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Unusual Horseless Headless Horsemann's Headtaker
Strange Spirit of Giving
Haunted Ghost of Spies Checked Past
Haunted Talon Trotters
Scrap Metal
Reclaimed Metal
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#89
Nice Winter Crate 2014
#89
Nice Winter Crate 2014
#89
Nice Winter Crate 2014
#89
Nice Winter Crate 2014
#89
Nice Winter Crate 2014
25
Noise Maker - TF Birthday
1
Enchantment: Eternaween
1
Spellbook Page
1
Spellbook Page
1
Spellbook Page
1
Description Tag
1
Giftapult
Taunt: Rock, Paper, Scissors
The Eyelander
The Scotsman's Skullcutter
1
Power Up Canteen
Crusader's Crossbow
The Holy Mackerel
The Spy-cicle #788759
Crit-a-Cola
Iron Curtain
The Lugermorph
The Widowmaker
Frontier Justice
Scrap Metal
The Enthusiast's Timepiece
The External Organ
The Bombinomicon
Bronze Dueling Badge
Operation Two Cities Badge
License to Maim
The Forgotten King's Pauldrons
The Herzensbrecher
The Templar's Spirit
1/6

The following items were overlapping other items or in invalid backpack positions:

Pretty Boy's Pocket Pistol
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(41 ITEMS IN INVENTORY)
Soldier
(56 ITEMS IN INVENTORY)
Pyro
(60 ITEMS IN INVENTORY)
Demoman
(55 ITEMS IN INVENTORY)
Heavy
(50 ITEMS IN INVENTORY)
Engineer
(45 ITEMS IN INVENTORY)
Medic
(48 ITEMS IN INVENTORY)
Sniper
(46 ITEMS IN INVENTORY)
Spy
(42 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 4

( Not Tradable or Marketable )


Haunted Ghost of Spies Checked Past

Level 82 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Talon Trotters

Level 20 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Enchantment: Eternaween

Level 5 Server Enchantment


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Rock, Paper, Scissors

Level 7 Special Taunt


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


Power Up Canteen

Level 34 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Spy-cicle #788759

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


Scrap Metal

Level 1 Craft Item


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The External Organ

Level 42 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Forgotten King's Pauldrons

Level 11 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Herzensbrecher

Level 99 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 42 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Das Blutliebhaber

Level 50 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Magical Mercenary

Level 46 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Death Support Pack

Level 92 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Full Head of Steam

Level 49 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 9

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Snaggletoothed Stetson

Level 67 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Infernal Impaler #40847

Level 13 Headgear
#Attrib_MakersMark

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Necronomicrown

Level 35 Hat

( Not Tradable or Marketable )


The Rogue's Rabbit

Level 17 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Magistrate's Mullet

Level 32 Hair

( Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Dapper Disguise

Level 14 Mask

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Beast from Below

Level 68 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Hard-Headed Hardware

Level 97 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Rugged Respirator

Level 96 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Pyrovision Goggles

Level 2 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Merc's Muffler

Level 20 Scarf


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Neon Annihilator

Level 83 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Wanga Prick

Level 96 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
On Hit: Gain a speed boost
-60% damage penalty


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Scottish Handshake

Level 10 Bottle


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Festive Crusader's Crossbow

Level 29 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
On Hit: Gain up to +10 health
-20 max health on wearer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Detonator #234647

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty
#Attrib_MakersMark


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Crit-a-Cola

Level 5 Lunch Box


The Lollichop

Level 52 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Original

Level 5 Rocket Launcher


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Huo-Long Heater

Level 64 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The B.A.S.E. Jumper

Level 23 Parachute


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
+10% faster move speed on wearer (shield required)
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Red-Tape Recorder

Level 42 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
On Hit: Gain a speed boost
-60% damage penalty


The Beggar's Bazooka

Level 73 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Tide Turner

Level 32 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Huntsman

Level 10 Bow
Killstreaks Active


The Huo-Long Heater

Level 47 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Classic

Level 84 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Red-Tape Recorder

Level 35 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Bat Outta Hell

Level 5 Skull Bat


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Quickiebomb Launcher

Level 81 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty
#Attrib_MakersMark


The Panic Attack

Level 1 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Red-Tape Recorder

Level 28 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Quickiebomb Launcher

Level 25 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size

( Not Usable in Crafting )


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Usable in Crafting )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Fortified Compound

Level 10 Bow


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Original

Level 5 Rocket Launcher


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Sandvich

Level 1 Lunch Box


Mad Milk

Level 5 Non-Milk Substance


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Classic

Level 26 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Tomislav

Level 5 Minigun
Sheen: 1
Killstreaks Active
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Usable in Crafting )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Iron Bomber

Level 90 Grenade Launcher
Grenades have very little bounce and roll
-15% explosion radius


The Iron Bomber

Level 80 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Sandvich

Level 1 Lunch Box


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Rescue Ranger

Level 44 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Scottish Handshake

Level 10 Bottle


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The B.A.S.E. Jumper

Level 29 Parachute


The Air Strike

Level 56 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer

( Not Usable in Crafting )


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Neon Annihilator

Level 3 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


Silver Botkiller Knife Mk.II

%s7%s6 Knife - %s5: 12


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer

Summary

Profile views: 48

Item Summary

Item TypeCount
Normal228
Hats0
Misc36
Metal3 items worth 5 scrap
Total267

Historical data

The item data was loaded from history.
Saved on Mon, 14 Sep 15 00:44:30 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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