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The Fortified Compound
The Quickiebomb Launcher
The Candy Cane
#122
Winter 2018 Cosmetic Case
The Iron Bomber
The Fortified Compound
The Soda Popper
The Eureka Effect
The Original
The Back Scatter
The Brass Beast
#119
Blue Moon Cosmetic Case
The Rocket Jumper
The Cloak and Dagger
The Sticky Jumper
The Killing Gloves of Boxing
The Sandvich
The Holiday Punch
The Tide Turner
#119
Blue Moon Cosmetic Case
The Wrangler
The Atomizer
Darwin's Danger Shield
The Flare Gun
The Machina
The Market Gardener
The Degreaser
The Dalokohs Bar
The Reserve Shooter
The Sydney Sleeper
The Bootlegger
Crit-a-Cola
#108
Unleash the Beast Cosmetic Case
#119
Blue Moon Cosmetic Case
The Enforcer
The Dead Ringer
The Sticky Jumper
#119
Blue Moon Cosmetic Case
The Southern Hospitality
1/16

The following items were recently received via trading and are not yet in the backpack:

The Gunslinger

The following items were overlapping other items or in invalid backpack positions:

#119
Blue Moon Cosmetic Case
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(109 ITEMS IN INVENTORY)
Soldier
(106 ITEMS IN INVENTORY)
Pyro
(111 ITEMS IN INVENTORY)
Demoman
(106 ITEMS IN INVENTORY)
Heavy
(95 ITEMS IN INVENTORY)
Engineer
(81 ITEMS IN INVENTORY)
Medic
(85 ITEMS IN INVENTORY)
Sniper
(106 ITEMS IN INVENTORY)
Spy
(87 ITEMS IN INVENTORY)

The Fortified Compound

Level 10 Bow


The Quickiebomb Launcher

Level 69 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The Iron Bomber

Level 70 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fortified Compound

Level 10 Bow


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Original

Level 5 Rocket Launcher


The Back Scatter

Level 27 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Sandvich

Level 1 Lunch Box


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Tide Turner

Level 73 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Wrangler

Level 5 Laser Pointer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (130)
-66% afterburn damage penalty
+25% airblast cost


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (226)


Quality 15 Brass Beast

Level 99 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
paintkit_proto_def_index (224)
50% slower spin up time
-60% slower move speed while deployed


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon
paintkit_proto_def_index (39)


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Gas Passer

Level 61 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


The Classic

Level 20 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 2969


"Drunk Time"

Level 99 Grenade Launcher
"get double donk on"
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
paintkit_proto_def_index (161)
Cannonballs do not explode on impact


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 228
Sheen: 2
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (139)
-15% explosion radius


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 2902


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 215
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Killstreaker: 2006
Sheen: 5
Killstreaks Active
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 37 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Eyelander

%s7%s6 Sword - %s5: 600
is_a_sword (72)
No random critical hits
-25 max health on wearer


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


Carbonado Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 289


Persian Persuader

%s7%s6 Sword - %s5: 680
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 231
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Silver Botkiller Flame Thrower Mk.II

%s7%s6 Flame Thrower - %s5: 1362
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Nostromo Napalmer #38293

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


Degreaser

%s7%s6 Flame Thrower - %s5: 12
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Scorch Shot

%s7%s6 Flare Gun - %s5: 45
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits

( Not Tradable or Marketable )


Third Degree

%s7%s6 Fire Axe - %s5: 82
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Powerjack

%s7%s6 Sledgehammer - %s5: 41
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


Neon Annihilator

%s7%s6 Sign - %s5: 37
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Lollichop

Level 25 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

( Not Tradable or Marketable )


The Dragon's Fury

Level 6 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Gas Passer

Level 89 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Thermal Thruster

Level 63 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Hot Hand

Level 19 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Rescue Ranger

Level 75 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


"MECHA-MAURIZIO"

%s7%s6 Crossbow - %s5: 10
"HOLD STILL DAMN IT!"
Killstreaks Active
No headshots
-75% max primary ammo on wearer
Festivized


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Conscientious Objector

Level 25 Sign


The Frying Pan

Level 5 Frying Pan


The Freedom Staff #198172

Level 25 Staff


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Vaccinator

%s7%s6 Vaccinator - %s5: 301
(%s3: 344)

medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Silver Botkiller Medi Gun Mk.II

%s7%s6 Medi Gun - %s5: 108
(%s3: 299)



The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Conscientious Objector

Level 25 Sign


The Freedom Staff #293050

Level 25 Staff
#Attrib_MakersMark


The Ham Shank #193256

Level 5 Pork Product


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Amputator

%s7%s6 Bonesaw - %s5: 22
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Bat Outta Hell

Level 5 Skull Bat


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


Genuine Ham Shank

Level 5 Pork Product
Sheen: 1
Killstreaks Active


The Ham Shank #267738

Level 5 Pork Product
#Attrib_MakersMark


The Mann of Reason

Level 82 Hat

( Not Tradable or Marketable )


Berliner's Bucket Helm

Level 59 Helmet


Das Fantzipantzen #18934

Level 92 Shirt


Santarchimedes

Level 55 Mascot


Der Wintermantel

Level 93 Apparel


Doc's Holiday

Level 1 Apparel


Scattergun

%s7%s6 Scattergun - %s5: 8500
Killstreaks Active


Force-A-Nature

%s7%s6 Scattergun - %s5: 737
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 719
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Shortstop

%s7%s6 Peppergun - %s5: 52
When weapon is active:
Increase in push force taken from damage and airblast


Soda Popper

%s7%s6 Scattergun - %s5: 59
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
paintkit_proto_def_index (200)
-66% clip size


The Back Scatter

Level 75 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Scattergun

%s7%s6 Scattergun - %s5: 1806
Sheen: 6
Killstreaks Active


Taunt: Party Trick

Level 65 Special Taunt


Unusual Taunt: Scotsmann's Stagger

Level 58 Special Taunt
★ Unusual Effect: Holy Grail


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 1277


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 122
Extinguishing teammates reduces cooldown by -20%


Flying Guillotine

%s7%s6 Cleaver - %s5: 71
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 136
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pistol

%s7%s6 Pistol - %s5: 141


Taunt: Fresh Brewed Victory

Level 46 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Atomizer

Level 10 Bat
air dash count (1)
-15% damage vs players
This weapon deploys -50% slower


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Wrap Assassin

%s7%s6 Bat - %s5: 163
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Fast Learner

Level 49 Shirt


The Ticket Boy #23572

Level 26 Apparel


Chucklenuts

Level 44 Mascot


Unusual Taunt: The Bunnyhopper

Level 54 Special Taunt
★ Unusual Effect: Showstopper


Flipped Trilby

Level 97 Hat


The Bigg Mann on Campus #10674

Level 64 Apparel


Boston Boom-Bringer

%s7%s6 Futuristic Sound Device - %s5: 11067
Attrib_TauntSoundSuccess


The Caffeine Cooler

Level 77 Cooler


The Little Drummer Mann

Level 10 Shirt


The Scout Shako

Level 97 Hat


The Track Terrorizer #47629

Level 76 Shirt


The Bootie Time

Level 10 Apparel
Jingle all the way


Taunt: Battin' a Thousand

Level 98 Special Taunt


Silver Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 309


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 1129
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 10710
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Direct Hit

%s7%s6 Rocket Launcher - %s5: 3242
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


Battalion's Backup

%s7%s6 Battle Banner - %s5: 456
+20 max health on wearer


Black Box

%s7%s6 Rocket Launcher - %s5: 194
On Hit: Gain up to +20 health per attack
Killstreaks Active
-25% clip size


The Beggar's Bazooka

Level 99 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Air Strike

Level 77 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Shotgun

%s7%s6 Shotgun - %s5: 1294


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings

( Not Tradable or Marketable )


Panic Attack

%s7%s6 Shotgun - %s5: 15
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Buff Banner

Level 5 Battle Banner


The B.A.S.E. Jumper

Level 69 Parachute


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Half-Zatoichi

%s7%s6 Katana - %s5: 11
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Reserve Shooter

%s7%s6 Shotgun - %s5: 64
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


"THE DEATH FROM ABOVE"

%s7%s6 Shovel - %s5: 568
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Tyrant's Helm

Level 47 Helmet


Armored Authority

Level 69 Helmet


Furious Fukaamigasa

Level 41 Hat


The Brawling Buccaneer

Level 48 Coat


Killer's Kabuto

Level 91 Helmet


The Man in Slacks

Level 34 Apparel


Brain Bucket

Level 58 Hat


The Ornament Armament

Level 20 Decorative Bombs


The Founding Father #36494

Level 91 Apparel


"Shot Missing Mania"

%s7%s6 Sniper Rifle - %s5: 2351
"That bullet shouldn't land there."
Sheen: 3
Killstreaks Active


"Shot Missing Mania: The 2nd"

%s7%s6 Sniper Rifle - %s5: 99
"It shouldn't hit there either."
Sheen: 6
Killstreaks Active


Bazaar Bargain

%s7%s6 Sniper Rifle - %s5: 138
Sheen: 3
Killstreaks Active
Base charge rate decreased by 50%


Genuine AWPer Hand

Level 1 Sniper Rifle
Sheen: 4
Killstreaks Active


The AWPer Hand #101671

Level 1 Sniper Rifle
"It's not gonna happen. Trust me."

( Not Tradable or Marketable )


The Festive Huntsman

Level 10 Bow
override projectile type (1100480512)


"HOW DO YOU GET HEADSHOT?!"

Level 5 Sniper Rifle
"Oh I thought I didnt shoot you ..."
Sheen: 7
Killstreaks Active
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 4
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 3
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Classic

%s7%s6 Sniper Rifle - %s5: 21
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Jarate

%s7%s6 Jar Based Karate - %s5: 1911
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


Razorback

%s7%s6 Shield - %s5: 26
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


SMG

%s7%s6 SMG - %s5: 38


"Twilight's Powerful Alien Laser Rifle"

Level 5 Sniper Rifle
Sheen: 7
Killstreaks Active
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Unusual Taunt: Didgeridrongo

Level 92 Special Taunt
★ Unusual Effect: Holy Grail


Kukri

%s7%s6 Kukri - %s5: 841


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Taunt: Rock, Paper, Scissors

Level 77 Special Taunt


Professional's Panama

Level 89 Hat


The Birdman of Australiacatraz

Level 50 Apparel


The Golden Garment

Level 69 Coat


Larrikin Robin

Level 77 Hat


Snow Sleeves

Level 19 Jacket


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: I See You

Level 90 Special Taunt


The Swagman's Swatter

Level 10 Hat


Genuine Anger

Level 10 Hood


Haunted Sir Hootsalot

Level 61 Mascot


The Snow Scoper

Level 41 Coat


Liquidator's Lid #51297

Level 57 Hat


The Lone Star #51456

Level 41 Hat


Ritzy Rick's Hair Fixative

Level 20 Cosmetic Item
#Attrib_MakersMark


Taunt: Flippin' Awesome

Level 80 Special Taunt


Revolver

%s7%s6 Revolver - %s5: 1251


Enforcer

%s7%s6 Revolver - %s5: 3491
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Killstreaks Active
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Unusual Taunt: Yeti Punch

Level 87 Special Taunt
★ Unusual Effect: Spooky Night


Knife

%s7%s6 Knife - %s5: 3171


Conniver's Kunai

%s7%s6 Knife - %s5: 54
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Spy-cicle

%s7%s6 Knife - %s5: 207
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Sheen: 3
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Taunt: The High Five!

Level 5 Special Taunt


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Unusual Taunt: Skullcracker

Level 98 Special Taunt
★ Unusual Effect: '72


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 32 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Harmburg #33314

Level 73 Hat


Familiar Fez

Level 88 Hat


The Blood Banker

Level 51 Apparel


Taunt: Luxury Lounge

Level 21 Special Taunt


Taunt: Conga

Level 69 Special Taunt


The Pom-Pommed Provocateur

Level 86 Mask


The Aviator Assassin

Level 93 Hat


The Sky Captain

Level 81 Uniform


The Cut Throat Concierge

Level 52 Shirt


The Au Courant Assassin #20762

Level 64 Shirt

( Not Tradable or Marketable )


Genuine Distinguished Rogue

Level 1 Apparel


The Frenchman's Formals

Level 53 Apparel


Taunt: The Box Trot

Level 69 Special Taunt


Taunt: Buy A Life

Level 7 Special Taunt


The Tavish DeGroot Experience

Level 10 Hat


The Samur-Eye

Level 4 Helmet


Elf Esteem

%s7%s6 Hat - %s5: 7708


Glengarry Bonnet

Level 15 Hat


The Hurt Locher #22155

Level 55 Apparel


The Liquor Locker #41895

Level 53 Treasure


The Conjurer's Cowl

Level 45 Hood


The Bird-Man of Aberdeen

Level 24 Mascot


The Black Watch

Level 69 Hat


The Attendant

Level 21 Hat


The Backpack Broiler #31361

Level 15 Barbeque
attach particle effect static (28)

( Not Tradable or Marketable )


The Sengoku Scorcher

Level 93 Apparel


The Infernal Orchestrina

Level 76 Backpack
vision opt in flags (1)
On Equip: Visit Pyroland
Attrib_TauntSoundSuccess
Only visible in Pyroland


The Hive Minder

Level 25 Hat


The Flamboyant Flamenco #62054

Level 10 Hat


Trickster's Turnout Gear #38464

Level 1 Coat
#Attrib_MakersMark


Pyromancer's Mask

Level 25 Mask


The Cute Suit

Level 64 Apparel


The Danger

Level 38 Apparel


The Tools of the Trade

Level 19 Tool Belt


The Brainiac Hairpiece #60113

Level 90 Facial Hair


The Dragonborn Helmet #66547

Level 10 Helmet
#Attrib_MakersMark


The Tyurtlenek

Level 65 Shirt

( Not Tradable or Marketable )


The Red Army Robin

Level 61 Mascot


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Power Up Canteen

Level 18 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Haunted Sackcloth Spook

Level 64 Spooky Companion


( Not Tradable or Marketable )


Haunted Supernatural Stalker

Level 21 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Garden Bristles

Level 71 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


Gun Mettle Campaign Coin

Level 66 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 33 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Jungle Inferno ConTracker

Level 26 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Haunted Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Teutonkahmun

Level 83 Costume Piece


( Not Tradable or Marketable )


Haunted Macabre Mask

Level 18 Mask


( Not Tradable or Marketable )


Spellbook Magazine

Level 44
This weapon deploys 50% faster


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Gratanter: 4
Pages of Audere: 2
Pages of Congeriae: 1
Pages of Veteris: 3

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Horrific Head of Hare

Level 90 Costume Piece


( Not Tradable or Marketable )


The Soul of 'Spensers Past

Level 46 Spooky Companion


( Not Tradable or Marketable )


The Creature from the Heap

Level 9 Backpack


( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Legend of Bugfoot

Level 23 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Beast from Below

Level 86 Mask


( Not Tradable or Marketable )


The Horned Honcho

Level 41 Facial Hair


( Not Tradable or Marketable )


Carrion Companion

Level 70 Undead Pet


( Not Tradable or Marketable )


Guano

Level 6 Spooky Companion


( Not Tradable or Marketable )


The Pocket Horsemann

Level 22 Pocket Buddy


( Not Tradable or Marketable )


The Hair of the Dog

Level 23 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Mr. Mundee's Wild Ride

Level 6 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Chicken Kiev

Level 40 Bird Head


( Not Tradable or Marketable )


The Freedom Feathers

Level 74 Bird Head


( Not Tradable or Marketable )


The Cryptic Keepsake

Level 91 Necklace


( Not Tradable or Marketable )


The Scorched Skirt

Level 68 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Head Hunter

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hellhunter's Headpiece

Level 81 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Law #2249

Level 20 Hat


Hong Kong Cone

Level 69 Hat


Caribou Companion

%s7%s6 Hat - %s5: 26


The Salty Dog

Level 10 Hat


Noble Nickel Amassment of Hats

%s7%s6 Hat - %s5: 469


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Virtual Viewfinder #29301

Level 50 Headset

( Not Tradable or Marketable )


The Federal Casemaker

Level 60 Hat


Neckwear Headwear

Level 84 Hat


The Crone's Dome

Level 56 Hat


The Warsworn Helmet

Level 62 Helmet


The Brotherhood of Arms

Level 88 Hat

( Not Tradable or Marketable )


The Bruiser's Bandanna

Level 5 Bandana


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Flashdance Footies

Level 15 Boots


The Breakneck Baggies

Level 48 Pants


A Rather Festive Tree

Level 36 Hat


The Brown Bomber

Level 6 Hat


Coldsnap Cap

Level 64 Hat
Early Supporter of End of the Line Community Update


The Merc's Mohawk

Level 6 Hair

( Not Tradable or Marketable )


Graybanns

Level 55 Glasses


The Deus Specs

Level 10 Glasses


Vintage Pyrovision Goggles

Level 28 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


The Marxman #49214

Level 75 Glasses


The Hot Dogger

Level 10 Hat


Modest Metal Pile of Scrap

Level 21 Hat


The Point and Shoot #45367

Level 10 Hat


Deadbeats

Level 50 Headphones


The RoBro 3000

Level 63 Robot


The Reindoonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119

Summary

Profile views: 6

Item Summary

Item TypeCount
Normal294
Hats0
Misc130
Metal37 items worth 333 scrap
Total461

Historical data

The item data was loaded from history.
Saved on Sat, 12 Jan 19 06:02:23 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 5.0467sec