU warm in winter! HoHoHo"
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Vintage Football Helmet

Level 62 Helmet


Vintage Tough Guy's Toque

Level 30 Hat


The Vintage Heavy Duty Rag

Level 77 Bandana


The Soviet Gentleman #9975

Level 42 Hat
#Attrib_MakersMark


"JONY BRAVO"

Level 70 Hair


The Purity Fist

Level 10 Cosmetic Augmentation


The Toss-Proof Towel

Level 75 Apparel


The Siberian Sophisticate #4364

Level 22 Shirt
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Usable in Crafting )


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Degreaser

%s7%s6 Flame Thrower - %s5: 2899
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Usable in Crafting )


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 4


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Flare Gun

Level 10 Flare Gun


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun


The Vintage Flare Gun

Level 10 Flare Gun


The Vintage Flare Gun

Level 10 Flare Gun


The Vintage Flare Gun

Level 10 Flare Gun


The Vintage Flare Gun

Level 55 Flare Gun


Flare Gun

%s7%s6 Flare Gun - %s5: 478


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Lollichop

Level 14 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 20 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 55 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 64 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 86 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Neon Annihilator

Level 64 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 80 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+75 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players

( Not Tradable or Marketable )


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Vintage Axtinguisher

Level 55 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


Axtinguisher

%s7%s6 Fire Axe - %s5: 10
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


Axtinguisher

%s7%s6 Fire Axe - %s5: 603
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Festive Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


Vintage Respectless Rubber Glove

Level 85 Hat


Vintage Brigade Helm

Level 68 Helmet


Vintage Pyro's Beanie

Level 85 Hat


Napper's Respite

Level 2 Hat


Unusual Birdcage

Level 10 Hat
★ Unusual Effect: Burning Flames


Apparition's Aspect #18473

Level 13 Mask


The Last Breath #22388

Level 13 Mask
#Attrib_MakersMark


The Jingle Belt #13937

Level 61 Bells
Jingle all the way


Vintage Stockbroker's Scarf

Level 1 Hat


Vintage Stockbroker's Scarf

Level 1 Hat


Nose Candy #2370

Level 15 Mask
#Attrib_MakersMark


The Scrap Sack

Level 73 Backpack


Sight for Sore Eyes

Level 10 Eyes


Sight for Sore Eyes

Level 62 Eyes


The Winter Wonderland Wrap #4073

Level 80 Mask
#Attrib_MakersMark


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer #152833

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed
#Attrib_MakersMark


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Ambassador

Level 66 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Revolver

%s7%s6 Revolver - %s5: 205


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Strange Your Eternal Reward

%s7Strange%s6 Knife - %s5: 0
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Wanga Prick #131940

Level 36 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise
#Attrib_MakersMark


Wanga Prick #79597

Level 98 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Silver Botkiller Knife Mk.I

%s7%s6 Knife - %s5: 821


Festive Knife

Level 1 Knife


"Diamond Cutter"

%s7%s6 Knife - %s5: 31


The Red-Tape Recorder

Level 58 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 69 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 82 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 84 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Vintage Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Vintage Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Vintage Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


Frenchman's Beret

Level 71 Hat
#Attrib_MakersMark


Vintage Frenchman's Beret

Level 4 Hat


Familiar Fez

Level 10 Hat


Le Party Phantom

Level 92 Mask


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Widowmaker

%s7%s6 Shotgun - %s5: 15
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Rescue Ranger

Level 1 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 28 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 75 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
+25% faster firing speed
Per Shot: -18 ammo
Per Shot Missed: -36 ammo
Uses metal for ammo
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Silver Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 171
(%s3: 18)



The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


Vintage Texas Ten Gallon

Level 26 Hat


Vintage Mining Light

Level 25 Cosmetic Item


Vintage Mining Light

Level 63 Cosmetic Item


Western Wear

Level 100 Hat


Hotrod

Level 50 Mask


Vintage Texas Slim's Dome Shine

Level 39 Cosmetic Item


Vintage Texas Slim's Dome Shine

Level 83 Cosmetic Item


Pip-Boy #24027

Level 10 Armband
#Attrib_MakersMark


Teddy Robobelt

Level 74 Pocket Buddy


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 109

Item Summary

Item TypeCount
Normal694
Hats0
Misc120
Metal140 items worth 1036 scrap
Total954

Historical data

Show all

Historical data for this player:
Fri, 09 Dec 22 05:12:12 +0000
Fri, 10 Dec 21 04:33:43 +0000
Mon, 29 Jun 20 21:59:51 +0000
Sun, 26 Apr 20 04:05:38 +0000
Sun, 03 Jun 18 04:34:07 +0000
Wed, 09 May 18 05:39:54 +0000
Sat, 31 Mar 18 12:21:57 +0000
Sat, 23 Dec 17 06:18:44 +0000
Wed, 22 Nov 17 03:57:35 +0000
Thu, 02 Nov 17 07:59:30 +0000
Sun, 29 Oct 17 07:00:35 +0000
Tue, 30 May 17 09:11:13 +0000
Thu, 04 May 17 17:27:12 +0000
Wed, 03 May 17 15:23:47 +0000
Sun, 30 Apr 17 14:45:54 +0000
Wed, 18 Jan 17 02:08:39 +0000
Mon, 26 Dec 16 10:05:32 +0000
Sun, 25 Sep 16 20:55:52 +0000
Wed, 07 Sep 16 18:51:58 +0000
Thu, 25 Aug 16 22:28:11 +0000
Mon, 22 Aug 16 23:14:52 +0000
Sun, 10 Jul 16 10:39:25 +0000
Wed, 29 Jun 16 04:46:12 +0000
Mon, 09 May 16 22:02:20 +0000
Thu, 05 May 16 19:10:49 +0000
Mon, 25 Apr 16 22:21:13 +0000
Tue, 29 Mar 16 20:00:18 +0000
Wed, 23 Mar 16 16:15:58 +0000
Mon, 07 Mar 16 19:02:57 +0000
Sun, 28 Feb 16 00:29:34 +0000
Thu, 18 Feb 16 21:23:41 +0000
Tue, 09 Feb 16 18:03:04 +0000
Thu, 14 Jan 16 01:46:17 +0000
Sun, 27 Dec 15 12:04:26 +0000
Sat, 19 Dec 15 04:06:04 +0000
Mon, 12 Oct 15 03:20:35 +0000
Mon, 28 Sep 15 10:14:04 +0000
Sat, 26 Sep 15 14:37:34 +0000
Sat, 19 Sep 15 18:06:39 +0000
Fri, 11 Sep 15 19:46:37 +0000
Sat, 05 Sep 15 08:00:48 +0000
Fri, 28 Aug 15 18:57:42 +0000
Thu, 27 Aug 15 12:06:09 +0000
Wed, 19 Aug 15 06:32:45 +0000
Mon, 03 Aug 15 12:58:29 +0000
Fri, 24 Jul 15 23:39:36 +0000
Sat, 11 Jul 15 22:49:55 +0000
Tue, 07 Jul 15 12:41:49 +0000
Tue, 30 Jun 15 12:22:25 +0000
Sun, 28 Jun 15 11:13:01 +0000
Fri, 26 Jun 15 10:53:17 +0000
Mon, 22 Jun 15 10:54:38 +0000
Sat, 20 Jun 15 10:49:07 +0000
Wed, 17 Jun 15 23:41:51 +0000
Thu, 11 Jun 15 06:27:56 +0000
Fri, 29 May 15 02:02:06 +0000
Sun, 10 May 15 07:31:50 +0000
Thu, 07 May 15 17:57:57 +0000
Mon, 04 May 15 02:32:06 +0000
Sun, 26 Apr 15 05:45:00 +0000
Fri, 17 Apr 15 23:40:45 +0000
Fri, 10 Apr 15 23:46:03 +0000
Thu, 09 Apr 15 10:45:44 +0000
Thu, 02 Apr 15 10:45:18 +0000
Thu, 26 Mar 15 07:20:04 +0000
Mon, 23 Mar 15 22:38:39 +0000
Wed, 11 Mar 15 23:08:11 +0000
Fri, 06 Mar 15 17:43:42 +0000
Wed, 25 Feb 15 17:43:24 +0000
Sun, 15 Feb 15 20:45:29 +0000
Tue, 10 Feb 15 16:10:57 +0000
Sun, 08 Feb 15 15:14:36 +0000
Fri, 30 Jan 15 22:06:05 +0000
Wed, 14 Jan 15 23:14:05 +0000
Tue, 13 Jan 15 00:44:11 +0000
Sat, 10 Jan 15 16:24:20 +0000
Tue, 06 Jan 15 18:01:03 +0000
Mon, 05 Jan 15 21:35:35 +0000
Thu, 01 Jan 15 05:58:11 +0000
Wed, 31 Dec 14 11:47:47 +0000
Fri, 26 Dec 14 07:53:39 +0000
Mon, 22 Dec 14 20:44:32 +0000
Sun, 21 Dec 14 09:36:42 +0000
Wed, 17 Dec 14 22:26:58 +0000
Sat, 06 Dec 14 22:35:25 +0000
Thu, 04 Dec 14 18:43:00 +0000
Tue, 02 Dec 14 01:12:37 +0000
Fri, 28 Nov 14 06:21:46 +0000
Wed, 26 Nov 14 09:13:45 +0000
Mon, 24 Nov 14 18:45:33 +0000
Sat, 22 Nov 14 09:41:53 +0000
Sat, 15 Nov 14 00:40:45 +0000
Tue, 11 Nov 14 07:55:05 +0000
Sun, 02 Nov 14 22:25:33 +0000
Sat, 01 Nov 14 22:00:05 +0000
Sat, 25 Oct 14 06:25:17 +0000
Tue, 21 Oct 14 05:46:53 +0000
Sat, 18 Oct 14 17:27:49 +0000
Fri, 17 Oct 14 01:27:52 +0000
Sun, 12 Oct 14 06:18:58 +0000
Thu, 09 Oct 14 21:24:46 +0000
Wed, 08 Oct 14 20:54:18 +0000
Sun, 05 Oct 14 16:49:14 +0000
Sun, 28 Sep 14 20:17:58 +0000
Fri, 26 Sep 14 20:58:07 +0000
Thu, 25 Sep 14 18:42:38 +0000
Wed, 24 Sep 14 22:25:05 +0000
Tue, 23 Sep 14 11:42:07 +0000
Sun, 21 Sep 14 20:47:39 +0000
Sat, 20 Sep 14 22:25:08 +0000
Thu, 18 Sep 14 14:42:14 +0000
Wed, 17 Sep 14 22:34:19 +0000
Sun, 14 Sep 14 22:18:31 +0000
Sat, 13 Sep 14 20:57:58 +0000
Thu, 11 Sep 14 04:46:30 +0000
Wed, 10 Sep 14 16:31:35 +0000
Tue, 09 Sep 14 21:18:39 +0000
Mon, 08 Sep 14 10:25:03 +0000
Sat, 06 Sep 14 01:58:59 +0000
Wed, 03 Sep 14 21:20:30 +0000
Tue, 02 Sep 14 21:35:02 +0000
Mon, 01 Sep 14 19:38:11 +0000
Sat, 30 Aug 14 01:54:12 +0000
Thu, 28 Aug 14 19:25:02 +0000
Tue, 26 Aug 14 11:41:47 +0000
Sat, 23 Aug 14 15:26:58 +0000
Tue, 19 Aug 14 21:38:20 +0000
Sat, 16 Aug 14 22:07:24 +0000
Fri, 15 Aug 14 03:01:39 +0000
Mon, 11 Aug 14 23:49:01 +0000
Sun, 03 Aug 14 20:04:42 +0000
Fri, 01 Aug 14 06:44:32 +0000
Thu, 31 Jul 14 18:19:21 +0000
Wed, 30 Jul 14 07:55:44 +0000
Mon, 28 Jul 14 23:45:13 +0000
Fri, 25 Jul 14 18:14:02 +0000
Thu, 24 Jul 14 18:50:28 +0000
Sun, 13 Jul 14 18:12:48 +0000
Thu, 10 Jul 14 11:21:58 +0000
Tue, 08 Jul 14 15:23:42 +0000
Sun, 06 Jul 14 19:53:18 +0000
Sat, 05 Jul 14 12:03:38 +0000
Thu, 03 Jul 14 22:30:17 +0000
Sun, 29 Jun 14 22:37:56 +0000
Sat, 28 Jun 14 07:12:09 +0000
Wed, 25 Jun 14 15:45:06 +0000
Tue, 24 Jun 14 15:10:24 +0000
Fri, 13 Jun 14 03:47:38 +0000
Mon, 02 Jun 14 16:32:47 +0000
Sat, 31 May 14 18:09:42 +0000
Thu, 29 May 14 20:12:04 +0000
Mon, 26 May 14 19:57:39 +0000
Sun, 25 May 14 01:54:11 +0000
Fri, 23 May 14 13:54:40 +0000
Wed, 21 May 14 06:58:18 +0000
Sun, 18 May 14 14:13:34 +0000
Thu, 15 May 14 12:06:04 +0000
Wed, 14 May 14 03:38:24 +0000
Sat, 10 May 14 11:31:58 +0000
Fri, 18 Apr 14 20:24:00 +0000
Mon, 14 Apr 14 01:21:37 +0000
Tue, 01 Apr 14 04:36:00 +0000
Sun, 30 Mar 14 01:53:41 +0000
Wed, 26 Mar 14 23:10:47 +0000
Mon, 24 Mar 14 03:00:59 +0000
Thu, 06 Mar 14 17:32:18 +0000
Fri, 28 Feb 14 23:38:28 +0000
Thu, 27 Feb 14 19:15:16 +0000
Sun, 16 Feb 14 12:25:52 +0000
Wed, 12 Feb 14 16:07:15 +0000
Tue, 04 Feb 14 17:02:28 +0000
Sun, 02 Feb 14 14:35:32 +0000
Wed, 29 Jan 14 12:16:54 +0000
Tue, 28 Jan 14 13:37:44 +0000
Mon, 20 Jan 14 20:30:22 +0000
Fri, 17 Jan 14 07:47:34 +0000
Sun, 12 Jan 14 05:35:10 +0000
Wed, 25 Dec 13 18:34:24 +0000
Sun, 15 Dec 13 20:58:38 +0000
Tue, 10 Dec 13 08:51:48 +0000
Mon, 09 Dec 13 06:39:25 +0000
Sun, 01 Dec 13 06:37:06 +0000
Wed, 27 Nov 13 03:00:47 +0000
Fri, 22 Nov 13 13:59:18 +0000
Wed, 20 Nov 13 19:29:22 +0000
Sun, 17 Nov 13 19:20:42 +0000
Wed, 13 Nov 13 09:50:16 +0000
Mon, 11 Nov 13 11:22:23 +0000
Sun, 03 Nov 13 18:58:03 +0000
Wed, 30 Oct 13 14:24:39 +0000
Tue, 08 Oct 13 06:58:29 +0000
Mon, 07 Oct 13 10:44:43 +0000
Fri, 04 Oct 13 10:16:34 +0000
Thu, 19 Sep 13 08:13:48 +0000
Wed, 18 Sep 13 05:58:26 +0000
Tue, 17 Sep 13 02:16:15 +0000
Sat, 14 Sep 13 13:09:11 +0000
Tue, 03 Sep 13 18:45:11 +0000
Thu, 29 Aug 13 01:42:56 +0000
Tue, 27 Aug 13 00:35:41 +0000 (currently shown)
Fri, 16 Aug 13 06:22:16 +0000
Mon, 12 Aug 13 16:35:42 +0000
Sat, 10 Aug 13 15:45:00 +0000
Thu, 08 Aug 13 19:19:01 +0000
Sun, 04 Aug 13 22:51:42 +0000
Sat, 03 Aug 13 18:59:01 +0000
Fri, 02 Aug 13 12:30:47 +0000
Thu, 01 Aug 13 12:54:57 +0000
Mon, 22 Jul 13 14:30:00 +0000
Sun, 21 Jul 13 10:40:27 +0000
Sun, 14 Jul 13 20:31:48 +0000
Mon, 08 Jul 13 17:25:31 +0000
Fri, 05 Jul 13 19:35:10 +0000
Thu, 04 Jul 13 02:51:30 +0000
Tue, 02 Jul 13 22:24:21 +0000
Sun, 30 Jun 13 23:38:50 +0000
Wed, 26 Jun 13 19:06:48 +0000
Wed, 05 Jun 13 15:48:56 +0000
Wed, 29 May 13 22:46:34 +0000
Mon, 01 Apr 13 09:42:16 +0000
Sun, 31 Mar 13 18:43:30 +0000
Sat, 30 Mar 13 23:09:29 +0000

The item data was loaded from history.
Saved on Tue, 27 Aug 13 00:35:41 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.0075sec