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Verde

Scrap Metal
Reclaimed Metal
1
Chemistry Set
1
Description Tag
1
Name Tag
1
Mann Co. Supply Crate Key
1
Giftapult
Unfilled Fancy Spellbook
Ghastly Gibus
Bronze Dueling Badge
Strange Spirit of Giving
The MONOCULUS!
Mildly Disturbing Halloween Mask
Horseless Headless Horsemann's Head
The Skull Island Topper
The Seal Mask
Professor Speks
jewel3329330
Unusual Killer Exclusive
Mann Co. Cap
Operation Two Cities Badge
Pyrovision Goggles
License to Maim
1
Power Up Canteen
The Force-A-Nature
Mad Milk
The Lugermorph
Bonk! Atomic Punch
Pretty Boy's Pocket Pistol
The Boston Basher
The Fan O'War
The Sandman
The Frying Pan
The Long Fall Loafers
The Huntsman
Darwin's Danger Shield
Jarate
The Razorback
The Bushwacka
The Bloodhound
The Black Box
The Original
The Buff Banner
The Gunboats
The Disciplinary Action
The Half-Zatoichi
The Equalizer
The Escape Plan
The Bootlegger
The Loch-n-Load
The Loose Cannon
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(25 ITEMS IN INVENTORY)
Soldier
(24 ITEMS IN INVENTORY)
Pyro
(23 ITEMS IN INVENTORY)
Demoman
(27 ITEMS IN INVENTORY)
Heavy
(23 ITEMS IN INVENTORY)
Engineer
(22 ITEMS IN INVENTORY)
Medic
(23 ITEMS IN INVENTORY)
Sniper
(22 ITEMS IN INVENTORY)
Spy
(22 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Chemistry Set

Level 5 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Mann Co. Supply Crate Key

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 754

( Not Tradable or Marketable )


Unusual Killer Exclusive

Level 10 Hat
★ Unusual Effect: Nuts n' Bolts


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Operation Two Cities Badge

Level 3 Badge

( Not Tradable or Marketable )


Pyrovision Goggles

Level 65 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Power Up Canteen

Level 90 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-90% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Long Fall Loafers

Level 7 Boots

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Bloodhound

Level 65 Hat

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Original

Level 5 Rocket Launcher


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+20% damage bonus
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Tide Turner

Level 43 Shield
Full turning control while charging
Melee kills refill 100% of your charge meter
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Samson Skewer

Level 76 Decorative Knife

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Necronomicrown

Level 19 Hat

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Tradable or Marketable )


The Dapper Disguise

Level 12 Mask

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Rescue Ranger

Level 65 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 32

Item Summary

Item TypeCount
Normal68
Hats0
Misc20
Metal2 items worth 4 scrap
Total90

Historical data

Show all

Historical data for this player:
Wed, 12 Feb 25 01:36:18 +0000
Mon, 21 Oct 24 00:56:23 +0000
Wed, 25 Sep 24 23:39:38 +0000
Thu, 19 Sep 24 04:44:06 +0000
Fri, 13 Sep 24 02:32:00 +0000
Sun, 18 Aug 24 00:04:40 +0000
Fri, 12 Jan 24 08:43:08 +0000
Tue, 10 Jan 23 09:08:35 +0000
Tue, 26 Apr 22 22:05:23 +0000
Mon, 13 Dec 21 12:57:23 +0000
Mon, 22 Nov 21 17:26:12 +0000
Tue, 28 Sep 21 18:06:23 +0000
Mon, 01 Mar 21 11:58:19 +0000
Sat, 03 Oct 20 05:06:12 +0000
Mon, 21 Sep 20 06:56:32 +0000
Tue, 19 Nov 19 07:28:39 +0000
Tue, 01 Jan 19 21:51:20 +0000
Sat, 29 Sep 18 11:09:47 +0000
Sun, 17 Jun 18 20:33:36 +0000
Sun, 28 Jan 18 07:31:08 +0000
Tue, 26 Dec 17 20:02:30 +0000
Fri, 03 Nov 17 02:57:06 +0000
Wed, 16 Aug 17 17:48:08 +0000
Tue, 24 Jan 17 00:38:36 +0000
Wed, 18 Jan 17 22:04:06 +0000
Fri, 23 Dec 16 13:47:10 +0000
Sat, 10 Dec 16 17:50:48 +0000
Thu, 20 Oct 16 11:09:03 +0000
Sun, 18 Sep 16 20:47:20 +0000
Mon, 25 Jul 16 14:25:16 +0000
Wed, 30 Mar 16 11:02:07 +0000
Fri, 22 Jan 16 14:32:00 +0000
Mon, 21 Dec 15 19:06:43 +0000
Wed, 09 Dec 15 21:37:15 +0000
Fri, 13 Nov 15 19:11:06 +0000
Thu, 08 Oct 15 12:12:55 +0000
Sun, 05 Jul 15 17:49:42 +0000
Sat, 20 Jun 15 14:12:44 +0000
Thu, 28 May 15 22:11:41 +0000
Sat, 23 May 15 14:42:57 +0000
Wed, 20 May 15 07:10:26 +0000
Wed, 18 Mar 15 19:00:40 +0000
Wed, 31 Dec 14 15:54:16 +0000
Tue, 18 Nov 14 23:54:18 +0000
Fri, 14 Nov 14 10:33:37 +0000
Tue, 21 Oct 14 01:22:41 +0000
Sat, 11 Oct 14 16:21:17 +0000
Thu, 09 Oct 14 02:10:18 +0000
Sat, 04 Oct 14 10:41:01 +0000
Thu, 25 Sep 14 22:21:55 +0000
Tue, 23 Sep 14 22:54:50 +0000
Mon, 22 Sep 14 10:19:09 +0000
Sat, 16 Aug 14 05:09:04 +0000
Wed, 13 Aug 14 02:05:55 +0000 (currently shown)
Thu, 02 May 13 04:58:52 +0000
Thu, 28 Mar 13 21:53:43 +0000
Mon, 25 Mar 13 23:02:38 +0000
Fri, 22 Mar 13 16:00:21 +0000
Tue, 19 Mar 13 10:31:54 +0000
Sun, 17 Mar 13 16:38:23 +0000
Mon, 04 Mar 13 17:02:39 +0000
Fri, 08 Feb 13 14:40:08 +0000
Sat, 19 Jan 13 11:59:39 +0000
Tue, 08 Jan 13 02:06:37 +0000
Fri, 28 Dec 12 03:28:28 +0000
Thu, 06 Dec 12 21:56:42 +0000
Mon, 26 Nov 12 07:40:53 +0000
Tue, 13 Nov 12 05:19:29 +0000

The item data was loaded from history.
Saved on Wed, 13 Aug 14 02:05:55 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.6369sec