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Scrap Metal
Scrap Metal
Scrap Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
1
Fabricator
1
Fabricator
1
Fabricator
1
Fabricator
1
Fabricator
Duck Journal
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#128
Wicked Windfall Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(139 ITEMS IN INVENTORY)
Soldier
(166 ITEMS IN INVENTORY)
Pyro
(147 ITEMS IN INVENTORY)
Demoman
(150 ITEMS IN INVENTORY)
Heavy
(135 ITEMS IN INVENTORY)
Engineer
(112 ITEMS IN INVENTORY)
Medic
(108 ITEMS IN INVENTORY)
Sniper
(115 ITEMS IN INVENTORY)
Spy
(102 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 10 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 24 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Duck Journal

Level 1 Journal
Duck Power : 0 / 5
Duck XP Level : 5
Duckstreaks Active

( Not Usable in Crafting )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fancy Spellbook

Level 1
Pages of Gratanter: 3
Pages of Audere: 4
Pages of Congeriae: 7
Pages of Veteris: 9
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 23
This weapon deploys 50% faster


Spellbook Magazine

Level 65
This weapon deploys 50% faster


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 27 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 93 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 22 Tool


Strange Count Transfer Tool

Level 68 Tool


Taunt: Second Rate Sorcery

Level 24 Special Taunt


Taunt: Conga

Level 4 Special Taunt


Taunt: The Victory Lap

Level 51 Special Taunt


Unusual Taunt: Rock, Paper, Scissors

Level 92 Special Taunt
★ Unusual Effect: Showstopper


Unusual Taunt: The High Five!

Level 5 Special Taunt
★ Unusual Effect: Showstopper


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Jungle Inferno ConTracker

Level 23 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 98 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Wrap Assassin

%s7%s6 Bat - %s5: 212
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Boston Basher

%s7%s6 Bat - %s5: 41
Killstreaks Active
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Battalion's Backup

%s7%s6 Battle Banner - %s5: 729
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Buff Banner

%s7%s6 Battle Banner - %s5: 187


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


Amputator

%s7%s6 Bonesaw - %s5: 135
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Flying Guillotine

%s7%s6 Cleaver - %s5: 187
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 3 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 22 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 31 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 44 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


"You just advanced a Ranged level."

%s7%s6 Bow - %s5: 1496
"Your Ranged level is now 99."


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 285
Sheen: 2
Killstreaks Active
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 29 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 51 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 80 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Third Degree

%s7%s6 Fire Axe - %s5: 42
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Festive Axtinguisher

%s7%s6 Fire Axe - %s5: 1336
Sheen: 1
Killstreaks Active
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 10 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 62 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 67 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 85 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 96 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Phlogistinator

%s7%s6 Flame Thrower - %s5: 876
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Backburner

%s7%s6 Flame Thrower - %s5: 1100
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Flame Thrower

%s7%s6 Flame Thrower - %s5: 4823
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Flare Gun

%s7%s6 Flare Gun - %s5: 2797
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

%s7%s6 Flare Gun - %s5: 843
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Back Scratcher

%s7%s6 Garden Rake - %s5: 276
+50% health from packs on wearer
Killstreaks Active
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Eviction Notice

%s7%s6 Boxing Gloves - %s5: 76
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


"Wally McTanky"

%s7%s6 Boxing Gloves - %s5: 1017
"Little baby weapons are supposed to hurt giant wall man?!"
-40% damage from ranged sources while active
Killstreaker: 2002
Sheen: 6
Killstreaks Active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Warrior's Spirit

%s7%s6 Boxing Gloves - %s5: 973
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


"Coconut Gun"

Level 99 Grenade Launcher
"His Coconut Gun can fire in spurts! HUH! C.G.! Coconut Gun!"
Cannonballs push players back on impact
Killstreaks Active
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
paintkit_proto_def_index (161)
Cannonballs do not explode on impact


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


"it hit something"

%s7%s6 Grenade Launcher - %s5: 3022
"i pipe hit you"


The Iron Bomber

Level 42 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 90 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Manmelter

%s7%s6 Indivisible Particle Smasher - %s5: 572
"Remember to thank your Pyro(s) for feeding me crits."
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Righteous Bison

%s7%s6 Indivisible Particle Smasher - %s5: 2226
"It was Tuesday."
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 11 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 42 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 53 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Gas Passer

Level 58 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


Knife

%s7%s6 Knife - %s5: 182


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


"BANK! ATOMIC KICK"

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 361
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Kritzkrieg

%s7%s6 Medi Gun - %s5: 2252
(%s3: 877)

Sheen: 3
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Medi Gun

%s7%s6 Medi Gun - %s5: 383
(%s3: 1047)



The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


"VAC Protection"

%s7%s6 Vaccinator - %s5: 2596
(%s3: 6908)

"VAC Protected since 2002"
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Huo-Long Heater

%s7%s6 Minigun - %s5: 161
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 15 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Minigun

%s7%s6 Minigun - %s5: 545
Killstreaks Active


The B.A.S.E. Jumper

Level 37 Parachute


The B.A.S.E. Jumper

Level 47 Parachute


The B.A.S.E. Jumper

Level 56 Parachute


The B.A.S.E. Jumper

Level 62 Parachute


The B.A.S.E. Jumper

Level 70 Parachute


The B.A.S.E. Jumper

Level 82 Parachute


The B.A.S.E. Jumper

Level 84 Parachute


The B.A.S.E. Jumper

Level 84 Parachute


The B.A.S.E. Jumper

Level 90 Parachute


The B.A.S.E. Jumper

Level 95 Parachute


The B.A.S.E. Jumper

Level 99 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


"CLAIRE"

%s7%s6 Pickaxe - %s5: 485
"Who's in my personal space?"
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 1296
"stop it you smelly"


The Quickiebomb Launcher

Level 36 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 60
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Quality 15 Pistol

Level 1 Pistol
Killstreaks Active
Team Colored Decorated Weapon
paintkit_proto_def_index (78)


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Ambassador

%s7%s6 Revolver - %s5: 682
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


"The Tazer"

Level 5 Robot Arm
"Get down on the ground sir!"
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


"POW!"

%s7%s6 Robot Arm - %s5: 542
(%s3: 241)

Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Sheen: 3
Killstreaks Active
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 61 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 67 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


"I SWEAR THE BEGGAR'S BAZOOKA"

%s7%s6 Rocket Launcher - %s5: 2860
"Living in hyperspace"
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher

( Not Usable in Crafting )


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


"Magic Missile"

%s7%s6 Rocket Launcher - %s5: 1598
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Air Strike

%s7%s6 Rocket Launcher - %s5: 259
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 43 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (303)


"Shooting Star"

%s7%s6 Rocket Launcher - %s5: 12154
"Wish granted."
Sheen: 2
Killstreaks Active


Carbonado Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 1459


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


"+Jump+Duck+Attack"

Level 1 Rocket Launcher
"Ending Process Jumper.exe"
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 8 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 36 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 51 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Back Scatter

%s7%s6 Scattergun - %s5: 192
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 8 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 14 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 32 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits

( Not Tradable or Marketable )


The Back Scatter

Level 82 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Reserve Shooter

%s7%s6 Shotgun - %s5: 92
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 64 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


Quality 15 Shotgun

Level 1 Shotgun
Killstreaks Active
Team Colored Decorated Weapon
paintkit_proto_def_index (78)


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Shotgun

%s7%s6 Shotgun - %s5: 1316
Killstreaks Active


The Rescue Ranger

Level 6 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 20 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Quality 14 Market Gardener

Level 10 Shovel
Killstreaker: 2003
Sheen: 3
Killstreaks Active
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


"SMAAAASH!!"

%s7%s6 Shovel - %s5: 8500
"<Player> Received 195 Mortal Damage!"
Deals crits while the wielder is rocket jumping
Killstreaker: 2006
Sheen: 5
Killstreaks Active
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


"WHEN FLASHING"

%s7%s6 Sign - %s5: 1131
"Be prepared to stop."


Neon Annihilator

%s7%s6 Sign - %s5: 357
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 2 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 28 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 55 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat


The Hot Hand

Level 10 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Hot Hand

Level 75 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 95 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


Homewrecker

%s7%s6 Sledgehammer - %s5: 126
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


SMG

%s7%s6 SMG - %s5: 489


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Classic

%s7%s6 Sniper Rifle - %s5: 1089
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 68 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Half-Zatoichi

%s7%s6 Katana - %s5: 247
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Concheror

%s7%s6 Sashimono - %s5: 99
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 63 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 71 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Freedom Staff #275446

Level 25 Staff


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


Claidheamh Mòr

%s7%s6 Sword - %s5: 1755
0.5 sec increase in charge duration
Killstreaks Active
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


"Xx_Mlg_BattleMedxX"

%s7%s6 Syringe Gun - %s5: 571
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 811
-15% damage penalty


The Quäckenbirdt #85788

Level 14 Invis Watch


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Quality 15 Wrench

Level 1 Wrench
Killstreaks Active
Team Colored Decorated Weapon
paintkit_proto_def_index (78)


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Jungle Jersey

Level 69 Apparel


The Flared Frontiersman

Level 30 Apparel


The Heavy Lifter #25116

Level 55 Apparel


The Warmth Preserver

Level 58 Apparel


The Man in Slacks

Level 33 Apparel


Genuine Die Regime-Panzerung

Level 1 Cosmetic Armor


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


Dillinger's Duffel

Level 60 Backpack


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 13 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: May 6, 2013 (02:22:26 GMT)

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 48

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 3 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Freedom Feathers

Level 60 Bird Head


( Not Tradable or Marketable )


The Chicken Kiev

Level 25 Bird Head


( Not Tradable or Marketable )


Haunted Mann-Bird of Aberdeen

Level 88 Bird Head


( Not Tradable or Marketable )


Medimedes

Level 94 Bird Head


( Not Tradable or Marketable )


Avian Amante

Level 9 Bird Head

attach particle effect static (28)


Eingineer

Level 87 Bird Head



Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Level Three Chin

Level 3 Chin


Genuine Canteen Crasher Bronze Ammo 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Gold Uber 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Iron Recall 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Rust Starter 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Silver Building 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Grandiose Garnet 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Royal Rhodonite 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Burnished Beryl 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Chaotic Crystal 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Madness vs Machines Tempered Tourmaline 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Memes vs. Machines Baked Potato 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Titanium Tank Participant 2017

Level 1 Community Medal

( Not Tradable or Marketable )


Haunted Iron Fist

Level 35 Cosmetic Item


( Not Tradable or Marketable )


The Iron Fist

Level 95 Cosmetic Item


( Not Tradable or Marketable )


Mr. Mundee's Wild Ride

Level 43 Cosmetic Item


( Not Tradable or Marketable )


Haunted Jupiter Jumpers

Level 95 Costume Piece


( Not Tradable or Marketable )


The Birdie Bonnet

Level 68 Costume Piece



The Hellhunter's Headpiece

Level 5 Costume Piece


( Not Tradable or Marketable )


The Hellhunter's Headpiece

Level 79 Costume Piece


( Not Tradable or Marketable )


Haunted Nugget Noggin

Level 4 Costume Piece


( Not Tradable or Marketable )


Pop-Eyes #20397

Level 53 Eyes
"I'm always watching you. Always watching!"


The All-Father

Level 15 Facial Hair


The Viking Braider #25797

Level 86 Facial Hair


Seeing Double

Level 6 Glasses


The Marxman

Level 3 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Falconer #16139

Level 73 Glove


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 68 Hat

( Not Tradable or Marketable )


The Crone's Dome

Level 37 Hat

( Not Usable in Crafting )


The Head Prize

Level 15 Hat
"OwO what's this...?"


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Unusual Flipped Trilby

Level 79 Hat
★ Unusual Effect: Dead Presidents


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 8

( Not Tradable or Marketable )


The Hyperbaric Bowler

Level 82 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 63 Hat


( Not Tradable or Marketable )


Haunted Haunted Hat

Level 16 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


"Jumping Josephat!"

Level 47 Hat
"You may not like it, but this is not what peak jumping performance
looks like."

★ Unusual Effect: Circling TF Logo


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


"Georgie's Containment Cell"

Level 10 Hat
"Oh great. He found the glock again."
★ Unusual Effect: Burning Flames


The Well-Rounded Rifleman

Level 22 Hat


The Saxton

Level 50 Hat


Law

%s7%s6 Hat - %s5: 6680


The Cockfighter #39227

Level 10 Hat


Tipped Lid

Level 15 Hat


Master's Yellow Belt

Level 36 Hat


Plumber's Cap

Level 57 Hat
"And it's a me! Wawahoo!"


Prince Tavish's Crown

Level 41 Hat


Dealer's Visor

Level 50 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Genuine Der Maschinensoldaten-Helm

Level 1 Helmet


The Battle Bird

Level 95 Helmet


( Not Tradable or Marketable )


The Warsworn Helmet

Level 87 Helmet


The Samson Skewer

Level 53 Decorative Knife

( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 3 Lantern

( Not Tradable or Marketable )


The Catcher's Companion

Level 43 Mascot


The Bird-Man of Aberdeen #68254

Level 1 Mascot
#Attrib_MakersMark


Quizzical Quetzal

%s7%s6 Mascot - %s5: 81675


Aristotle

Level 11 Mascot


Genuine First American

Level 1 Mask


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


Pyrovision Goggles

Level 31 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 29 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 66 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 74 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Egghead's Overalls

Level 78 Shirt


The Business Casual

Level 41 Shirt


Jungle Booty #36127

Level 42 Shorts


Robin Walkers

Level 73 Slippers


Globetrotter

Level 59 Snow Globe


Public Speaker

Level 6 Speaker


Genuine UGC 6vs6 Platinum Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Doc's Holiday #53142

Level 63 Apparel


The Menpo #57257

Level 38 Mask


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Bonk! Atomic Punch

Level 5 Lunch Box


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 14

Item Summary

Item TypeCount
Normal522
Hats0
Misc97
Metal17 items worth 105 scrap
Total636

Historical data

Show all

Historical data for this player:
Sat, 26 Apr 25 03:51:45 +0000
Wed, 12 Feb 25 01:00:57 +0000
Thu, 07 Nov 24 16:18:22 +0000
Mon, 07 Oct 24 16:48:42 +0000
Wed, 11 Sep 24 10:30:22 +0000
Sun, 02 Jun 24 01:08:14 +0000
Wed, 15 May 24 14:26:16 +0000
Thu, 02 May 24 23:02:01 +0000
Mon, 01 Apr 24 06:50:39 +0000
Thu, 28 Mar 24 14:39:40 +0000
Fri, 08 Mar 24 10:12:55 +0000
Wed, 03 Jan 24 12:13:44 +0000
Sun, 10 Dec 23 18:00:00 +0000
Tue, 28 Nov 23 22:40:16 +0000
Sat, 11 Nov 23 08:58:12 +0000
Wed, 31 May 23 11:57:34 +0000
Wed, 29 Mar 23 06:40:49 +0000
Thu, 16 Feb 23 12:47:58 +0000
Thu, 29 Sep 22 12:49:42 +0000
Sun, 06 Feb 22 16:05:39 +0000
Mon, 03 Jan 22 09:08:46 +0000
Mon, 13 Dec 21 14:00:58 +0000
Wed, 01 Dec 21 00:07:27 +0000
Sat, 20 Nov 21 00:33:22 +0000
Mon, 25 Oct 21 23:14:11 +0000
Sun, 26 Sep 21 05:28:38 +0000
Wed, 15 Sep 21 13:08:10 +0000
Sat, 04 Sep 21 06:25:18 +0000
Tue, 24 Aug 21 04:59:55 +0000
Sat, 10 Jul 21 12:19:32 +0000
Thu, 17 Jun 21 04:04:09 +0000
Wed, 09 Jun 21 22:20:10 +0000
Fri, 28 May 21 09:58:36 +0000
Mon, 17 May 21 23:19:08 +0000
Fri, 07 May 21 13:31:11 +0000
Tue, 27 Apr 21 13:34:12 +0000
Wed, 07 Apr 21 06:45:45 +0000
Tue, 16 Mar 21 15:47:35 +0000
Mon, 01 Mar 21 00:18:05 +0000
Mon, 08 Feb 21 04:00:02 +0000
Wed, 27 Jan 21 04:05:56 +0000
Tue, 19 Jan 21 05:11:08 +0000
Fri, 18 Dec 20 00:47:53 +0000 (currently shown)
Tue, 15 Dec 20 13:40:12 +0000
Sun, 13 Dec 20 17:15:37 +0000
Mon, 09 Nov 20 23:35:11 +0000
Sat, 31 Oct 20 09:00:48 +0000
Wed, 21 Oct 20 09:10:57 +0000
Sun, 11 Oct 20 23:05:25 +0000
Wed, 23 Sep 20 00:26:16 +0000
Fri, 11 Sep 20 17:07:49 +0000
Fri, 21 Aug 20 08:02:07 +0000
Wed, 08 Jul 20 00:56:35 +0000
Mon, 29 Jun 20 02:30:46 +0000
Sun, 07 Jun 20 16:20:56 +0000
Sat, 16 Nov 19 03:46:47 +0000
Fri, 25 Oct 19 04:30:29 +0000
Wed, 02 Oct 19 17:43:08 +0000
Fri, 19 Apr 19 19:25:38 +0000
Wed, 19 Sep 18 07:57:49 +0000
Wed, 12 Sep 18 10:20:20 +0000
Fri, 22 Jun 18 23:11:55 +0000
Wed, 20 Jun 18 10:40:45 +0000
Tue, 19 Jun 18 19:59:05 +0000
Sat, 16 Jun 18 20:59:14 +0000
Thu, 14 Jun 18 21:11:12 +0000
Tue, 12 Jun 18 12:39:38 +0000
Sat, 26 May 18 02:11:44 +0000
Tue, 10 Apr 18 13:55:02 +0000
Sat, 26 Aug 17 20:11:14 +0000
Wed, 19 Jul 17 00:40:55 +0000
Wed, 15 Mar 17 10:52:51 +0000
Fri, 09 Dec 16 13:08:06 +0000
Sat, 08 Oct 16 06:16:25 +0000
Mon, 25 Jul 16 20:08:32 +0000
Mon, 04 Jul 16 12:31:07 +0000
Mon, 27 Jun 16 19:30:21 +0000
Thu, 09 Jun 16 03:21:59 +0000
Fri, 27 May 16 19:11:02 +0000
Fri, 20 May 16 07:00:32 +0000
Wed, 04 May 16 12:33:38 +0000
Thu, 28 Apr 16 13:35:18 +0000
Sun, 17 Apr 16 12:50:01 +0000
Fri, 15 Apr 16 02:14:28 +0000
Wed, 23 Mar 16 21:26:56 +0000
Thu, 25 Feb 16 01:39:04 +0000
Mon, 08 Feb 16 22:56:11 +0000
Wed, 27 Jan 16 04:13:18 +0000
Sun, 03 Jan 16 09:26:49 +0000
Thu, 19 Nov 15 19:56:46 +0000
Sun, 08 Nov 15 19:47:27 +0000
Sat, 07 Nov 15 00:49:31 +0000
Tue, 27 Oct 15 10:53:32 +0000
Wed, 21 Oct 15 22:05:51 +0000
Sat, 12 Sep 15 06:14:26 +0000
Thu, 25 Jun 15 00:54:54 +0000
Mon, 18 May 15 20:31:48 +0000
Sat, 07 Feb 15 02:47:47 +0000
Mon, 02 Feb 15 12:21:51 +0000

The item data was loaded from history.
Saved on Fri, 18 Dec 20 00:47:53 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.2134sec