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Verde

1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
Ghastly Gibus
Mildly Disturbing Halloween Mask
Horseless Headless Horsemann's Head
The Skull Island Topper
The Seal Mask
Mann Co. Cap
Unusual Towering Pillar of Hats
Bronze Dueling Badge
Strange Spirit of Giving
Earbuds
Earbuds
Pyrovision Goggles
The Merc's Muffler
License to Maim
25
Noise Maker - Winter Holiday
Taunt: The High Five!
The Force-A-Nature
Baby Face's Blaster
The Lugermorph
The Boston Basher
The Candy Cane
The Sandman
The Sandman
The Frying Pan
The Sun-on-a-Stick
The Huntsman
Jarate
The Razorback
The Shahanshah
The Bushwacka
The Original
The Direct Hit
The Direct Hit
The Rocket Jumper
The Reserve Shooter
The Buff Banner
The Equalizer
The Vintage Pain Train
The Escape Plan
Ali Baba's Wee Booties
The Bootlegger
The Splendid Screen
The Chargin' Targe
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(25 ITEMS IN INVENTORY)
Soldier
(26 ITEMS IN INVENTORY)
Pyro
(24 ITEMS IN INVENTORY)
Demoman
(27 ITEMS IN INVENTORY)
Heavy
(22 ITEMS IN INVENTORY)
Engineer
(24 ITEMS IN INVENTORY)
Medic
(23 ITEMS IN INVENTORY)
Sniper
(22 ITEMS IN INVENTORY)
Spy
(25 ITEMS IN INVENTORY)

Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Unusual Towering Pillar of Hats

Level 92 Hat
★ Unusual Effect: Orbiting Fire


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Earbuds

Level 14 Headphones


Earbuds

Level 43 Headphones


Pyrovision Goggles

Level 65 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Merc's Muffler

Level 30 Scarf


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Taunt: The High Five!

Level 5 Special Taunt


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents

( Not Tradable or Marketable )


The Sandman

Level 15 Bat


The Frying Pan

Level 5 Frying Pan


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% damage vulnerability on wearer


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
-6 max stickybombs out


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max secondary ammo on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Gloves of Running Urgently

Level 10 Boxing Gloves
This weapon holsters 50% slower


The Degreaser

Level 10 Flame Thrower


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-35% self damage force


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1)


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size

( Not Tradable or Marketable )


The Rescue Ranger

Level 65 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (18)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 32

Item Summary

Item TypeCount
Normal73
Hats0
Misc15
Metal0 items worth 0 scrap
Total88

Historical data

Show all

Historical data for this player:
Wed, 12 Feb 25 01:36:18 +0000
Mon, 21 Oct 24 00:56:23 +0000
Wed, 25 Sep 24 23:39:38 +0000
Thu, 19 Sep 24 04:44:06 +0000
Fri, 13 Sep 24 02:32:00 +0000
Sun, 18 Aug 24 00:04:40 +0000
Fri, 12 Jan 24 08:43:08 +0000
Tue, 10 Jan 23 09:08:35 +0000
Tue, 26 Apr 22 22:05:23 +0000
Mon, 13 Dec 21 12:57:23 +0000
Mon, 22 Nov 21 17:26:12 +0000
Tue, 28 Sep 21 18:06:23 +0000
Mon, 01 Mar 21 11:58:19 +0000
Sat, 03 Oct 20 05:06:12 +0000
Mon, 21 Sep 20 06:56:32 +0000
Tue, 19 Nov 19 07:28:39 +0000
Tue, 01 Jan 19 21:51:20 +0000
Sat, 29 Sep 18 11:09:47 +0000
Sun, 17 Jun 18 20:33:36 +0000
Sun, 28 Jan 18 07:31:08 +0000
Tue, 26 Dec 17 20:02:30 +0000
Fri, 03 Nov 17 02:57:06 +0000
Wed, 16 Aug 17 17:48:08 +0000
Tue, 24 Jan 17 00:38:36 +0000
Wed, 18 Jan 17 22:04:06 +0000
Fri, 23 Dec 16 13:47:10 +0000
Sat, 10 Dec 16 17:50:48 +0000
Thu, 20 Oct 16 11:09:03 +0000
Sun, 18 Sep 16 20:47:20 +0000
Mon, 25 Jul 16 14:25:16 +0000
Wed, 30 Mar 16 11:02:07 +0000
Fri, 22 Jan 16 14:32:00 +0000
Mon, 21 Dec 15 19:06:43 +0000
Wed, 09 Dec 15 21:37:15 +0000
Fri, 13 Nov 15 19:11:06 +0000
Thu, 08 Oct 15 12:12:55 +0000
Sun, 05 Jul 15 17:49:42 +0000
Sat, 20 Jun 15 14:12:44 +0000
Thu, 28 May 15 22:11:41 +0000
Sat, 23 May 15 14:42:57 +0000
Wed, 20 May 15 07:10:26 +0000
Wed, 18 Mar 15 19:00:40 +0000
Wed, 31 Dec 14 15:54:16 +0000
Tue, 18 Nov 14 23:54:18 +0000
Fri, 14 Nov 14 10:33:37 +0000
Tue, 21 Oct 14 01:22:41 +0000
Sat, 11 Oct 14 16:21:17 +0000
Thu, 09 Oct 14 02:10:18 +0000
Sat, 04 Oct 14 10:41:01 +0000
Thu, 25 Sep 14 22:21:55 +0000
Tue, 23 Sep 14 22:54:50 +0000
Mon, 22 Sep 14 10:19:09 +0000
Sat, 16 Aug 14 05:09:04 +0000
Wed, 13 Aug 14 02:05:55 +0000
Thu, 02 May 13 04:58:52 +0000
Thu, 28 Mar 13 21:53:43 +0000
Mon, 25 Mar 13 23:02:38 +0000
Fri, 22 Mar 13 16:00:21 +0000
Tue, 19 Mar 13 10:31:54 +0000
Sun, 17 Mar 13 16:38:23 +0000
Mon, 04 Mar 13 17:02:39 +0000 (currently shown)
Fri, 08 Feb 13 14:40:08 +0000
Sat, 19 Jan 13 11:59:39 +0000
Tue, 08 Jan 13 02:06:37 +0000
Fri, 28 Dec 12 03:28:28 +0000
Thu, 06 Dec 12 21:56:42 +0000
Mon, 26 Nov 12 07:40:53 +0000
Tue, 13 Nov 12 05:19:29 +0000

The item data was loaded from history.
Saved on Mon, 04 Mar 13 17:02:39 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.3381sec